dix: unexport and document IsFloating()
Not used by any external drivers, so no need to keep it exported. Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
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@ -464,4 +464,17 @@ Bool IsKeyboardDevice(DeviceIntPtr dev)
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Bool InputDevIsMaster(DeviceIntPtr dev)
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Bool InputDevIsMaster(DeviceIntPtr dev)
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_X_ATTRIBUTE_NONNULL_ARG(1);
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_X_ATTRIBUTE_NONNULL_ARG(1);
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/*
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* @brief check whether input device is floating
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*
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* when a slave device is grabbed directly (but not it's master), it's
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* temporarily detached from the master (for as long as the grab is held)
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* we call this state `floating`
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*
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* @param dev device to check
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* @return TRUE if the device is in `floating` state
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*/
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Bool IsFloating(DeviceIntPtr dev)
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_X_ATTRIBUTE_NONNULL_ARG(1);
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#endif /* _XSERVER_INPUT_PRIV_H */
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#endif /* _XSERVER_INPUT_PRIV_H */
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@ -288,9 +288,6 @@ typedef struct {
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DeviceIntPtr device;
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DeviceIntPtr device;
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} DeviceEventInfoRec;
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} DeviceEventInfoRec;
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extern _X_EXPORT Bool
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IsFloating(DeviceIntPtr dev);
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extern _X_EXPORT void *lastGLContext;
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extern _X_EXPORT void *lastGLContext;
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/**
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/**
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@ -37,6 +37,7 @@
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#include <X11/Xmd.h>
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#include <X11/Xmd.h>
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#include "dix/cursor_priv.h"
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#include "dix/cursor_priv.h"
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#include "dix/input_priv.h"
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#include "servermd.h"
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#include "servermd.h"
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#include "scrnintstr.h"
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#include "scrnintstr.h"
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