xfree86: Don't initialize sprites for devices that don't own a sprite (stops
keyboard hotplug segfaults)
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			@ -421,7 +421,8 @@ NewInputDeviceRequest (InputOption *options)
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        EnableDevice(dev);
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    /* send enter/leave event, update sprite window */
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    InitializeSprite(dev, GetCurrentRootWindow());
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    if (dev->spriteOwner)
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        InitializeSprite(dev, GetCurrentRootWindow());
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    CheckMotion(NULL, dev);
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    return Success;
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