mi: unexport miPointerUpdateSprite()
Not used by any (known) drivers, so no need to keep it exported. Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net> Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1505>
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@ -90,10 +90,6 @@ extern _X_EXPORT ScreenPtr
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miPointerSetPosition(DeviceIntPtr pDev, int mode, double *x, double *y,
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miPointerSetPosition(DeviceIntPtr pDev, int mode, double *x, double *y,
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int *nevents, InternalEvent *events);
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int *nevents, InternalEvent *events);
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/* Sets whether the sprite should be updated immediately on pointer moves */
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extern _X_EXPORT Bool
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miPointerSetWaitForUpdate(ScreenPtr pScreen, Bool wait);
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extern _X_EXPORT DevPrivateKeyRec miPointerPrivKeyRec;
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extern _X_EXPORT DevPrivateKeyRec miPointerPrivKeyRec;
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#define miPointerPrivKey (&miPointerPrivKeyRec)
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#define miPointerPrivKey (&miPointerPrivKeyRec)
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@ -22,4 +22,7 @@ void miPointerUpdateSprite(DeviceIntPtr pDev);
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*/
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*/
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void miPointerInvalidateSprite(DeviceIntPtr pDev);
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void miPointerInvalidateSprite(DeviceIntPtr pDev);
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/* Sets whether the sprite should be updated immediately on pointer moves */
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Bool miPointerSetWaitForUpdate(ScreenPtr pScreen, Bool wait);
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#endif /* _XSERVER_MI_MIPOINTER_PRIV_H */
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#endif /* _XSERVER_MI_MIPOINTER_PRIV_H */
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@ -29,6 +29,7 @@ THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include <ctype.h>
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#include <ctype.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <math.h>
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#include <math.h>
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#include <ctype.h>
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#include <X11/X.h>
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#include <X11/X.h>
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#include <X11/Xproto.h>
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#include <X11/Xproto.h>
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#include <X11/keysym.h>
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#include <X11/keysym.h>
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@ -37,6 +38,7 @@ THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include "dix/dix_priv.h"
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#include "dix/dix_priv.h"
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#include "dix/dixgrabs_priv.h"
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#include "dix/dixgrabs_priv.h"
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#include "dix/input_priv.h"
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#include "dix/input_priv.h"
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#include "mi/mipointer_priv.h"
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#include "xkb/xkbsrv_priv.h"
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#include "xkb/xkbsrv_priv.h"
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#include "misc.h"
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#include "misc.h"
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