mi: added MPX to miSprite functions.

NOTE: This version will render multiple cursors but with an artefact each time
when devices alternate.
This commit is contained in:
Peter Hutterer 2006-11-20 17:58:30 +10:30 committed by Peter Hutterer
parent 7b4b619d4c
commit b1bbdf464d
4 changed files with 393 additions and 128 deletions

View File

@ -10,6 +10,18 @@ Files:
mi/misprite.c
mi/mipointer.c
mi: added MPX to miSprite functions.
Files:
mi/mispritest.h
mi/misprite.c
mi/mipointer.c
dix/events.c
NOTE: This version will render multiple cursors but with an artefact each time
when devices alternate.
== 17.11.06 ==
dix: moved isMPdev field to end of _DeviceIntRec structure

View File

@ -2114,6 +2114,7 @@ DefineInitialRootWindow(register WindowPtr win)
sprite.current->refcnt++;
spriteTraceGood = 1;
ROOT = win;
/* FIXME: This only limits the core pointer, not the MPX pointer */
(*pScreen->CursorLimits) (
pScreen, sprite.current, &sprite.hotLimits, &sprite.physLimits);
sprite.confined = FALSE;

View File

@ -105,7 +105,8 @@ static void miSpriteStoreColors(ColormapPtr pMap, int ndef,
static void miSpriteSaveDoomedAreas(WindowPtr pWin,
RegionPtr pObscured, int dx,
int dy);
static void miSpriteComputeSaved(ScreenPtr pScreen);
static void miSpriteComputeSaved(miCursorInfoPtr pDevCursor,
ScreenPtr pScreen);
#define SCREEN_PROLOGUE(pScreen, field)\
((pScreen)->field = \
@ -138,8 +139,10 @@ _X_EXPORT miPointerSpriteFuncRec miSpritePointerFuncs = {
* other misc functions
*/
static void miSpriteRemoveCursor(ScreenPtr pScreen);
static void miSpriteRestoreCursor(ScreenPtr pScreen);
static void miSpriteRemoveCursor(miCursorInfoPtr pDevCursor,
ScreenPtr pScreen);
static void miSpriteRestoreCursor(miCursorInfoPtr pDevCursor,
ScreenPtr pScreen);
static void
miSpriteReportDamage (DamagePtr pDamage, RegionPtr pRegion, void *closure)
@ -153,7 +156,7 @@ miSpriteReportDamage (DamagePtr pDamage, RegionPtr pRegion, void *closure)
RECT_IN_REGION (pScreen, pRegion, &pScreenPriv->cp->saved) != rgnOUT)
{
SPRITE_DEBUG(("Damage remove\n"));
miSpriteRemoveCursor (pScreen);
miSpriteRemoveCursor (pScreenPriv->cp, pScreen);
}
}
@ -314,8 +317,12 @@ miSpriteCloseScreen (i, pScreen)
pScreen->StoreColors = pScreenPriv->StoreColors;
pScreen->SaveDoomedAreas = pScreenPriv->SaveDoomedAreas;
miSpriteIsUpFALSE (pScreen, pScreenPriv);
miSpriteIsUpFALSE (pScreenPriv->cp, pScreen, pScreenPriv);
DamageDestroy (pScreenPriv->pDamage);
#ifdef MPX
xfree((pointer)(pScreenPriv->mpCursors));
#endif
xfree ((pointer) pScreenPriv);
@ -343,9 +350,29 @@ miSpriteGetImage (pDrawable, sx, sy, w, h, format, planemask, pdstLine)
sx, sy, w, h))
{
SPRITE_DEBUG (("GetImage remove\n"));
miSpriteRemoveCursor (pScreen);
miSpriteRemoveCursor (pScreenPriv->cp, pScreen);
}
#ifdef MPX
/* check for MPX cursors in the target region */
if (pDrawable->type == DRAWABLE_WINDOW)
{
int mpCursorIdx = 0;
while (mpCursorIdx < MAX_DEVICES)
{
miCursorInfoPtr pMPCursor = &pScreenPriv->mpCursors[mpCursorIdx];
if (pMPCursor->isUp &&
ORG_OVERLAP(&pMPCursor->saved,pDrawable->x,pDrawable->y,
sx, sy, w, h))
{
SPRITE_DEBUG("GetImage remove MPX\n");
}
miSpriteRemoveCursor(pMPCursor, pScreen);
mpCursorIdx++;
}
}
#endif
(*pScreen->GetImage) (pDrawable, sx, sy, w, h,
format, planemask, pdstLine);
@ -387,12 +414,47 @@ miSpriteGetSpans (pDrawable, wMax, ppt, pwidth, nspans, pdstStart)
pts->x+xorg,*widths))
{
SPRITE_DEBUG (("GetSpans remove\n"));
miSpriteRemoveCursor (pScreen);
miSpriteRemoveCursor (pScreenPriv->cp, pScreen);
break;
}
}
}
#ifdef MPX
if (pDrawable->type == DRAWABLE_WINDOW)
{
int mpCursorIdx = 0;
while(mpCursorIdx < MAX_DEVICES)
{
miCursorInfoPtr pMPCursor = &pScreenPriv->mpCursors[mpCursorIdx];
register DDXPointPtr pts;
register int *widths;
register int nPts;
register int xorg,
yorg;
xorg = pDrawable->x;
yorg = pDrawable->y;
for (pts = ppt, widths = pwidth, nPts = nspans;
nPts--;
pts++, widths++)
{
if (SPN_OVERLAP(&pMPCursor->saved,pts->y+yorg,
pts->x+xorg,*widths))
{
SPRITE_DEBUG (("GetSpans remove\n"));
miSpriteRemoveCursor (pMPCursor, pScreen);
break;
}
}
mpCursorIdx++;
}
}
#endif
(*pScreen->GetSpans) (pDrawable, wMax, ppt, pwidth, nspans, pdstStart);
SCREEN_EPILOGUE (pScreen, GetSpans);
@ -415,9 +477,28 @@ miSpriteSourceValidate (pDrawable, x, y, width, height)
x, y, width, height))
{
SPRITE_DEBUG (("SourceValidate remove\n"));
miSpriteRemoveCursor (pScreen);
miSpriteRemoveCursor (pScreenPriv->cp, pScreen);
}
#ifdef MPX
if (pDrawable->type == DRAWABLE_WINDOW)
{
int mpCursorIdx = 0;
while (mpCursorIdx < MAX_DEVICES)
{
miCursorInfoPtr pMPCursor = &pScreenPriv->mpCursors[mpCursorIdx];
if (pMPCursor->isUp && ORG_OVERLAP(&pMPCursor->saved,
pDrawable->x, pDrawable->y, x, y, width, height))
{
SPRITE_DEBUG(("SourceValidate remove MPX\n"));
miSpriteRemoveCursor(pMPCursor, pScreen);
}
mpCursorIdx++;
}
}
#endif
if (pScreen->SourceValidate)
(*pScreen->SourceValidate) (pDrawable, x, y, width, height);
@ -440,8 +521,27 @@ miSpriteCopyWindow (WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
RECT_IN_REGION (pScreen, prgnSrc, &pScreenPriv->cp->saved) != rgnOUT)
{
SPRITE_DEBUG (("CopyWindow remove\n"));
miSpriteRemoveCursor (pScreen);
miSpriteRemoveCursor (pScreenPriv->cp, pScreen);
}
#ifdef MPX
{
int mpCursorIdx = 0;
while (mpCursorIdx < MAX_DEVICES)
{
miCursorInfoPtr pMPCursor = &pScreenPriv->mpCursors[mpCursorIdx];
if (pMPCursor->isUp && RECT_IN_REGION (pScreen, prgnSrc,
&pMPCursor->saved) != rgnOUT)
{
SPRITE_DEBUG(("CopyWindow remove MPX\n"));
miSpriteRemoveCursor(pMPCursor, pScreen);
}
mpCursorIdx++;
}
}
#endif
(*pScreen->CopyWindow) (pWindow, ptOldOrg, prgnSrc);
SCREEN_EPILOGUE (pScreen, CopyWindow);
@ -468,8 +568,25 @@ miSpriteBlockHandler (i, blockData, pTimeout, pReadmask)
if (!pPriv->cp->isUp && pPriv->cp->shouldBeUp)
{
SPRITE_DEBUG (("BlockHandler restore\n"));
miSpriteRestoreCursor (pScreen);
miSpriteRestoreCursor (pPriv->cp, pScreen);
}
#ifdef MPX
{
int mpCursorIdx = 0;
while (mpCursorIdx < MAX_DEVICES)
{
miCursorInfoPtr pMPCursor = &pPriv->mpCursors[mpCursorIdx];
if (!pMPCursor->isUp && pMPCursor->shouldBeUp)
{
SPRITE_DEBUG (("BlockHandler restore MPX\n"));
miSpriteRestoreCursor (pMPCursor, pScreen);
}
mpCursorIdx++;
}
}
#endif
}
static void
@ -492,8 +609,27 @@ miSpriteInstallColormap (pMap)
{
pPriv->cp->checkPixels = TRUE;
if (pPriv->cp->isUp)
miSpriteRemoveCursor (pScreen);
miSpriteRemoveCursor (pPriv->cp, pScreen);
}
#ifdef MPX
{
int mpCursorIdx = 0;
while (mpCursorIdx < MAX_DEVICES)
{
miCursorInfoPtr pMPCursor = &pPriv->mpCursors[mpCursorIdx];
pMPCursor->pInstalledMap = pMap;
if (pMPCursor->pColormap != pMap)
{
pMPCursor->checkPixels = TRUE;
if (pMPCursor->isUp)
miSpriteRemoveCursor(pMPCursor, pScreen);
}
mpCursorIdx++;
}
}
#endif
}
static void
@ -526,22 +662,22 @@ miSpriteStoreColors (pMap, ndef, pdef)
#define MaskMatch(a,b,mask) (((a) & (pVisual->mask)) == ((b) & (pVisual->mask)))
#define UpdateDAC(plane,dac,mask) {\
if (MaskMatch (pPriv->cp->colors[plane].pixel,pdef[i].pixel,mask)) {\
pPriv->cp->colors[plane].dac = pdef[i].dac; \
#define UpdateDAC(dev, plane,dac,mask) {\
if (MaskMatch (dev->colors[plane].pixel,pdef[i].pixel,mask)) {\
dev->colors[plane].dac = pdef[i].dac; \
updated = 1; \
} \
}
#define CheckDirect(plane) \
UpdateDAC(plane,red,redMask) \
UpdateDAC(plane,green,greenMask) \
UpdateDAC(plane,blue,blueMask)
#define CheckDirect(dev, plane) \
UpdateDAC(dev, plane,red,redMask) \
UpdateDAC(dev, plane,green,greenMask) \
UpdateDAC(dev, plane,blue,blueMask)
for (i = 0; i < ndef; i++)
{
CheckDirect (SOURCE_COLOR)
CheckDirect (MASK_COLOR)
CheckDirect (pPriv->cp, SOURCE_COLOR)
CheckDirect (pPriv->cp, MASK_COLOR)
}
}
else
@ -567,23 +703,75 @@ miSpriteStoreColors (pMap, ndef, pdef)
{
pPriv->cp->checkPixels = TRUE;
if (pPriv->cp->isUp)
miSpriteRemoveCursor (pScreen);
miSpriteRemoveCursor (pPriv->cp, pScreen);
}
}
#ifdef MPX
{
int mpCursorIdx = 0;
while (mpCursorIdx < MAX_DEVICES)
{
miCursorInfoPtr pMPCursor = &pPriv->mpCursors[mpCursorIdx];
if (pPriv->cp->pColormap == pMap)
{
updated = 0;
pVisual = pMap->pVisual;
if (pVisual->class == DirectColor)
{
for (i = 0; i < ndef; i++)
{
CheckDirect (pMPCursor, SOURCE_COLOR)
CheckDirect (pMPCursor, MASK_COLOR)
}
}
else
{
/* PseudoColor/GrayScale - match on exact pixel */
for (i = 0; i < ndef; i++)
{
if (pdef[i].pixel ==
pMPCursor->colors[SOURCE_COLOR].pixel)
{
pMPCursor->colors[SOURCE_COLOR] = pdef[i];
if (++updated == 2)
break;
}
if (pdef[i].pixel ==
pMPCursor->colors[MASK_COLOR].pixel)
{
pMPCursor->colors[MASK_COLOR] = pdef[i];
if (++updated == 2)
break;
}
}
}
if (updated)
{
pMPCursor->checkPixels = TRUE;
if (pMPCursor->isUp)
miSpriteRemoveCursor (pMPCursor, pScreen);
}
}
mpCursorIdx++;
}
}
#endif
}
static void
miSpriteFindColors (ScreenPtr pScreen)
miSpriteFindColors (miCursorInfoPtr pDevCursor, ScreenPtr pScreen)
{
miSpriteScreenPtr pScreenPriv = (miSpriteScreenPtr)
pScreen->devPrivates[miSpriteScreenIndex].ptr;
CursorPtr pCursor;
xColorItem *sourceColor, *maskColor;
pCursor = pScreenPriv->cp->pCursor;
sourceColor = &pScreenPriv->cp->colors[SOURCE_COLOR];
maskColor = &pScreenPriv->cp->colors[MASK_COLOR];
if (pScreenPriv->cp->pColormap != pScreenPriv->cp->pInstalledMap ||
pCursor = pDevCursor->pCursor;
sourceColor = &pDevCursor->colors[SOURCE_COLOR];
maskColor = &pDevCursor->colors[MASK_COLOR];
if (pDevCursor->pColormap != pDevCursor->pInstalledMap ||
!(pCursor->foreRed == sourceColor->red &&
pCursor->foreGreen == sourceColor->green &&
pCursor->foreBlue == sourceColor->blue &&
@ -591,20 +779,22 @@ miSpriteFindColors (ScreenPtr pScreen)
pCursor->backGreen == maskColor->green &&
pCursor->backBlue == maskColor->blue))
{
pScreenPriv->cp->pColormap = pScreenPriv->cp->pInstalledMap;
pDevCursor->pColormap = pDevCursor->pInstalledMap;
sourceColor->red = pCursor->foreRed;
sourceColor->green = pCursor->foreGreen;
sourceColor->blue = pCursor->foreBlue;
FakeAllocColor (pScreenPriv->cp->pColormap, sourceColor);
FakeAllocColor (pDevCursor->pColormap, sourceColor);
maskColor->red = pCursor->backRed;
maskColor->green = pCursor->backGreen;
maskColor->blue = pCursor->backBlue;
FakeAllocColor (pScreenPriv->cp->pColormap, maskColor);
FakeAllocColor (pDevCursor->pColormap, maskColor);
/* "free" the pixels right away, don't let this confuse you */
FakeFreeColor(pScreenPriv->cp->pColormap, sourceColor->pixel);
FakeFreeColor(pScreenPriv->cp->pColormap, maskColor->pixel);
FakeFreeColor(pDevCursor->pColormap, sourceColor->pixel);
FakeFreeColor(pDevCursor->pColormap, maskColor->pixel);
}
pScreenPriv->cp->checkPixels = FALSE;
pDevCursor->checkPixels = FALSE;
}
/*
@ -638,8 +828,33 @@ miSpriteSaveDoomedAreas (pWin, pObscured, dx, dy)
cursorBox.y2 += dy;
}
if (RECT_IN_REGION( pScreen, pObscured, &cursorBox) != rgnOUT)
miSpriteRemoveCursor (pScreen);
miSpriteRemoveCursor (pScreenPriv->cp, pScreen);
}
#ifdef MPX
{
int mpCursorIdx = 0;
while (mpCursorIdx < MAX_DEVICES)
{
miCursorInfoPtr pMPCursor = &pScreenPriv->mpCursors[mpCursorIdx];
if (pMPCursor->isUp)
{
cursorBox = pMPCursor->saved;
if (dx || dy)
{
cursorBox.x1 += dx;
cursorBox.y1 += dy;
cursorBox.x2 += dx;
cursorBox.y2 += dy;
}
if (RECT_IN_REGION( pScreen, pObscured, &cursorBox) != rgnOUT)
miSpriteRemoveCursor (pMPCursor, pScreen);
}
mpCursorIdx++;
}
}
#endif
(*pScreen->SaveDoomedAreas) (pWin, pObscured, dx, dy);
@ -663,6 +878,21 @@ miSpriteRealizeCursor (pDev, pScreen, pCursor)
pScreenPriv = (miSpriteScreenPtr) pScreen->devPrivates[miSpriteScreenIndex].ptr;
if (pCursor == pScreenPriv->cp->pCursor)
pScreenPriv->cp->checkPixels = TRUE;
#ifdef MPX
{
int mpCursorIdx = 0;
while (mpCursorIdx < MAX_DEVICES)
{
miCursorInfoPtr pMPCursor = &pScreenPriv->mpCursors[mpCursorIdx];
if (pCursor == pMPCursor->pCursor)
pMPCursor->checkPixels = TRUE;
mpCursorIdx++;
}
}
#endif
return (*pScreenPriv->funcs->RealizeCursor) (pScreen, pCursor);
}
@ -689,101 +919,112 @@ miSpriteSetCursor (pDev, pScreen, pCursor, x, y)
miSpriteScreenPtr pScreenPriv;
pScreenPriv = (miSpriteScreenPtr) pScreen->devPrivates[miSpriteScreenIndex].ptr;
miCursorInfoPtr pointer = pScreenPriv->cp;
#ifdef MPX
if (IsMPDev(pDev))
pointer = &pScreenPriv->mpCursors[pDev->id];
#endif
if (!pCursor)
{
pScreenPriv->cp->shouldBeUp = FALSE;
if (pScreenPriv->cp->isUp)
miSpriteRemoveCursor (pScreen);
pScreenPriv->cp->pCursor = 0;
pointer->shouldBeUp = FALSE;
if (pointer->isUp)
miSpriteRemoveCursor (pointer, pScreen);
pointer->pCursor = 0;
return;
}
pScreenPriv->cp->shouldBeUp = TRUE;
if (pScreenPriv->cp->x == x &&
pScreenPriv->cp->y == y &&
pScreenPriv->cp->pCursor == pCursor &&
!pScreenPriv->cp->checkPixels)
pointer->shouldBeUp = TRUE;
if (pointer->x == x &&
pointer->y == y &&
pointer->pCursor == pCursor &&
!pointer->checkPixels)
{
return;
}
pScreenPriv->cp->x = x;
pScreenPriv->cp->y = y;
pScreenPriv->cp->pCacheWin = NullWindow;
if (pScreenPriv->cp->checkPixels || pScreenPriv->cp->pCursor != pCursor)
pointer->x = x;
pointer->y = y;
pointer->pCacheWin = NullWindow;
if (pointer->checkPixels || pointer->pCursor != pCursor)
{
pScreenPriv->cp->pCursor = pCursor;
miSpriteFindColors (pScreen);
pointer->pCursor = pCursor;
miSpriteFindColors (pointer, pScreen);
}
if (pScreenPriv->cp->isUp) {
if (pointer->isUp) {
#if 0
/* FIXME: Disabled for MPX, should be rewritten */
int sx, sy;
/*
* check to see if the old saved region
* encloses the new sprite, in which case we use
* the flicker-free MoveCursor primitive.
*/
sx = pScreenPriv->cp->x - (int)pCursor->bits->xhot;
sy = pScreenPriv->cp->y - (int)pCursor->bits->yhot;
if (sx + (int) pCursor->bits->width >= pScreenPriv->cp->saved.x1 &&
sx < pScreenPriv->cp->saved.x2 &&
sy + (int) pCursor->bits->height >= pScreenPriv->cp->saved.y1 &&
sy < pScreenPriv->cp->saved.y2 &&
sx = pointer->x - (int)pCursor->bits->xhot;
sy = pointer->y - (int)pCursor->bits->yhot;
if (sx + (int) pCursor->bits->width >= pointer->saved.x1 &&
sx < pointer->saved.x2 &&
sy + (int) pCursor->bits->height >= pointer->saved.y1 &&
sy < pointer->saved.y2 &&
(int) pCursor->bits->width + (2 * SPRITE_PAD) ==
pScreenPriv->cp->saved.x2 - pScreenPriv->cp->saved.x1 &&
pointer->saved.x2 - pointer->saved.x1 &&
(int) pCursor->bits->height + (2 * SPRITE_PAD) ==
pScreenPriv->cp->saved.y2 - pScreenPriv->cp->saved.y1
pointer->saved.y2 - pointer->saved.y1
)
{
DamageDrawInternal (pScreen, TRUE);
miSpriteIsUpFALSE (pScreen, pScreenPriv);
if (!(sx >= pScreenPriv->cp->saved.x1 &&
sx + (int)pCursor->bits->width < pScreenPriv->cp->saved.x2
&& sy >= pScreenPriv->cp->saved.y1 &&
if (!(sx >= pointer->saved.x1 &&
sx + (int)pCursor->bits->width < pointer->saved.x2
&& sy >= pointer->saved.y1 &&
sy + (int)pCursor->bits->height <
pScreenPriv->cp->saved.y2))
pointer->saved.y2))
{
int oldx1, oldy1, dx, dy;
oldx1 = pScreenPriv->cp->saved.x1;
oldy1 = pScreenPriv->cp->saved.y1;
oldx1 = pointer->saved.x1;
oldy1 = pointer->saved.y1;
dx = oldx1 - (sx - SPRITE_PAD);
dy = oldy1 - (sy - SPRITE_PAD);
pScreenPriv->cp->saved.x1 -= dx;
pScreenPriv->cp->saved.y1 -= dy;
pScreenPriv->cp->saved.x2 -= dx;
pScreenPriv->cp->saved.y2 -= dy;
pointer->saved.x1 -= dx;
pointer->saved.y1 -= dy;
pointer->saved.x2 -= dx;
pointer->saved.y2 -= dy;
(void) (*pScreenPriv->funcs->ChangeSave) (pScreen,
pScreenPriv->cp->saved.x1,
pScreenPriv->cp->saved.y1,
pScreenPriv->cp->saved.x2 -
pScreenPriv->cp->saved.x1,
pScreenPriv->cp->saved.y2 -
pScreenPriv->cp->saved.y1,
pointer->saved.x1,
pointer->saved.y1,
pointer->saved.x2 -
pointer->saved.x1,
pointer->saved.y2 -
pointer->saved.y1,
dx, dy);
}
(void) (*pScreenPriv->funcs->MoveCursor) (pScreen, pCursor,
pScreenPriv->cp->saved.x1,
pScreenPriv->cp->saved.y1,
pScreenPriv->cp->saved.x2 -
pScreenPriv->cp->saved.x1,
pScreenPriv->cp->saved.y2 -
pScreenPriv->cp->saved.y1,
sx - pScreenPriv->cp->saved.x1,
sy - pScreenPriv->cp->saved.y1,
pScreenPriv->cp->colors[SOURCE_COLOR].pixel,
pScreenPriv->cp->colors[MASK_COLOR].pixel);
pointer->saved.x1,
pointer->saved.y1,
pointer->saved.x2 -
pointer->saved.x1,
pointer->saved.y2 -
pointer->saved.y1,
sx - pointer->saved.x1,
sy - pointer->saved.y1,
pointer->colors[SOURCE_COLOR].pixel,
pointer->colors[MASK_COLOR].pixel);
miSpriteIsUpTRUE (pScreen, pScreenPriv);
DamageDrawInternal (pScreen, FALSE);
}
else
#endif
{
SPRITE_DEBUG (("SetCursor remove\n"));
miSpriteRemoveCursor (pScreen);
miSpriteRemoveCursor (pointer, pScreen);
}
}
if (!pScreenPriv->cp->isUp && pScreenPriv->cp->pCursor)
if (!pointer->isUp && pointer->pCursor)
{
SPRITE_DEBUG (("SetCursor restore\n"));
miSpriteRestoreCursor (pScreen);
miSpriteRestoreCursor (pointer, pScreen);
}
}
static void
@ -797,6 +1038,7 @@ miSpriteMoveCursor (pDev, pScreen, x, y)
pScreenPriv = (miSpriteScreenPtr) pScreen->devPrivates[miSpriteScreenIndex].ptr;
pCursor = pScreenPriv->cp->pCursor;
#ifdef MPX
if (IsMPDev(pDev))
pCursor = pScreenPriv->mpCursors[pDev->id].pCursor;
@ -809,24 +1051,25 @@ miSpriteMoveCursor (pDev, pScreen, x, y)
*/
static void
miSpriteRemoveCursor (pScreen)
miSpriteRemoveCursor (pDevCursor, pScreen)
miCursorInfoPtr pDevCursor;
ScreenPtr pScreen;
{
miSpriteScreenPtr pScreenPriv;
DamageDrawInternal (pScreen, TRUE);
pScreenPriv = (miSpriteScreenPtr) pScreen->devPrivates[miSpriteScreenIndex].ptr;
miSpriteIsUpFALSE (pScreen, pScreenPriv);
pScreenPriv->cp->pCacheWin = NullWindow;
miSpriteIsUpFALSE (pDevCursor, pScreen, pScreenPriv);
pDevCursor->pCacheWin = NullWindow;
if (!(*pScreenPriv->funcs->RestoreUnderCursor) (pScreen,
pScreenPriv->cp->saved.x1,
pScreenPriv->cp->saved.y1,
pScreenPriv->cp->saved.x2 -
pScreenPriv->cp->saved.x1,
pScreenPriv->cp->saved.y2 -
pScreenPriv->cp->saved.y1))
pDevCursor->saved.x1,
pDevCursor->saved.y1,
pDevCursor->saved.x2 -
pDevCursor->saved.x1,
pDevCursor->saved.y2 -
pDevCursor->saved.y1))
{
miSpriteIsUpTRUE (pScreen, pScreenPriv);
miSpriteIsUpTRUE (pDevCursor, pScreen, pScreenPriv);
}
DamageDrawInternal (pScreen, FALSE);
}
@ -837,7 +1080,8 @@ miSpriteRemoveCursor (pScreen)
*/
static void
miSpriteRestoreCursor (pScreen)
miSpriteRestoreCursor (pDevCursor, pScreen)
miCursorInfoPtr pDevCursor;
ScreenPtr pScreen;
{
miSpriteScreenPtr pScreenPriv;
@ -845,26 +1089,26 @@ miSpriteRestoreCursor (pScreen)
CursorPtr pCursor;
DamageDrawInternal (pScreen, TRUE);
miSpriteComputeSaved (pScreen);
miSpriteComputeSaved (pDevCursor, pScreen);
pScreenPriv = (miSpriteScreenPtr) pScreen->devPrivates[miSpriteScreenIndex].ptr;
pCursor = pScreenPriv->cp->pCursor;
x = pScreenPriv->cp->x - (int)pCursor->bits->xhot;
y = pScreenPriv->cp->y - (int)pCursor->bits->yhot;
pCursor = pDevCursor->pCursor;
x = pDevCursor->x - (int)pCursor->bits->xhot;
y = pDevCursor->y - (int)pCursor->bits->yhot;
if ((*pScreenPriv->funcs->SaveUnderCursor) (pScreen,
pScreenPriv->cp->saved.x1,
pScreenPriv->cp->saved.y1,
pScreenPriv->cp->saved.x2 -
pScreenPriv->cp->saved.x1,
pScreenPriv->cp->saved.y2 -
pScreenPriv->cp->saved.y1))
pDevCursor->saved.x1,
pDevCursor->saved.y1,
pDevCursor->saved.x2 -
pDevCursor->saved.x1,
pDevCursor->saved.y2 -
pDevCursor->saved.y1))
{
if (pScreenPriv->cp->checkPixels)
miSpriteFindColors (pScreen);
if (pDevCursor->checkPixels)
miSpriteFindColors (pDevCursor, pScreen);
if ((*pScreenPriv->funcs->PutUpCursor) (pScreen, pCursor, x, y,
pScreenPriv->cp->colors[SOURCE_COLOR].pixel,
pScreenPriv->cp->colors[MASK_COLOR].pixel))
pDevCursor->colors[SOURCE_COLOR].pixel,
pDevCursor->colors[MASK_COLOR].pixel))
{
miSpriteIsUpTRUE (pScreen, pScreenPriv);
miSpriteIsUpTRUE (pDevCursor, pScreen, pScreenPriv);
}
}
DamageDrawInternal (pScreen, FALSE);
@ -875,7 +1119,8 @@ miSpriteRestoreCursor (pScreen)
*/
static void
miSpriteComputeSaved (pScreen)
miSpriteComputeSaved (pDevCursor, pScreen)
miCursorInfoPtr pDevCursor;
ScreenPtr pScreen;
{
miSpriteScreenPtr pScreenPriv;
@ -884,15 +1129,15 @@ miSpriteComputeSaved (pScreen)
CursorPtr pCursor;
pScreenPriv = (miSpriteScreenPtr) pScreen->devPrivates[miSpriteScreenIndex].ptr;
pCursor = pScreenPriv->cp->pCursor;
x = pScreenPriv->cp->x - (int)pCursor->bits->xhot;
y = pScreenPriv->cp->y - (int)pCursor->bits->yhot;
pCursor = pDevCursor->pCursor;
x = pDevCursor->x - (int)pCursor->bits->xhot;
y = pDevCursor->y - (int)pCursor->bits->yhot;
w = pCursor->bits->width;
h = pCursor->bits->height;
wpad = SPRITE_PAD;
hpad = SPRITE_PAD;
pScreenPriv->cp->saved.x1 = x - wpad;
pScreenPriv->cp->saved.y1 = y - hpad;
pScreenPriv->cp->saved.x2 = pScreenPriv->cp->saved.x1 + w + wpad * 2;
pScreenPriv->cp->saved.y2 = pScreenPriv->cp->saved.y1 + h + hpad * 2;
pDevCursor->saved.x1 = x - wpad;
pDevCursor->saved.y1 = y - hpad;
pDevCursor->saved.x2 = pDevCursor->saved.x1 + w + wpad * 2;
pDevCursor->saved.y2 = pDevCursor->saved.y1 + h + hpad * 2;
}

View File

@ -95,14 +95,21 @@ typedef struct {
#define SOURCE_COLOR 0
#define MASK_COLOR 1
#define miSpriteIsUpTRUE(pScreen, pScreenPriv) if (!pScreenPriv->cp->isUp) { \
pScreenPriv->cp->isUp = TRUE; \
DamageRegister (&(*pScreen->GetScreenPixmap) (pScreen)->drawable, pScreenPriv->pDamage); \
static int damageRegister = 0;
#define miSpriteIsUpTRUE(pDevCursor, pScreen, pScreenPriv) if (!pDevCursor->isUp) { \
pDevCursor->isUp = TRUE; \
if (!damageRegister ) { \
damageRegister++; \
DamageRegister (&(*pScreen->GetScreenPixmap) (pScreen)->drawable, pScreenPriv->pDamage); \
} \
}
#define miSpriteIsUpFALSE(pScreen, pScreenPriv) if (pScreenPriv->cp->isUp) { \
DamageUnregister (&(*pScreen->GetScreenPixmap) (pScreen)->drawable, pScreenPriv->pDamage); \
pScreenPriv->cp->isUp = FALSE; \
#define miSpriteIsUpFALSE(pDevCursor, pScreen, pScreenPriv) if (pDevCursor->isUp) { \
if (damageRegister) { \
damageRegister--; \
DamageUnregister (&(*pScreen->GetScreenPixmap) (pScreen)->drawable, pScreenPriv->pDamage); \
} \
pDevCursor->isUp = FALSE; \
}
/*