XQuartz: pbproxy shouldn't need to wait for server initialization.
Just block on the socket like every other client does. Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
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81493d3098
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@ -40,9 +40,6 @@ CFStringRef app_prefs_domain_cfstr;
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/* Stubs */
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char *display = NULL;
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BOOL serverRunning = YES;
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pthread_mutex_t serverRunningMutex = PTHREAD_MUTEX_INITIALIZER;
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pthread_cond_t serverRunningCond = PTHREAD_COND_INITIALIZER;
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static void
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signal_handler(int sig)
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@ -48,22 +48,6 @@ BOOL xpbproxy_is_standalone = NO;
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x_selection *_selection_object;
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extern BOOL serverRunning;
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extern pthread_mutex_t serverRunningMutex;
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extern pthread_cond_t serverRunningCond;
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static inline void
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wait_for_server_init(void)
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{
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/* If the server hasn't finished initializing, wait for it... */
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if (!serverRunning) {
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pthread_mutex_lock(&serverRunningMutex);
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while (!serverRunning)
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pthread_cond_wait(&serverRunningCond, &serverRunningMutex);
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pthread_mutex_unlock(&serverRunningMutex);
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}
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}
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static int
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x_io_error_handler(Display *dpy)
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{
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@ -97,8 +81,6 @@ xpbproxy_run(void)
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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size_t i;
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wait_for_server_init();
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for (i = 0, xpbproxy_dpy = NULL; !xpbproxy_dpy && i < 5; i++) {
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xpbproxy_dpy = XOpenDisplay(NULL);
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