kdrive: prevent overrun in map
We actually need n + 1 elements for the mouse button map, not n.
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@ -258,7 +258,7 @@ struct _KdPointerInfo {
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InputOption *options;
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InputOption *options;
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int inputClass;
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int inputClass;
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CARD8 map[KD_MAX_BUTTON];
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CARD8 map[KD_MAX_BUTTON + 1];
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int nButtons;
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int nButtons;
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int nAxes;
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int nAxes;
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