xfree86: Fix RandR rotation across server generations
245cb8e94f fixed xf86RotateDestroy() to actually run its teardown
code, causing the Damage object to properly be re-allocated after a
server regeneration. However the block that does that still thinks the
Rotate layer BlockHandler is wrapped from the last generation, meaning
the shadow pixmap is never re-allocated and the Damage object is never
re-registered, causing a blank screen, and potentially a driver crash
on the next teardown after the server asks it to free a 0x0 Pixmap.
Signed-off-by: Pierre-Loup A. Griffais <pgriffais@nvidia.com>
Reviewed-by: Aaron Plattner <aplattner@nvidia.com>
Signed-off-by: Keith Packard <keithp@keithp.com>This commit is contained in:
		
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				|  | @ -808,6 +808,9 @@ xf86CrtcScreenInit (ScreenPtr screen) | |||
|     config->CloseScreen = screen->CloseScreen; | ||||
|     screen->CloseScreen = xf86CrtcCloseScreen; | ||||
| 
 | ||||
|     /* This might still be marked wrapped from a previous generation */ | ||||
|     config->BlockHandler = NULL; | ||||
|      | ||||
| #ifdef XFreeXDGA | ||||
|     _xf86_di_dga_init_internal(screen); | ||||
| #endif | ||||
|  |  | |||
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