XQuartz: ASL: Use GLXAqua subsystem for logging GLXAqua messages
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
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@ -155,12 +155,8 @@ typedef long long GLint64EXT;
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__GLXprovider * GlxGetDRISWrastProvider (void);
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// Write debugging output, or not
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#ifdef GLAQUA_DEBUG
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#define GLAQUA_DEBUG_MSG ErrorF
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#else
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#define GLAQUA_DEBUG_MSG(a, ...)
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#endif
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#include "darwin.h"
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#define GLAQUA_DEBUG_MSG(msg, args...) ASL_LOG(ASL_LEVEL_DEBUG, "GLXAqua", msg, ##args)
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static void setup_dispatch_table(void);
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GLuint __glFloorLog2(GLuint val);
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