dix: adjust PickPointer and PickKeyboard to get the first master device.
Simplifies it a lot, since we always have at least one master device available at all times, so less mucking around.
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29
dix/events.c
29
dix/events.c
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@ -6117,34 +6117,22 @@ SetClientPointer(ClientPtr client, ClientPtr setter, DeviceIntPtr device)
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return TRUE;
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}
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/* PickPointer will pick an appropriate pointer for the given client.
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*
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* If a client pointer is set, it will pick the client pointer, otherwise the
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* first available pointer in the list. If no physical device is attached, it
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* will pick the core pointer, but will not store it on the client.
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*/
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/* PickPointer will pick an appropriate pointer for the given client. */
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_X_EXPORT DeviceIntPtr
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PickPointer(ClientPtr client)
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{
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if (!client->clientPtr)
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{
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/* look if there is a real device attached */
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DeviceIntPtr it = inputInfo.devices;
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while (it)
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{
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if (it != inputInfo.pointer && it->spriteInfo->spriteOwner)
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if (it->isMaster && it->spriteInfo->spriteOwner)
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{
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client->clientPtr = it;
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break;
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}
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it = it->next;
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}
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if (!it)
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{
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ErrorF("[dix] Picking VCP\n");
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return inputInfo.pointer;
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}
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}
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return client->clientPtr;
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}
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@ -6159,18 +6147,15 @@ _X_EXPORT DeviceIntPtr
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PickKeyboard(ClientPtr client)
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{
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DeviceIntPtr ptr = PickPointer(client);
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DeviceIntPtr kbd = inputInfo.devices;
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DeviceIntPtr kbd = ptr->spriteInfo->paired;
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while(kbd)
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if (!kbd)
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{
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if (ptr != kbd &&
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IsKeyboardDevice(kbd) &&
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ptr->spriteInfo->sprite == kbd->spriteInfo->sprite)
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return kbd;
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kbd = kbd->next;
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ErrorF("[dix] ClientPointer not paired with a keyboard. This "
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"is a bug.\n");
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}
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return (kbd) ? kbd : inputInfo.keyboard;
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return kbd;
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}
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/* A client that has one or more core grabs does not get core events from
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