diff --git a/hw/kdrive/ephyr/ephyr.c b/hw/kdrive/ephyr/ephyr.c index 4eec72af9..ef5350e18 100644 --- a/hw/kdrive/ephyr/ephyr.c +++ b/hw/kdrive/ephyr/ephyr.c @@ -725,8 +725,10 @@ ephyrCreateResources(ScreenPtr pScreen) ephyrShadowUpdate, ephyrWindowLinear); else { #ifdef GLAMOR - if (ephyr_glamor) - ephyr_glamor_create_screen_resources(pScreen); + if (ephyr_glamor) { + if (!ephyr_glamor_create_screen_resources(pScreen)) + return FALSE; + } #endif return ephyrSetInternalDamage(pScreen); } diff --git a/hw/kdrive/ephyr/hostx.c b/hw/kdrive/ephyr/hostx.c index fe69f84ae..a9ea3726d 100644 --- a/hw/kdrive/ephyr/hostx.c +++ b/hw/kdrive/ephyr/hostx.c @@ -1559,6 +1559,8 @@ ephyr_glamor_create_screen_resources(ScreenPtr pScreen) pScreen->height, pScreen->rootDepth, GLAMOR_CREATE_NO_LARGE); + if (!screen_pixmap) + return FALSE; pScreen->SetScreenPixmap(screen_pixmap); if (pScreen->root && pScreen->SetWindowPixmap) @@ -1566,6 +1568,9 @@ ephyr_glamor_create_screen_resources(ScreenPtr pScreen) /* Tell the GLX code what to GL texture to read from. */ tex = glamor_get_pixmap_texture(screen_pixmap); + if (!tex) + return FALSE; + ephyr_glamor_set_texture(scrpriv->glamor, tex); return TRUE;