XQuartz: GL: Provide code for getting the capabilities of the underlying system's CGL.

Add a setVisualConfigs that is called before the fbScreenInit, to setup the __GLXvisualConfigs.
(cherry picked from commit fc86f9e4482043eca76d9d7a96e166be1aabf674)
This commit is contained in:
George Staplin 2008-10-06 18:01:23 -06:00 committed by Jeremy Huddleston
parent 2998e48be3
commit a8f5d422c9
4 changed files with 225 additions and 0 deletions

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#include <stdio.h>
#include <stdlib.h>
#include <OpenGL/OpenGL.h>
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#include <OpenGL/glext.h>
#include <ApplicationServices/ApplicationServices.h>
#include "capabilities.h"
//#define DIAGNOSTIC 0
static void handleBufferModes(struct glCapabilities *cap, GLint bufferModes) {
if(bufferModes & kCGLStereoscopicBit) {
cap->stereo = true;
}
if(bufferModes & kCGLDoubleBufferBit) {
cap->buffers = 2;
} else {
cap->buffers = 1;
}
}
static void initCapabilities(struct glCapabilities *cap) {
cap->stereo = cap->buffers = cap->aux_buffers = 0;
}
enum {
MAX_DISPLAYS = 32
};
/*Return true if an error occured. */
bool getGlCapabilities(struct glCapabilities *cap) {
CGDirectDisplayID dspys[MAX_DISPLAYS];
CGDisplayErr err;
CGOpenGLDisplayMask displayMask;
CGDisplayCount i, displayCount = 0;
initCapabilities(cap);
err = CGGetActiveDisplayList(MAX_DISPLAYS, dspys, &displayCount);
if(err) {
#ifdef DIAGNOSTIC
fprintf(stderr, "CGGetActiveDisplayList %s\n", CGLErrorString (err));
#endif
return true;
}
for(i = 0; i < displayCount; ++i) {
displayMask = CGDisplayIDToOpenGLDisplayMask(dspys[i]);
CGLRendererInfoObj info;
GLint numRenderers = 0, r, accelerated = 0, flags = 0, aux = 0;
err = CGLQueryRendererInfo (displayMask, &info, &numRenderers);
if(!err) {
CGLDescribeRenderer (info, 0, kCGLRPRendererCount, &numRenderers);
for(r = 0; r < numRenderers; ++r) {
// find accelerated renderer (assume only one)
CGLDescribeRenderer (info, r, kCGLRPAccelerated, &accelerated);
if(accelerated) {
err = CGLDescribeRenderer(info, r, kCGLRPBufferModes, &flags);
if(err) {
CGLDestroyRendererInfo(info);
return true;
}
handleBufferModes(cap, flags);
err = CGLDescribeRenderer(info, r, kCGLRPMaxAuxBuffers, &aux);
if(err) {
CGLDestroyRendererInfo(info);
return true;
}
cap->aux_buffers = aux;
}
}
CGLDestroyRendererInfo(info);
}
}
/* No error occured. We are done. */
return false;
}

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#ifndef CAPABILITIES_H
#define CAPABILITIES_H
#include <stdbool.h>
struct glCapabilities {
int stereo;
int aux_buffers;
int buffers;
/*TODO handle STENCIL and ACCUM*/
};
bool getGlCapabilities(struct glCapabilities *cap);
#endif

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#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "dri.h"
#include <OpenGL/OpenGL.h>
#include <OpenGL/CGLContext.h>
#include <GL/gl.h>
#include <GL/glxproto.h>
#include <windowstr.h>
#include <resource.h>
#include <GL/glxint.h>
#include <GL/glxtokens.h>
#include <scrnintstr.h>
#include <glxserver.h>
#include <glxscreens.h>
#include <glxdrawable.h>
#include <glxcontext.h>
#include <glxext.h>
#include <glxutil.h>
#include <glxscreens.h>
#include <GL/internal/glcore.h>
#include "capabilities.h"
#include "visualConfigs.h"
extern BOOL enable_stereo;
void setVisualConfigs(void) {
int numConfigs = 0;
__GLXvisualConfig *visualConfigs = NULL;
void **visualPrivates = NULL;
struct glCapabilities caps[1];
int stereo, depth, aux, buffers, stencil, accum;
int i = 0;
if(getGlCapabilities(caps)) {
ErrorF("error from getGlCapabilities()!\n");
return;
}
/* count num configs:
2 stereo (on, off) (optional)
2 Z buffer (0, 24 bit)
2 AUX buffer (0, 2)
2 buffers (single, double)
2 stencil (0, 8 bit)
2 accum (0, 64 bit)
= 64 configs with stereo, or 32 without */
numConfigs = ((enable_stereo && caps->stereo) ? 2 : 1) * 2 *
(caps->aux_buffers ? 2 : 1) * (caps->buffers) * 2 * 2;
visualConfigs = xcalloc(sizeof(*visualConfigs), numConfigs);
visualPrivates = xcalloc(sizeof(void *), numConfigs);
if (NULL != visualConfigs) {
i = 0; /* current buffer */
for (stereo = 0; stereo < ((enable_stereo && caps->stereo) ? 2 : 1); ++stereo) {
for (depth = 0; depth < 2; ++depth) {
for (aux = 0; aux < (caps->aux_buffers ? 2 : 1); ++aux) {
for (buffers = 0; buffers < caps->buffers; ++buffers) {
for (stencil = 0; stencil < 2; ++stencil) {
for (accum = 0; accum < 2; ++accum) {
visualConfigs[i].vid = -1;
visualConfigs[i].class = -1;
visualConfigs[i].rgba = TRUE;
visualConfigs[i].redSize = -1;
visualConfigs[i].greenSize = -1;
visualConfigs[i].blueSize = -1;
visualConfigs[i].redMask = -1;
visualConfigs[i].greenMask = -1;
visualConfigs[i].blueMask = -1;
visualConfigs[i].alphaMask = 0;
if (accum) {
visualConfigs[i].accumRedSize = 16;
visualConfigs[i].accumGreenSize = 16;
visualConfigs[i].accumBlueSize = 16;
visualConfigs[i].accumAlphaSize = 16;
} else {
visualConfigs[i].accumRedSize = 0;
visualConfigs[i].accumGreenSize = 0;
visualConfigs[i].accumBlueSize = 0;
visualConfigs[i].accumAlphaSize = 0;
}
visualConfigs[i].doubleBuffer = buffers ? TRUE : FALSE;
visualConfigs[i].stereo = stereo ? TRUE : FALSE;
visualConfigs[i].bufferSize = -1;
visualConfigs[i].depthSize = depth? 24 : 0;
visualConfigs[i].stencilSize = stencil ? 8 : 0;
visualConfigs[i].auxBuffers = aux ? caps->aux_buffers : 0;
visualConfigs[i].level = 0;
visualConfigs[i].visualRating = GLX_NONE_EXT;
visualConfigs[i].transparentPixel = 0;
visualConfigs[i].transparentRed = 0;
visualConfigs[i].transparentGreen = 0;
visualConfigs[i].transparentBlue = 0;
visualConfigs[i].transparentAlpha = 0;
visualConfigs[i].transparentIndex = 0;
++i;
}
}
}
}
}
}
}
if (i != numConfigs) {
ErrorF("numConfigs calculation error in setVisualConfigs!\n");
abort();
}
GlxSetVisualConfigs(numConfigs, visualConfigs, visualPrivates);
}

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#ifndef VISUAL_CONFIGS_H
#define VISUAL_CONFIGS_H
void setVisualConfigs(void);
#endif