glx: Length checking for RenderLarge requests (v2) [CVE-2014-8098 3/8]

This is a half-measure until we start passing request length into the
varsize function, but it's better than the nothing we had before.

v2: Verify that there's at least a large render header's worth of
dataBytes (Julien Cristau)

Reviewed-by: Michal Srb <msrb@suse.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
This commit is contained in:
Adam Jackson 2014-11-10 12:13:43 -05:00 committed by Alan Coopersmith
parent 698888e667
commit a33a939e6a

View File

@ -2109,6 +2109,8 @@ __glXDisp_RenderLarge(__GLXclientState * cl, GLbyte * pc)
__GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_VARIABLES;
REQUEST_AT_LEAST_SIZE(xGLXRenderLargeReq);
req = (xGLXRenderLargeReq *) pc; req = (xGLXRenderLargeReq *) pc;
if (client->swapped) { if (client->swapped) {
__GLX_SWAP_SHORT(&req->length); __GLX_SWAP_SHORT(&req->length);
@ -2124,12 +2126,14 @@ __glXDisp_RenderLarge(__GLXclientState * cl, GLbyte * pc)
__glXResetLargeCommandStatus(cl); __glXResetLargeCommandStatus(cl);
return error; return error;
} }
if (safe_pad(req->dataBytes) < 0)
return BadLength;
dataBytes = req->dataBytes; dataBytes = req->dataBytes;
/* /*
** Check the request length. ** Check the request length.
*/ */
if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) { if ((req->length << 2) != safe_pad(dataBytes) + sz_xGLXRenderLargeReq) {
client->errorValue = req->length; client->errorValue = req->length;
/* Reset in case this isn't 1st request. */ /* Reset in case this isn't 1st request. */
__glXResetLargeCommandStatus(cl); __glXResetLargeCommandStatus(cl);
@ -2139,7 +2143,7 @@ __glXDisp_RenderLarge(__GLXclientState * cl, GLbyte * pc)
if (cl->largeCmdRequestsSoFar == 0) { if (cl->largeCmdRequestsSoFar == 0) {
__GLXrenderSizeData entry; __GLXrenderSizeData entry;
int extra; int extra = 0;
size_t cmdlen; size_t cmdlen;
int err; int err;
@ -2152,13 +2156,17 @@ __glXDisp_RenderLarge(__GLXclientState * cl, GLbyte * pc)
return __glXError(GLXBadLargeRequest); return __glXError(GLXBadLargeRequest);
} }
if (dataBytes < __GLX_RENDER_LARGE_HDR_SIZE)
return BadLength;
hdr = (__GLXrenderLargeHeader *) pc; hdr = (__GLXrenderLargeHeader *) pc;
if (client->swapped) { if (client->swapped) {
__GLX_SWAP_INT(&hdr->length); __GLX_SWAP_INT(&hdr->length);
__GLX_SWAP_INT(&hdr->opcode); __GLX_SWAP_INT(&hdr->opcode);
} }
cmdlen = hdr->length;
opcode = hdr->opcode; opcode = hdr->opcode;
if ((cmdlen = safe_pad(hdr->length)) < 0)
return BadLength;
/* /*
** Check for core opcodes and grab entry data. ** Check for core opcodes and grab entry data.
@ -2180,17 +2188,13 @@ __glXDisp_RenderLarge(__GLXclientState * cl, GLbyte * pc)
if (extra < 0) { if (extra < 0) {
return BadLength; return BadLength;
} }
/* large command's header is 4 bytes longer, so add 4 */
if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) {
return BadLength;
}
} }
else {
/* constant size command */ /* the +4 is safe because we know entry.bytes is small */
if (cmdlen != __GLX_PAD(entry.bytes + 4)) { if (cmdlen != safe_pad(safe_add(entry.bytes + 4, extra))) {
return BadLength; return BadLength;
}
} }
/* /*
** Make enough space in the buffer, then copy the entire request. ** Make enough space in the buffer, then copy the entire request.
*/ */
@ -2217,6 +2221,7 @@ __glXDisp_RenderLarge(__GLXclientState * cl, GLbyte * pc)
** We are receiving subsequent (i.e. not the first) requests of a ** We are receiving subsequent (i.e. not the first) requests of a
** multi request command. ** multi request command.
*/ */
int bytesSoFar; /* including this packet */
/* /*
** Check the request number and the total request count. ** Check the request number and the total request count.
@ -2235,11 +2240,18 @@ __glXDisp_RenderLarge(__GLXclientState * cl, GLbyte * pc)
/* /*
** Check that we didn't get too much data. ** Check that we didn't get too much data.
*/ */
if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) { if ((bytesSoFar = safe_add(cl->largeCmdBytesSoFar, dataBytes)) < 0) {
client->errorValue = dataBytes; client->errorValue = dataBytes;
__glXResetLargeCommandStatus(cl); __glXResetLargeCommandStatus(cl);
return __glXError(GLXBadLargeRequest); return __glXError(GLXBadLargeRequest);
} }
if (bytesSoFar > cl->largeCmdBytesTotal) {
client->errorValue = dataBytes;
__glXResetLargeCommandStatus(cl);
return __glXError(GLXBadLargeRequest);
}
memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes); memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes);
cl->largeCmdBytesSoFar += dataBytes; cl->largeCmdBytesSoFar += dataBytes;
cl->largeCmdRequestsSoFar++; cl->largeCmdRequestsSoFar++;
@ -2251,17 +2263,16 @@ __glXDisp_RenderLarge(__GLXclientState * cl, GLbyte * pc)
** This is the last request; it must have enough bytes to complete ** This is the last request; it must have enough bytes to complete
** the command. ** the command.
*/ */
/* NOTE: the two pad macros have been added below; they are needed /* NOTE: the pad macro below is needed because the client library
** because the client library pads the total byte count, but not ** pads the total byte count, but not the per-request byte counts.
** the per-request byte counts. The Protocol Encoding says the ** The Protocol Encoding says the total byte count should not be
** total byte count should not be padded, so a proposal will be ** padded, so a proposal will be made to the ARB to relax the
** made to the ARB to relax the padding constraint on the total ** padding constraint on the total byte count, thus preserving
** byte count, thus preserving backward compatibility. Meanwhile, ** backward compatibility. Meanwhile, the padding done below
** the padding done below fixes a bug that did not allow ** fixes a bug that did not allow large commands of odd sizes to
** large commands of odd sizes to be accepted by the server. ** be accepted by the server.
*/ */
if (__GLX_PAD(cl->largeCmdBytesSoFar) != if (safe_pad(cl->largeCmdBytesSoFar) != cl->largeCmdBytesTotal) {
__GLX_PAD(cl->largeCmdBytesTotal)) {
client->errorValue = dataBytes; client->errorValue = dataBytes;
__glXResetLargeCommandStatus(cl); __glXResetLargeCommandStatus(cl);
return __glXError(GLXBadLargeRequest); return __glXError(GLXBadLargeRequest);