xfree86: Fix RandR rotation across server generations
245cb8e94f fixed xf86RotateDestroy() to actually run its teardown
code, causing the Damage object to properly be re-allocated after a
server regeneration. However the block that does that still thinks the
Rotate layer BlockHandler is wrapped from the last generation, meaning
the shadow pixmap is never re-allocated and the Damage object is never
re-registered, causing a blank screen, and potentially a driver crash
on the next teardown after the server asks it to free a 0x0 Pixmap.
Signed-off-by: Pierre-Loup A. Griffais <pgriffais@nvidia.com>
Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
Signed-off-by: Keith Packard <keithp@keithp.com>This commit is contained in:
		
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				|  | @ -807,6 +807,9 @@ xf86CrtcScreenInit (ScreenPtr screen) | ||||||
| 
 | 
 | ||||||
|     config->CloseScreen = screen->CloseScreen; |     config->CloseScreen = screen->CloseScreen; | ||||||
|     screen->CloseScreen = xf86CrtcCloseScreen; |     screen->CloseScreen = xf86CrtcCloseScreen; | ||||||
|  | 
 | ||||||
|  |     /* This might still be marked wrapped from a previous generation */ | ||||||
|  |     config->BlockHandler = NULL; | ||||||
|      |      | ||||||
| #ifdef XFreeXDGA | #ifdef XFreeXDGA | ||||||
|     _xf86_di_dga_init_internal(screen); |     _xf86_di_dga_init_internal(screen); | ||||||
|  |  | ||||||
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