XQuartz: GL: Buildfix for recent GLX changes
dispatch.h was leftover from an earlier implementation and is no longer needed, so remove it since including it causes a build failure due to conflicts between GL/gl.h and OpenGL/gl.h Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com> Reviewed-by: Jamey Sharp <jamey@minilop.net> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@ -48,9 +48,6 @@
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#include <glxserver.h>
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#include <glxutil.h>
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typedef unsigned long long GLuint64EXT;
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typedef long long GLint64EXT;
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#include <dispatch.h>
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#include <glapi.h>
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#include "x-hash.h"
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