Merge remote branch 'vignatti/animcursor-state-fix'

This commit is contained in:
Keith Packard 2010-05-19 22:27:20 -07:00
commit 8bd8d81dc4
2 changed files with 27 additions and 47 deletions

View File

@ -477,6 +477,14 @@ typedef struct _SpriteInfoRec {
DeviceIntPtr paired; /* The paired device. Keyboard if
spriteOwner is TRUE, otherwise the
pointer that owns the sprite. */
/* keep states for animated cursor */
struct {
CursorPtr pCursor;
ScreenPtr pScreen;
int elt;
CARD32 time;
} anim;
} SpriteInfoRec, *SpriteInfoPtr;
/* device types */

View File

@ -58,10 +58,6 @@ typedef struct _AnimCur {
} AnimCurRec, *AnimCurPtr;
typedef struct _AnimScrPriv {
CursorPtr pCursor;
int elt;
CARD32 time;
CloseScreenProcPtr CloseScreen;
ScreenBlockHandlerProcPtr BlockHandler;
@ -74,31 +70,18 @@ typedef struct _AnimScrPriv {
RecolorCursorProcPtr RecolorCursor;
} AnimCurScreenRec, *AnimCurScreenPtr;
typedef struct _AnimCurState {
CursorPtr pCursor;
ScreenPtr pScreen;
int elt;
CARD32 time;
} AnimCurStateRec, *AnimCurStatePtr;
/* What a waste. But we need an API change to alloc it per device only. */
static AnimCurStateRec animCurState[MAXDEVICES];
static unsigned char empty[4];
static CursorBits animCursorBits = {
empty, empty, 2, 1, 1, 0, 0, 1
};
static int AnimCurGeneration;
static int AnimCurScreenPrivateKeyIndex;
static DevPrivateKey AnimCurScreenPrivateKey = &AnimCurScreenPrivateKeyIndex;
#define IsAnimCur(c) ((c) && ((c)->bits == &animCursorBits))
#define GetAnimCur(c) ((AnimCurPtr) ((c) + 1))
#define GetAnimCurScreen(s) ((AnimCurScreenPtr)dixLookupPrivate(&(s)->devPrivates, AnimCurScreenPrivateKey))
#define GetAnimCurScreenIfSet(s) GetAnimCurScreen(s)
#define SetAnimCurScreen(s,p) dixSetPrivate(&(s)->devPrivates, AnimCurScreenPrivateKey, p)
#define Wrap(as,s,elt,func) (((as)->elt = (s)->elt), (s)->elt = func)
@ -172,14 +155,14 @@ AnimCurScreenBlockHandler (int screenNum,
for (dev = inputInfo.devices; dev; dev = dev->next)
{
if (IsPointerDevice(dev) && pScreen == animCurState[dev->id].pScreen)
if (IsPointerDevice(dev) && pScreen == dev->spriteInfo->anim.pScreen)
{
if (!now) now = GetTimeInMillis ();
if ((INT32) (now - animCurState[dev->id].time) >= 0)
if ((INT32) (now - dev->spriteInfo->anim.time) >= 0)
{
AnimCurPtr ac = GetAnimCur(animCurState[dev->id].pCursor);
int elt = (animCurState[dev->id].elt + 1) % ac->nelt;
AnimCurPtr ac = GetAnimCur(dev->spriteInfo->anim.pCursor);
int elt = (dev->spriteInfo->anim.elt + 1) % ac->nelt;
DisplayCursorProcPtr DisplayCursor;
/*
@ -195,12 +178,12 @@ AnimCurScreenBlockHandler (int screenNum,
as->DisplayCursor = pScreen->DisplayCursor;
pScreen->DisplayCursor = DisplayCursor;
animCurState[dev->id].elt = elt;
animCurState[dev->id].time = now + ac->elts[elt].delay;
dev->spriteInfo->anim.elt = elt;
dev->spriteInfo->anim.time = now + ac->elts[elt].delay;
}
if (soonest > animCurState[dev->id].time)
soonest = animCurState[dev->id].time;
if (soonest > dev->spriteInfo->anim.time)
soonest = dev->spriteInfo->anim.time;
}
}
@ -223,7 +206,7 @@ AnimCurDisplayCursor (DeviceIntPtr pDev,
Unwrap (as, pScreen, DisplayCursor);
if (IsAnimCur(pCursor))
{
if (pCursor != animCurState[pDev->id].pCursor)
if (pCursor != pDev->spriteInfo->anim.pCursor)
{
AnimCurPtr ac = GetAnimCur(pCursor);
@ -231,10 +214,10 @@ AnimCurDisplayCursor (DeviceIntPtr pDev,
(pDev, pScreen, ac->elts[0].pCursor);
if (ret)
{
animCurState[pDev->id].elt = 0;
animCurState[pDev->id].time = GetTimeInMillis () + ac->elts[0].delay;
animCurState[pDev->id].pCursor = pCursor;
animCurState[pDev->id].pScreen = pScreen;
pDev->spriteInfo->anim.elt = 0;
pDev->spriteInfo->anim.time = GetTimeInMillis () + ac->elts[0].delay;
pDev->spriteInfo->anim.pCursor = pCursor;
pDev->spriteInfo->anim.pScreen = pScreen;
}
}
else
@ -242,8 +225,8 @@ AnimCurDisplayCursor (DeviceIntPtr pDev,
}
else
{
animCurState[pDev->id].pCursor = 0;
animCurState[pDev->id].pScreen = 0;
pDev->spriteInfo->anim.pCursor = 0;
pDev->spriteInfo->anim.pScreen = 0;
ret = (*pScreen->DisplayCursor) (pDev, pScreen, pCursor);
}
Wrap (as, pScreen, DisplayCursor, AnimCurDisplayCursor);
@ -261,8 +244,8 @@ AnimCurSetCursorPosition (DeviceIntPtr pDev,
Bool ret;
Unwrap (as, pScreen, SetCursorPosition);
if (animCurState[pDev->id].pCursor)
animCurState[pDev->id].pScreen = pScreen;
if (pDev->spriteInfo->anim.pCursor)
pDev->spriteInfo->anim.pScreen = pScreen;
ret = (*pScreen->SetCursorPosition) (pDev, pScreen, x, y, generateEvent);
Wrap (as, pScreen, SetCursorPosition, AnimCurSetCursorPosition);
return ret;
@ -327,7 +310,7 @@ AnimCurRecolorCursor (DeviceIntPtr pDev,
for (i = 0; i < ac->nelt; i++)
(*pScreen->RecolorCursor) (pDev, pScreen, ac->elts[i].pCursor,
displayed &&
animCurState[pDev->id].elt == i);
pDev->spriteInfo->anim.elt == i);
}
else
(*pScreen->RecolorCursor) (pDev, pScreen, pCursor, displayed);
@ -339,17 +322,6 @@ AnimCurInit (ScreenPtr pScreen)
{
AnimCurScreenPtr as;
if (AnimCurGeneration != serverGeneration)
{
int i;
AnimCurGeneration = serverGeneration;
for (i = 0; i < MAXDEVICES; i++) {
animCurState[i].pCursor = 0;
animCurState[i].pScreen = 0;
animCurState[i].elt = 0;
animCurState[i].time = 0;
}
}
as = (AnimCurScreenPtr) malloc(sizeof (AnimCurScreenRec));
if (!as)
return FALSE;
@ -375,7 +347,7 @@ AnimCursorCreate (CursorPtr *cursors, CARD32 *deltas, int ncursor, CursorPtr *pp
AnimCurPtr ac;
for (i = 0; i < screenInfo.numScreens; i++)
if (!GetAnimCurScreenIfSet (screenInfo.screens[i]))
if (!GetAnimCurScreen (screenInfo.screens[i]))
return BadImplementation;
for (i = 0; i < ncursor; i++)