Implement fbAddTriangles() in terms of pixman_add_triangles()
This allows the remaining triangle-to-trap conversion code to be deleted. Reviewed-by: Adam Jackson <ajax@redhat.com> Signed-off-by: Søren Sandmann <ssp@redhat.com>
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fb/fbtrap.c
91
fb/fbtrap.c
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@ -65,32 +65,6 @@ fbRasterizeTrapezoid (PicturePtr pPicture,
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free_pixman_pict (pPicture, image);
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free_pixman_pict (pPicture, image);
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}
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}
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static int
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_GreaterY (xPointFixed *a, xPointFixed *b)
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{
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if (a->y == b->y)
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return a->x > b->x;
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return a->y > b->y;
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}
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/*
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* Note that the definition of this function is a bit odd because
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* of the X coordinate space (y increasing downwards).
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*/
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static int
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_Clockwise (xPointFixed *ref, xPointFixed *a, xPointFixed *b)
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{
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xPointFixed ad, bd;
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ad.x = a->x - ref->x;
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ad.y = a->y - ref->y;
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bd.x = b->x - ref->x;
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bd.y = b->y - ref->y;
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return ((xFixed_32_32) bd.y * ad.x - (xFixed_32_32) ad.y * bd.x) < 0;
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}
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/* FIXME -- this could be made more efficient */
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void
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void
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fbAddTriangles (PicturePtr pPicture,
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fbAddTriangles (PicturePtr pPicture,
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INT16 x_off,
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INT16 x_off,
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@ -98,63 +72,16 @@ fbAddTriangles (PicturePtr pPicture,
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int ntri,
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int ntri,
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xTriangle *tris)
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xTriangle *tris)
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{
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{
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xPointFixed *top, *left, *right, *tmp;
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int image_xoff, image_yoff;
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xTrapezoid trap;
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pixman_image_t *image =
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image_from_pict (pPicture, FALSE, &image_xoff, &image_yoff);
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for (; ntri; ntri--, tris++)
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if (!image)
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{
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return;
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top = &tris->p1;
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left = &tris->p2;
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pixman_add_triangles (image, x_off, y_off, ntri, (pixman_triangle_t *)tris);
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right = &tris->p3;
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if (_GreaterY (top, left)) {
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free_pixman_pict (pPicture, image);
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tmp = left; left = top; top = tmp;
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}
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if (_GreaterY (top, right)) {
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tmp = right; right = top; top = tmp;
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}
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if (_Clockwise (top, right, left)) {
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tmp = right; right = left; left = tmp;
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}
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/*
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* Two cases:
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*
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* + +
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* / \ / \
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* / \ / \
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* / + + \
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* / -- -- \
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* / -- -- \
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* / --- --- \
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* +-- --+
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*/
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trap.top = top->y;
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trap.left.p1 = *top;
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trap.left.p2 = *left;
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trap.right.p1 = *top;
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trap.right.p2 = *right;
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if (right->y < left->y)
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trap.bottom = right->y;
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else
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trap.bottom = left->y;
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fbRasterizeTrapezoid (pPicture, &trap, x_off, y_off);
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if (right->y < left->y)
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{
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trap.top = right->y;
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trap.bottom = left->y;
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trap.right.p1 = *right;
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trap.right.p2 = *left;
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}
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else
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{
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trap.top = left->y;
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trap.bottom = right->y;
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trap.left.p1 = *left;
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trap.left.p2 = *right;
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}
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fbRasterizeTrapezoid (pPicture, &trap, x_off, y_off);
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}
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}
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}
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typedef void (* CompositeShapesFunc) (pixman_op_t op,
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typedef void (* CompositeShapesFunc) (pixman_op_t op,
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