glamor: glamor_poly_point_nf cannot fail for non-DDX pixmaps
All of the glamor _nf functions must check to see if the DDX can access the pixmap directly before returning failure back to the driver; this restructures the point code to split out the _nf checking from the _gl code. Signed-off-by: Keith Packard <keithp@keithp.com> Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Eric Anholt <eric@anholt.net>
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@ -35,8 +35,8 @@ static const glamor_facet glamor_facet_point = {
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.vs_exec = GLAMOR_POS(gl_Position, primitive),
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};
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Bool
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glamor_poly_point_nf(DrawablePtr drawable, GCPtr gc, int mode, int npt, DDXPointPtr ppt)
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static Bool
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glamor_poly_point_gl(DrawablePtr drawable, GCPtr gc, int mode, int npt, DDXPointPtr ppt)
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{
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ScreenPtr screen = drawable->pScreen;
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glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
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@ -123,7 +123,22 @@ void
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glamor_poly_point(DrawablePtr drawable, GCPtr gc, int mode, int npt,
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DDXPointPtr ppt)
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{
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if (glamor_poly_point_nf(drawable, gc, mode, npt, ppt))
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if (glamor_poly_point_gl(drawable, gc, mode, npt, ppt))
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return;
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miPolyPoint(drawable, gc, mode, npt, ppt);
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}
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Bool
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glamor_poly_point_nf(DrawablePtr drawable, GCPtr gc, int mode, int npt,
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DDXPointPtr ppt)
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{
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if (glamor_poly_point_gl(drawable, gc, mode, npt, ppt))
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return TRUE;
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if (glamor_ddx_fallback_check_pixmap(drawable) && glamor_ddx_fallback_check_gc(gc))
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return FALSE;
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miPolyPoint(drawable, gc, mode, npt, ppt);
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return TRUE;
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}
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