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/* xf86drmHash.c -- Small hash table support for integer -> integer mapping
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 * Created: Sun Apr 18 09:35:45 1999 by faith@precisioninsight.com
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 *
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 * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
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		||||
 * All Rights Reserved.
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		||||
 *
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		||||
 * Permission is hereby granted, free of charge, to any person obtaining a
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		||||
 * copy of this software and associated documentation files (the "Software"),
 | 
			
		||||
 * to deal in the Software without restriction, including without limitation
 | 
			
		||||
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 | 
			
		||||
 * and/or sell copies of the Software, and to permit persons to whom the
 | 
			
		||||
 * Software is furnished to do so, subject to the following conditions:
 | 
			
		||||
 *
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		||||
 * The above copyright notice and this permission notice (including the next
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		||||
 * paragraph) shall be included in all copies or substantial portions of the
 | 
			
		||||
 * Software.
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		||||
 *
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		||||
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
			
		||||
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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		||||
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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		||||
 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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		||||
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 | 
			
		||||
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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		||||
 * DEALINGS IN THE SOFTWARE.
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 *
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 * Authors: Rickard E. (Rik) Faith <faith@valinux.com>
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 *
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 * $XFree86: xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmHash.c,v 1.4 2001/03/21 18:08:54 dawes Exp $
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 *
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 * DESCRIPTION
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 *
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 * This file contains a straightforward implementation of a fixed-sized
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 * hash table using self-organizing linked lists [Knuth73, pp. 398-399] for
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 * collision resolution.  There are two potentially interesting things
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 * about this implementation:
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 *
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 * 1) The table is power-of-two sized.  Prime sized tables are more
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 * traditional, but do not have a significant advantage over power-of-two
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 * sized table, especially when double hashing is not used for collision
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 * resolution.
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 *
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 * 2) The hash computation uses a table of random integers [Hanson97,
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 * pp. 39-41].
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 *
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 * FUTURE ENHANCEMENTS
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 *
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 * With a table size of 512, the current implementation is sufficient for a
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 * few hundred keys.  Since this is well above the expected size of the
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 * tables for which this implementation was designed, the implementation of
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 * dynamic hash tables was postponed until the need arises.  A common (and
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 * naive) approach to dynamic hash table implementation simply creates a
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 * new hash table when necessary, rehashes all the data into the new table,
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 * and destroys the old table.  The approach in [Larson88] is superior in
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 * two ways: 1) only a portion of the table is expanded when needed,
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 * distributing the expansion cost over several insertions, and 2) portions
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 * of the table can be locked, enabling a scalable thread-safe
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 * implementation.
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 *
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 * REFERENCES
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 *
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 * [Hanson97] David R. Hanson.  C Interfaces and Implementations:
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 * Techniques for Creating Reusable Software.  Reading, Massachusetts:
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 * Addison-Wesley, 1997.
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 *
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 * [Knuth73] Donald E. Knuth. The Art of Computer Programming.  Volume 3:
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 * Sorting and Searching.  Reading, Massachusetts: Addison-Wesley, 1973.
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 *
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 * [Larson88] Per-Ake Larson. "Dynamic Hash Tables".  CACM 31(4), April
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 * 1988, pp. 446-457.
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 *
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 */
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#define HASH_MAIN 0
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#if HASH_MAIN
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# include <stdio.h>
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# include <stdlib.h>
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#else
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# include "xf86drm.h"
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# ifdef XFree86LOADER
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#  include "xf86.h"
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#  include "xf86_ansic.h"
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# else
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#  include <stdio.h>
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#  include <stdlib.h>
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# endif
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#endif
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#define N(x)  drm##x
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#define HASH_MAGIC 0xdeadbeef
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#define HASH_DEBUG 0
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#define HASH_SIZE  512		/* Good for about 100 entries */
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				/* If you change this value, you probably
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                                   have to change the HashHash hashing
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                                   function! */
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#if HASH_MAIN
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#define HASH_ALLOC malloc
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#define HASH_FREE  free
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#define HASH_RANDOM_DECL
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#define HASH_RANDOM_INIT(seed)  srandom(seed)
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#define HASH_RANDOM             random()
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#else
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#define HASH_ALLOC drmMalloc
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#define HASH_FREE  drmFree
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#define HASH_RANDOM_DECL        void *state
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#define HASH_RANDOM_INIT(seed)  state = drmRandomCreate(seed)
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#define HASH_RANDOM             drmRandom(state)
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#endif
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typedef struct HashBucket {
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    unsigned long     key;
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    void              *value;
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    struct HashBucket *next;
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} HashBucket, *HashBucketPtr;
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typedef struct HashTable {
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    unsigned long    magic;
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    unsigned long    entries;
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    unsigned long    hits;	/* At top of linked list */
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    unsigned long    partials;	/* Not at top of linked list */
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    unsigned long    misses;	/* Not in table */
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    HashBucketPtr    buckets[HASH_SIZE];
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    int              p0;
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    HashBucketPtr    p1;
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} HashTable, *HashTablePtr;
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#if HASH_MAIN
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extern void *N(HashCreate)(void);
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extern int  N(HashDestroy)(void *t);
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extern int  N(HashLookup)(void *t, unsigned long key, unsigned long *value);
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extern int  N(HashInsert)(void *t, unsigned long key, unsigned long value);
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extern int  N(HashDelete)(void *t, unsigned long key);
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#endif
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static unsigned long HashHash(unsigned long key)
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{
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    unsigned long        hash = 0;
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    unsigned long        tmp  = key;
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    static int           init = 0;
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    static unsigned long scatter[256];
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    int                  i;
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    if (!init) {
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	HASH_RANDOM_DECL;
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	HASH_RANDOM_INIT(37);
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	for (i = 0; i < 256; i++) scatter[i] = HASH_RANDOM;
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	++init;
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    }
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    while (tmp) {
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	hash = (hash << 1) + scatter[tmp & 0xff];
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	tmp >>= 8;
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    }
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    hash %= HASH_SIZE;
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#if HASH_DEBUG
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    printf( "Hash(%d) = %d\n", key, hash);
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#endif
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    return hash;
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}
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void *N(HashCreate)(void)
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{
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    HashTablePtr table;
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    int          i;
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    table           = HASH_ALLOC(sizeof(*table));
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    if (!table) return NULL;
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    table->magic    = HASH_MAGIC;
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    table->entries  = 0;
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    table->hits     = 0;
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    table->partials = 0;
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    table->misses   = 0;
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    for (i = 0; i < HASH_SIZE; i++) table->buckets[i] = NULL;
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    return table;
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}
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int N(HashDestroy)(void *t)
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		||||
{
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		||||
    HashTablePtr  table = (HashTablePtr)t;
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		||||
    HashBucketPtr bucket;
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		||||
    HashBucketPtr next;
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    int           i;
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		||||
    if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
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    for (i = 0; i < HASH_SIZE; i++) {
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	for (bucket = table->buckets[i]; bucket;) {
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	    next = bucket->next;
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	    HASH_FREE(bucket);
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		||||
	    bucket = next;
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	}
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    }
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    HASH_FREE(table);
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    return 0;
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}
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/* Find the bucket and organize the list so that this bucket is at the
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   top. */
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static HashBucketPtr HashFind(HashTablePtr table,
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			      unsigned long key, unsigned long *h)
 | 
			
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{
 | 
			
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    unsigned long hash = HashHash(key);
 | 
			
		||||
    HashBucketPtr prev = NULL;
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    HashBucketPtr bucket;
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		||||
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    if (h) *h = hash;
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    for (bucket = table->buckets[hash]; bucket; bucket = bucket->next) {
 | 
			
		||||
	if (bucket->key == key) {
 | 
			
		||||
	    if (prev) {
 | 
			
		||||
				/* Organize */
 | 
			
		||||
		prev->next           = bucket->next;
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		bucket->next         = table->buckets[hash];
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		table->buckets[hash] = bucket;
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		++table->partials;
 | 
			
		||||
	    } else {
 | 
			
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		++table->hits;
 | 
			
		||||
	    }
 | 
			
		||||
	    return bucket;
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		||||
	}
 | 
			
		||||
	prev = bucket;
 | 
			
		||||
    }
 | 
			
		||||
    ++table->misses;
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    return NULL;
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}
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int N(HashLookup)(void *t, unsigned long key, void **value)
 | 
			
		||||
{
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		||||
    HashTablePtr  table = (HashTablePtr)t;
 | 
			
		||||
    HashBucketPtr bucket;
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		||||
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		||||
    if (!table || table->magic != HASH_MAGIC) return -1; /* Bad magic */
 | 
			
		||||
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		||||
    bucket = HashFind(table, key, NULL);
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		||||
    if (!bucket) return 1;	/* Not found */
 | 
			
		||||
    *value = bucket->value;
 | 
			
		||||
    return 0;			/* Found */
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int N(HashInsert)(void *t, unsigned long key, void *value)
 | 
			
		||||
{
 | 
			
		||||
    HashTablePtr  table = (HashTablePtr)t;
 | 
			
		||||
    HashBucketPtr bucket;
 | 
			
		||||
    unsigned long hash;
 | 
			
		||||
 | 
			
		||||
    if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
 | 
			
		||||
 | 
			
		||||
    if (HashFind(table, key, &hash)) return 1; /* Already in table */
 | 
			
		||||
 | 
			
		||||
    bucket               = HASH_ALLOC(sizeof(*bucket));
 | 
			
		||||
    if (!bucket) return -1;	/* Error */
 | 
			
		||||
    bucket->key          = key;
 | 
			
		||||
    bucket->value        = value;
 | 
			
		||||
    bucket->next         = table->buckets[hash];
 | 
			
		||||
    table->buckets[hash] = bucket;
 | 
			
		||||
#if HASH_DEBUG
 | 
			
		||||
    printf("Inserted %d at %d/%p\n", key, hash, bucket);
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		||||
#endif
 | 
			
		||||
    return 0;			/* Added to table */
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		||||
}
 | 
			
		||||
 | 
			
		||||
int N(HashDelete)(void *t, unsigned long key)
 | 
			
		||||
{
 | 
			
		||||
    HashTablePtr  table = (HashTablePtr)t;
 | 
			
		||||
    unsigned long hash;
 | 
			
		||||
    HashBucketPtr bucket;
 | 
			
		||||
 | 
			
		||||
    if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
 | 
			
		||||
 | 
			
		||||
    bucket = HashFind(table, key, &hash);
 | 
			
		||||
 | 
			
		||||
    if (!bucket) return 1;	/* Not found */
 | 
			
		||||
 | 
			
		||||
    table->buckets[hash] = bucket->next;
 | 
			
		||||
    HASH_FREE(bucket);
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int N(HashNext)(void *t, unsigned long *key, void **value)
 | 
			
		||||
{
 | 
			
		||||
    HashTablePtr  table = (HashTablePtr)t;
 | 
			
		||||
 | 
			
		||||
    for (; table->p0 < HASH_SIZE;
 | 
			
		||||
	 ++table->p0, table->p1 = table->buckets[table->p0]) {
 | 
			
		||||
	if (table->p1) {
 | 
			
		||||
	    *key       = table->p1->key;
 | 
			
		||||
	    *value     = table->p1->value;
 | 
			
		||||
	    table->p1  = table->p1->next;
 | 
			
		||||
	    return 1;
 | 
			
		||||
	}
 | 
			
		||||
    }
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int N(HashFirst)(void *t, unsigned long *key, void **value)
 | 
			
		||||
{
 | 
			
		||||
    HashTablePtr  table = (HashTablePtr)t;
 | 
			
		||||
 | 
			
		||||
    if (table->magic != HASH_MAGIC) return -1; /* Bad magic */
 | 
			
		||||
 | 
			
		||||
    table->p0 = 0;
 | 
			
		||||
    table->p1 = table->buckets[0];
 | 
			
		||||
    return N(HashNext)(table, key, value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#if HASH_MAIN
 | 
			
		||||
#define DIST_LIMIT 10
 | 
			
		||||
static int dist[DIST_LIMIT];
 | 
			
		||||
 | 
			
		||||
static void clear_dist(void) {
 | 
			
		||||
    int i;
 | 
			
		||||
 | 
			
		||||
    for (i = 0; i < DIST_LIMIT; i++) dist[i] = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static int count_entries(HashBucketPtr bucket)
 | 
			
		||||
{
 | 
			
		||||
    int count = 0;
 | 
			
		||||
 | 
			
		||||
    for (; bucket; bucket = bucket->next) ++count;
 | 
			
		||||
    return count;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void update_dist(int count)
 | 
			
		||||
{
 | 
			
		||||
    if (count >= DIST_LIMIT) ++dist[DIST_LIMIT-1];
 | 
			
		||||
    else                     ++dist[count];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void compute_dist(HashTablePtr table)
 | 
			
		||||
{
 | 
			
		||||
    int           i;
 | 
			
		||||
    HashBucketPtr bucket;
 | 
			
		||||
 | 
			
		||||
    printf("Entries = %ld, hits = %ld, partials = %ld, misses = %ld\n",
 | 
			
		||||
	   table->entries, table->hits, table->partials, table->misses);
 | 
			
		||||
    clear_dist();
 | 
			
		||||
    for (i = 0; i < HASH_SIZE; i++) {
 | 
			
		||||
	bucket = table->buckets[i];
 | 
			
		||||
	update_dist(count_entries(bucket));
 | 
			
		||||
    }
 | 
			
		||||
    for (i = 0; i < DIST_LIMIT; i++) {
 | 
			
		||||
	if (i != DIST_LIMIT-1) printf("%5d %10d\n", i, dist[i]);
 | 
			
		||||
	else                   printf("other %10d\n", dist[i]);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void check_table(HashTablePtr table,
 | 
			
		||||
			unsigned long key, unsigned long value)
 | 
			
		||||
{
 | 
			
		||||
    unsigned long retval  = 0;
 | 
			
		||||
    int           retcode = N(HashLookup)(table, key, &retval);
 | 
			
		||||
 | 
			
		||||
    switch (retcode) {
 | 
			
		||||
    case -1:
 | 
			
		||||
	printf("Bad magic = 0x%08lx:"
 | 
			
		||||
	       " key = %lu, expected = %lu, returned = %lu\n",
 | 
			
		||||
	       table->magic, key, value, retval);
 | 
			
		||||
	break;
 | 
			
		||||
    case 1:
 | 
			
		||||
	printf("Not found: key = %lu, expected = %lu returned = %lu\n",
 | 
			
		||||
	       key, value, retval);
 | 
			
		||||
	break;
 | 
			
		||||
    case 0:
 | 
			
		||||
	if (value != retval)
 | 
			
		||||
	    printf("Bad value: key = %lu, expected = %lu, returned = %lu\n",
 | 
			
		||||
		   key, value, retval);
 | 
			
		||||
	break;
 | 
			
		||||
    default:
 | 
			
		||||
	printf("Bad retcode = %d: key = %lu, expected = %lu, returned = %lu\n",
 | 
			
		||||
	       retcode, key, value, retval);
 | 
			
		||||
	break;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int main(void)
 | 
			
		||||
{
 | 
			
		||||
    HashTablePtr table;
 | 
			
		||||
    int          i;
 | 
			
		||||
 | 
			
		||||
    printf("\n***** 256 consecutive integers ****\n");
 | 
			
		||||
    table = N(HashCreate)();
 | 
			
		||||
    for (i = 0; i < 256; i++) N(HashInsert)(table, i, i);
 | 
			
		||||
    for (i = 0; i < 256; i++) check_table(table, i, i);
 | 
			
		||||
    for (i = 256; i >= 0; i--) check_table(table, i, i);
 | 
			
		||||
    compute_dist(table);
 | 
			
		||||
    N(HashDestroy)(table);
 | 
			
		||||
 | 
			
		||||
    printf("\n***** 1024 consecutive integers ****\n");
 | 
			
		||||
    table = N(HashCreate)();
 | 
			
		||||
    for (i = 0; i < 1024; i++) N(HashInsert)(table, i, i);
 | 
			
		||||
    for (i = 0; i < 1024; i++) check_table(table, i, i);
 | 
			
		||||
    for (i = 1024; i >= 0; i--) check_table(table, i, i);
 | 
			
		||||
    compute_dist(table);
 | 
			
		||||
    N(HashDestroy)(table);
 | 
			
		||||
 | 
			
		||||
    printf("\n***** 1024 consecutive page addresses (4k pages) ****\n");
 | 
			
		||||
    table = N(HashCreate)();
 | 
			
		||||
    for (i = 0; i < 1024; i++) N(HashInsert)(table, i*4096, i);
 | 
			
		||||
    for (i = 0; i < 1024; i++) check_table(table, i*4096, i);
 | 
			
		||||
    for (i = 1024; i >= 0; i--) check_table(table, i*4096, i);
 | 
			
		||||
    compute_dist(table);
 | 
			
		||||
    N(HashDestroy)(table);
 | 
			
		||||
 | 
			
		||||
    printf("\n***** 1024 random integers ****\n");
 | 
			
		||||
    table = N(HashCreate)();
 | 
			
		||||
    srandom(0xbeefbeef);
 | 
			
		||||
    for (i = 0; i < 1024; i++) N(HashInsert)(table, random(), i);
 | 
			
		||||
    srandom(0xbeefbeef);
 | 
			
		||||
    for (i = 0; i < 1024; i++) check_table(table, random(), i);
 | 
			
		||||
    srandom(0xbeefbeef);
 | 
			
		||||
    for (i = 0; i < 1024; i++) check_table(table, random(), i);
 | 
			
		||||
    compute_dist(table);
 | 
			
		||||
    N(HashDestroy)(table);
 | 
			
		||||
 | 
			
		||||
    printf("\n***** 5000 random integers ****\n");
 | 
			
		||||
    table = N(HashCreate)();
 | 
			
		||||
    srandom(0xbeefbeef);
 | 
			
		||||
    for (i = 0; i < 5000; i++) N(HashInsert)(table, random(), i);
 | 
			
		||||
    srandom(0xbeefbeef);
 | 
			
		||||
    for (i = 0; i < 5000; i++) check_table(table, random(), i);
 | 
			
		||||
    srandom(0xbeefbeef);
 | 
			
		||||
    for (i = 0; i < 5000; i++) check_table(table, random(), i);
 | 
			
		||||
    compute_dist(table);
 | 
			
		||||
    N(HashDestroy)(table);
 | 
			
		||||
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,219 @@
 | 
			
		|||
/* xf86drmRandom.c -- "Minimal Standard" PRNG Implementation
 | 
			
		||||
 * Created: Mon Apr 19 08:28:13 1999 by faith@precisioninsight.com
 | 
			
		||||
 *
 | 
			
		||||
 * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
 | 
			
		||||
 * All Rights Reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * Permission is hereby granted, free of charge, to any person obtaining a
 | 
			
		||||
 * copy of this software and associated documentation files (the "Software"),
 | 
			
		||||
 * to deal in the Software without restriction, including without limitation
 | 
			
		||||
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 | 
			
		||||
 * and/or sell copies of the Software, and to permit persons to whom the
 | 
			
		||||
 * Software is furnished to do so, subject to the following conditions:
 | 
			
		||||
 * 
 | 
			
		||||
 * The above copyright notice and this permission notice (including the next
 | 
			
		||||
 * paragraph) shall be included in all copies or substantial portions of the
 | 
			
		||||
 * Software.
 | 
			
		||||
 * 
 | 
			
		||||
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
			
		||||
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
			
		||||
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 | 
			
		||||
 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 | 
			
		||||
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 | 
			
		||||
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 | 
			
		||||
 * DEALINGS IN THE SOFTWARE.
 | 
			
		||||
 * 
 | 
			
		||||
 * Authors: Rickard E. (Rik) Faith <faith@valinux.com>
 | 
			
		||||
 *
 | 
			
		||||
 * $XFree86: xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmRandom.c,v 1.4 2000/06/17 00:03:34 martin Exp $
 | 
			
		||||
 *
 | 
			
		||||
 * DESCRIPTION
 | 
			
		||||
 *
 | 
			
		||||
 * This file contains a simple, straightforward implementation of the Park
 | 
			
		||||
 * & Miller "Minimal Standard" PRNG [PM88, PMS93], which is a Lehmer
 | 
			
		||||
 * multiplicative linear congruential generator (MLCG) with a period of
 | 
			
		||||
 * 2^31-1.
 | 
			
		||||
 *
 | 
			
		||||
 * This implementation is intended to provide a reliable, portable PRNG
 | 
			
		||||
 * that is suitable for testing a hash table implementation and for
 | 
			
		||||
 * implementing skip lists.
 | 
			
		||||
 *
 | 
			
		||||
 * FUTURE ENHANCEMENTS
 | 
			
		||||
 *
 | 
			
		||||
 * If initial seeds are not selected randomly, two instances of the PRNG
 | 
			
		||||
 * can be correlated.  [Knuth81, pp. 32-33] describes a shuffling technique
 | 
			
		||||
 * that can eliminate this problem.
 | 
			
		||||
 *
 | 
			
		||||
 * If PRNGs are used for simulation, the period of the current
 | 
			
		||||
 * implementation may be too short.  [LE88] discusses methods of combining
 | 
			
		||||
 * MLCGs to produce much longer periods, and suggests some alternative
 | 
			
		||||
 * values for A and M.  [LE90 and Sch92] also provide information on
 | 
			
		||||
 * long-period PRNGs.
 | 
			
		||||
 *
 | 
			
		||||
 * REFERENCES
 | 
			
		||||
 *
 | 
			
		||||
 * [Knuth81] Donald E. Knuth. The Art of Computer Programming.  Volume 2:
 | 
			
		||||
 * Seminumerical Algorithms.  Reading, Massachusetts: Addison-Wesley, 1981.
 | 
			
		||||
 *
 | 
			
		||||
 * [LE88] Pierre L'Ecuyer. "Efficient and Portable Combined Random Number
 | 
			
		||||
 * Generators".  CACM 31(6), June 1988, pp. 742-774.
 | 
			
		||||
 *
 | 
			
		||||
 * [LE90] Pierre L'Ecuyer. "Random Numbers for Simulation". CACM 33(10,
 | 
			
		||||
 * October 1990, pp. 85-97.
 | 
			
		||||
 *
 | 
			
		||||
 * [PM88] Stephen K. Park and Keith W. Miller. "Random Number Generators:
 | 
			
		||||
 * Good Ones are Hard to Find". CACM 31(10), October 1988, pp. 1192-1201.
 | 
			
		||||
 *
 | 
			
		||||
 * [Sch92] Bruce Schneier. "Pseudo-Ransom Sequence Generator for 32-Bit
 | 
			
		||||
 * CPUs".  Dr. Dobb's Journal 17(2), February 1992, pp. 34, 37-38, 40.
 | 
			
		||||
 *
 | 
			
		||||
 * [PMS93] Stephen K. Park, Keith W. Miller, and Paul K. Stockmeyer.  In
 | 
			
		||||
 * "Technical Correspondence: Remarks on Choosing and Implementing Random
 | 
			
		||||
 * Number Generators". CACM 36(7), July 1993, pp. 105-110.
 | 
			
		||||
 *
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#define RANDOM_MAIN 0
 | 
			
		||||
 | 
			
		||||
#if RANDOM_MAIN
 | 
			
		||||
# include <stdio.h>
 | 
			
		||||
# include <stdlib.h>
 | 
			
		||||
#else
 | 
			
		||||
# include "xf86drm.h"
 | 
			
		||||
# ifdef XFree86LOADER
 | 
			
		||||
#  include "xf86.h"
 | 
			
		||||
#  include "xf86_ansic.h"
 | 
			
		||||
# else
 | 
			
		||||
#  include <stdio.h>
 | 
			
		||||
#  include <stdlib.h>
 | 
			
		||||
# endif
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#define N(x)  drm##x
 | 
			
		||||
 | 
			
		||||
#define RANDOM_MAGIC 0xfeedbeef
 | 
			
		||||
#define RANDOM_DEBUG 0
 | 
			
		||||
 | 
			
		||||
#if RANDOM_MAIN
 | 
			
		||||
#define RANDOM_ALLOC malloc
 | 
			
		||||
#define RANDOM_FREE  free
 | 
			
		||||
#else
 | 
			
		||||
#define RANDOM_ALLOC drmMalloc
 | 
			
		||||
#define RANDOM_FREE  drmFree
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
typedef struct RandomState {
 | 
			
		||||
    unsigned long magic;
 | 
			
		||||
    unsigned long a;
 | 
			
		||||
    unsigned long m;
 | 
			
		||||
    unsigned long q;		/* m div a */
 | 
			
		||||
    unsigned long r;		/* m mod a */
 | 
			
		||||
    unsigned long check;
 | 
			
		||||
    long          seed;
 | 
			
		||||
} RandomState;
 | 
			
		||||
 | 
			
		||||
#if RANDOM_MAIN
 | 
			
		||||
extern void          *N(RandomCreate)(unsigned long seed);
 | 
			
		||||
extern int           N(RandomDestroy)(void *state);
 | 
			
		||||
extern unsigned long N(Random)(void *state);
 | 
			
		||||
extern double        N(RandomDouble)(void *state);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
void *N(RandomCreate)(unsigned long seed)
 | 
			
		||||
{
 | 
			
		||||
    RandomState  *state;
 | 
			
		||||
 | 
			
		||||
    state           = RANDOM_ALLOC(sizeof(*state));
 | 
			
		||||
    if (!state) return NULL;
 | 
			
		||||
    state->magic    = RANDOM_MAGIC;
 | 
			
		||||
#if 0
 | 
			
		||||
				/* Park & Miller, October 1988 */
 | 
			
		||||
    state->a        = 16807;
 | 
			
		||||
    state->m        = 2147483647;
 | 
			
		||||
    state->check    = 1043618065; /* After 10000 iterations */
 | 
			
		||||
#else
 | 
			
		||||
				/* Park, Miller, and Stockmeyer, July 1993 */
 | 
			
		||||
    state->a        = 48271;
 | 
			
		||||
    state->m        = 2147483647;
 | 
			
		||||
    state->check    = 399268537; /* After 10000 iterations */
 | 
			
		||||
#endif
 | 
			
		||||
    state->q        = state->m / state->a;
 | 
			
		||||
    state->r        = state->m % state->a;
 | 
			
		||||
 | 
			
		||||
    state->seed     = seed;
 | 
			
		||||
				/* Check for illegal boundary conditions,
 | 
			
		||||
                                   and choose closest legal value. */
 | 
			
		||||
    if (state->seed <= 0)        state->seed = 1;
 | 
			
		||||
    if (state->seed >= state->m) state->seed = state->m - 1;
 | 
			
		||||
 | 
			
		||||
    return state;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int N(RandomDestroy)(void *state)
 | 
			
		||||
{
 | 
			
		||||
    RANDOM_FREE(state);
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
unsigned long N(Random)(void *state)
 | 
			
		||||
{
 | 
			
		||||
    RandomState   *s = (RandomState *)state;
 | 
			
		||||
    long          hi;
 | 
			
		||||
    long          lo;
 | 
			
		||||
 | 
			
		||||
    hi      = s->seed / s->q;
 | 
			
		||||
    lo      = s->seed % s->q;
 | 
			
		||||
    s->seed = s->a * lo - s->r * hi;
 | 
			
		||||
    if (s->seed <= 0) s->seed += s->m;
 | 
			
		||||
 | 
			
		||||
    return s->seed;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
double N(RandomDouble)(void *state)
 | 
			
		||||
{
 | 
			
		||||
    RandomState *s = (RandomState *)state;
 | 
			
		||||
    
 | 
			
		||||
    return (double)N(Random)(state)/(double)s->m;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#if RANDOM_MAIN
 | 
			
		||||
static void check_period(long seed)
 | 
			
		||||
{
 | 
			
		||||
    unsigned long count = 0;
 | 
			
		||||
    unsigned long initial;
 | 
			
		||||
    void          *state;
 | 
			
		||||
    
 | 
			
		||||
    state = N(RandomCreate)(seed);
 | 
			
		||||
    initial = N(Random)(state);
 | 
			
		||||
    ++count;
 | 
			
		||||
    while (initial != N(Random)(state)) {
 | 
			
		||||
	if (!++count) break;
 | 
			
		||||
    }
 | 
			
		||||
    printf("With seed of %10ld, period = %10lu (0x%08lx)\n",
 | 
			
		||||
	   seed, count, count);
 | 
			
		||||
    N(RandomDestroy)(state);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int main(void)
 | 
			
		||||
{
 | 
			
		||||
    RandomState   *state;
 | 
			
		||||
    int           i;
 | 
			
		||||
    unsigned long rand;
 | 
			
		||||
 | 
			
		||||
    state = N(RandomCreate)(1);
 | 
			
		||||
    for (i = 0; i < 10000; i++) {
 | 
			
		||||
	rand = N(Random)(state);
 | 
			
		||||
    }
 | 
			
		||||
    printf("After 10000 iterations: %lu (%lu expected): %s\n",
 | 
			
		||||
	   rand, state->check,
 | 
			
		||||
	   rand - state->check ? "*INCORRECT*" : "CORRECT");
 | 
			
		||||
    N(RandomDestroy)(state);
 | 
			
		||||
 | 
			
		||||
    printf("Checking periods...\n");
 | 
			
		||||
    check_period(1);
 | 
			
		||||
    check_period(2);
 | 
			
		||||
    check_period(31415926);
 | 
			
		||||
    
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			@ -0,0 +1,490 @@
 | 
			
		|||
/* xf86drmSL.c -- Skip list support
 | 
			
		||||
 * Created: Mon May 10 09:28:13 1999 by faith@precisioninsight.com
 | 
			
		||||
 *
 | 
			
		||||
 * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
 | 
			
		||||
 * All Rights Reserved.
 | 
			
		||||
 *
 | 
			
		||||
 * Permission is hereby granted, free of charge, to any person obtaining a
 | 
			
		||||
 * copy of this software and associated documentation files (the "Software"),
 | 
			
		||||
 * to deal in the Software without restriction, including without limitation
 | 
			
		||||
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 | 
			
		||||
 * and/or sell copies of the Software, and to permit persons to whom the
 | 
			
		||||
 * Software is furnished to do so, subject to the following conditions:
 | 
			
		||||
 * 
 | 
			
		||||
 * The above copyright notice and this permission notice (including the next
 | 
			
		||||
 * paragraph) shall be included in all copies or substantial portions of the
 | 
			
		||||
 * Software.
 | 
			
		||||
 * 
 | 
			
		||||
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
			
		||||
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
			
		||||
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 | 
			
		||||
 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 | 
			
		||||
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 | 
			
		||||
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 | 
			
		||||
 * DEALINGS IN THE SOFTWARE.
 | 
			
		||||
 * 
 | 
			
		||||
 * Authors: Rickard E. (Rik) Faith <faith@valinux.com>
 | 
			
		||||
 *
 | 
			
		||||
 * $XFree86: xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmSL.c,v 1.3 2000/06/17 00:03:34 martin Exp $
 | 
			
		||||
 *
 | 
			
		||||
 * DESCRIPTION
 | 
			
		||||
 *
 | 
			
		||||
 * This file contains a straightforward skip list implementation.n
 | 
			
		||||
 *
 | 
			
		||||
 * FUTURE ENHANCEMENTS
 | 
			
		||||
 *
 | 
			
		||||
 * REFERENCES
 | 
			
		||||
 *
 | 
			
		||||
 * [Pugh90] William Pugh.  Skip Lists: A Probabilistic Alternative to
 | 
			
		||||
 * Balanced Trees. CACM 33(6), June 1990, pp. 668-676.
 | 
			
		||||
 *
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#define SL_MAIN 0
 | 
			
		||||
 | 
			
		||||
#if SL_MAIN
 | 
			
		||||
# include <stdio.h>
 | 
			
		||||
# include <stdlib.h>
 | 
			
		||||
#  include <sys/time.h>
 | 
			
		||||
#else
 | 
			
		||||
# include "xf86drm.h"
 | 
			
		||||
# ifdef XFree86LOADER
 | 
			
		||||
#  include "xf86.h"
 | 
			
		||||
#  include "xf86_ansic.h"
 | 
			
		||||
# else
 | 
			
		||||
#  include <stdio.h>
 | 
			
		||||
#  include <stdlib.h>
 | 
			
		||||
# endif
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#define N(x)  drm##x
 | 
			
		||||
 | 
			
		||||
#define SL_LIST_MAGIC  0xfacade00LU
 | 
			
		||||
#define SL_ENTRY_MAGIC 0x00fab1edLU
 | 
			
		||||
#define SL_FREED_MAGIC 0xdecea5edLU
 | 
			
		||||
#define SL_MAX_LEVEL   16
 | 
			
		||||
#define SL_DEBUG       0
 | 
			
		||||
#define SL_RANDOM_SEED 0xc01055a1LU
 | 
			
		||||
 | 
			
		||||
#if SL_MAIN
 | 
			
		||||
#define SL_ALLOC malloc
 | 
			
		||||
#define SL_FREE  free
 | 
			
		||||
#define SL_RANDOM_DECL        static int state = 0;
 | 
			
		||||
#define SL_RANDOM_INIT(seed)  if (!state) { srandom(seed); ++state; }
 | 
			
		||||
#define SL_RANDOM             random()
 | 
			
		||||
#else
 | 
			
		||||
#define SL_ALLOC drmMalloc
 | 
			
		||||
#define SL_FREE  drmFree
 | 
			
		||||
#define SL_RANDOM_DECL        static void *state = NULL
 | 
			
		||||
#define SL_RANDOM_INIT(seed)  if (!state) state = drmRandomCreate(seed)
 | 
			
		||||
#define SL_RANDOM             drmRandom(state)
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
typedef struct SLEntry {
 | 
			
		||||
    unsigned long     magic;	   /* SL_ENTRY_MAGIC */
 | 
			
		||||
    unsigned long     key;
 | 
			
		||||
    void              *value;
 | 
			
		||||
    int               levels;
 | 
			
		||||
    struct SLEntry    *forward[1]; /* variable sized array */
 | 
			
		||||
} SLEntry, *SLEntryPtr;
 | 
			
		||||
 | 
			
		||||
typedef struct SkipList {
 | 
			
		||||
    unsigned long    magic;	/* SL_LIST_MAGIC */
 | 
			
		||||
    int              level;
 | 
			
		||||
    int              count;
 | 
			
		||||
    SLEntryPtr       head;
 | 
			
		||||
    SLEntryPtr       p0;	/* Position for iteration */
 | 
			
		||||
} SkipList, *SkipListPtr;
 | 
			
		||||
 | 
			
		||||
#if SL_MAIN
 | 
			
		||||
extern void *N(SLCreate)(void);
 | 
			
		||||
extern int  N(SLDestroy)(void *l);
 | 
			
		||||
extern int  N(SLLookup)(void *l, unsigned long key, void **value);
 | 
			
		||||
extern int  N(SLInsert)(void *l, unsigned long key, void *value);
 | 
			
		||||
extern int  N(SLDelete)(void *l, unsigned long key);
 | 
			
		||||
extern int  N(SLNext)(void *l, unsigned long *key, void **value);
 | 
			
		||||
extern int  N(SLFirst)(void *l, unsigned long *key, void **value);
 | 
			
		||||
extern void N(SLDump)(void *l);
 | 
			
		||||
extern int  N(SLLookupNeighbors)(void *l, unsigned long key,
 | 
			
		||||
				 unsigned long *prev_key, void **prev_value,
 | 
			
		||||
				 unsigned long *next_key, void **next_value);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
static SLEntryPtr SLCreateEntry(int max_level, unsigned long key, void *value)
 | 
			
		||||
{
 | 
			
		||||
    SLEntryPtr entry;
 | 
			
		||||
    
 | 
			
		||||
    if (max_level < 0 || max_level > SL_MAX_LEVEL) max_level = SL_MAX_LEVEL;
 | 
			
		||||
 | 
			
		||||
    entry         = SL_ALLOC(sizeof(*entry)
 | 
			
		||||
			     + (max_level + 1) * sizeof(entry->forward[0]));
 | 
			
		||||
    if (!entry) return NULL;
 | 
			
		||||
    entry->magic  = SL_ENTRY_MAGIC;
 | 
			
		||||
    entry->key    = key;
 | 
			
		||||
    entry->value  = value;
 | 
			
		||||
    entry->levels = max_level + 1;
 | 
			
		||||
 | 
			
		||||
    return entry;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static int SLRandomLevel(void)
 | 
			
		||||
{
 | 
			
		||||
    int level = 1;
 | 
			
		||||
    SL_RANDOM_DECL;
 | 
			
		||||
 | 
			
		||||
    SL_RANDOM_INIT(SL_RANDOM_SEED);
 | 
			
		||||
    
 | 
			
		||||
    while ((SL_RANDOM & 0x01) && level < SL_MAX_LEVEL) ++level;
 | 
			
		||||
    return level;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void *N(SLCreate)(void)
 | 
			
		||||
{
 | 
			
		||||
    SkipListPtr  list;
 | 
			
		||||
    int          i;
 | 
			
		||||
 | 
			
		||||
    list           = SL_ALLOC(sizeof(*list));
 | 
			
		||||
    if (!list) return NULL;
 | 
			
		||||
    list->magic    = SL_LIST_MAGIC;
 | 
			
		||||
    list->level    = 0;
 | 
			
		||||
    list->head     = SLCreateEntry(SL_MAX_LEVEL, 0, NULL);
 | 
			
		||||
    list->count    = 0;
 | 
			
		||||
 | 
			
		||||
    for (i = 0; i <= SL_MAX_LEVEL; i++) list->head->forward[i] = NULL;
 | 
			
		||||
    
 | 
			
		||||
    return list;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int N(SLDestroy)(void *l)
 | 
			
		||||
{
 | 
			
		||||
    SkipListPtr   list  = (SkipListPtr)l;
 | 
			
		||||
    SLEntryPtr    entry;
 | 
			
		||||
    SLEntryPtr    next;
 | 
			
		||||
 | 
			
		||||
    if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
 | 
			
		||||
 | 
			
		||||
    for (entry = list->head; entry; entry = next) {
 | 
			
		||||
	if (entry->magic != SL_ENTRY_MAGIC) return -1; /* Bad magic */
 | 
			
		||||
	next         = entry->forward[0];
 | 
			
		||||
	entry->magic = SL_FREED_MAGIC;
 | 
			
		||||
	SL_FREE(entry);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    list->magic = SL_FREED_MAGIC;
 | 
			
		||||
    SL_FREE(list);
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static SLEntryPtr SLLocate(void *l, unsigned long key, SLEntryPtr *update)
 | 
			
		||||
{
 | 
			
		||||
    SkipListPtr   list  = (SkipListPtr)l;
 | 
			
		||||
    SLEntryPtr    entry;
 | 
			
		||||
    int           i;
 | 
			
		||||
 | 
			
		||||
    if (list->magic != SL_LIST_MAGIC) return NULL;
 | 
			
		||||
 | 
			
		||||
    for (i = list->level, entry = list->head; i >= 0; i--) {
 | 
			
		||||
	while (entry->forward[i] && entry->forward[i]->key < key)
 | 
			
		||||
	    entry = entry->forward[i];
 | 
			
		||||
	update[i] = entry;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return entry->forward[0];
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int N(SLInsert)(void *l, unsigned long key, void *value)
 | 
			
		||||
{
 | 
			
		||||
    SkipListPtr   list  = (SkipListPtr)l;
 | 
			
		||||
    SLEntryPtr    entry;
 | 
			
		||||
    SLEntryPtr    update[SL_MAX_LEVEL + 1];
 | 
			
		||||
    int           level;
 | 
			
		||||
    int           i;
 | 
			
		||||
 | 
			
		||||
    if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
 | 
			
		||||
 | 
			
		||||
    entry = SLLocate(list, key, update);
 | 
			
		||||
 | 
			
		||||
    if (entry && entry->key == key) return 1; /* Already in list */
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    level = SLRandomLevel();
 | 
			
		||||
    if (level > list->level) {
 | 
			
		||||
	level = ++list->level;
 | 
			
		||||
	update[level] = list->head;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    entry = SLCreateEntry(level, key, value);
 | 
			
		||||
 | 
			
		||||
				/* Fix up forward pointers */
 | 
			
		||||
    for (i = 0; i <= level; i++) {
 | 
			
		||||
	entry->forward[i]     = update[i]->forward[i];
 | 
			
		||||
	update[i]->forward[i] = entry;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ++list->count;
 | 
			
		||||
    return 0;			/* Added to table */
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int N(SLDelete)(void *l, unsigned long key)
 | 
			
		||||
{
 | 
			
		||||
    SkipListPtr   list = (SkipListPtr)l;
 | 
			
		||||
    SLEntryPtr    update[SL_MAX_LEVEL + 1];
 | 
			
		||||
    SLEntryPtr    entry;
 | 
			
		||||
    int           i;
 | 
			
		||||
 | 
			
		||||
    if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
 | 
			
		||||
 | 
			
		||||
    entry = SLLocate(list, key, update);
 | 
			
		||||
 | 
			
		||||
    if (!entry || entry->key != key) return 1; /* Not found */
 | 
			
		||||
 | 
			
		||||
				/* Fix up forward pointers */
 | 
			
		||||
    for (i = 0; i <= list->level; i++) {
 | 
			
		||||
	if (update[i]->forward[i] == entry)
 | 
			
		||||
	    update[i]->forward[i] = entry->forward[i];
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    entry->magic = SL_FREED_MAGIC;
 | 
			
		||||
    SL_FREE(entry);
 | 
			
		||||
 | 
			
		||||
    while (list->level && !list->head->forward[list->level]) --list->level;
 | 
			
		||||
    --list->count;
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int N(SLLookup)(void *l, unsigned long key, void **value)
 | 
			
		||||
{
 | 
			
		||||
    SkipListPtr   list = (SkipListPtr)l;
 | 
			
		||||
    SLEntryPtr    update[SL_MAX_LEVEL + 1];
 | 
			
		||||
    SLEntryPtr    entry;
 | 
			
		||||
 | 
			
		||||
    entry = SLLocate(list, key, update);
 | 
			
		||||
 | 
			
		||||
    if (entry && entry->key == key) {
 | 
			
		||||
	*value = entry;
 | 
			
		||||
	return 0;
 | 
			
		||||
    }
 | 
			
		||||
    *value = NULL;
 | 
			
		||||
    return -1;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int N(SLLookupNeighbors)(void *l, unsigned long key,
 | 
			
		||||
			 unsigned long *prev_key, void **prev_value,
 | 
			
		||||
			 unsigned long *next_key, void **next_value)
 | 
			
		||||
{
 | 
			
		||||
    SkipListPtr   list = (SkipListPtr)l;
 | 
			
		||||
    SLEntryPtr    update[SL_MAX_LEVEL + 1];
 | 
			
		||||
    SLEntryPtr    entry;
 | 
			
		||||
    int           retcode = 0;
 | 
			
		||||
 | 
			
		||||
    entry = SLLocate(list, key, update);
 | 
			
		||||
 | 
			
		||||
    *prev_key   = *next_key   = key;
 | 
			
		||||
    *prev_value = *next_value = NULL;
 | 
			
		||||
	
 | 
			
		||||
    if (update[0]) {
 | 
			
		||||
	*prev_key   = update[0]->key;
 | 
			
		||||
	*prev_value = update[0]->value;
 | 
			
		||||
	++retcode;
 | 
			
		||||
	if (update[0]->forward[0]) {
 | 
			
		||||
	    *next_key   = update[0]->forward[0]->key;
 | 
			
		||||
	    *next_value = update[0]->forward[0]->value;
 | 
			
		||||
	    ++retcode;
 | 
			
		||||
	}
 | 
			
		||||
    }
 | 
			
		||||
    return retcode;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int N(SLNext)(void *l, unsigned long *key, void **value)
 | 
			
		||||
{
 | 
			
		||||
    SkipListPtr   list = (SkipListPtr)l;
 | 
			
		||||
    SLEntryPtr    entry;
 | 
			
		||||
    
 | 
			
		||||
    if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
 | 
			
		||||
 | 
			
		||||
    entry    = list->p0;
 | 
			
		||||
 | 
			
		||||
    if (entry) {
 | 
			
		||||
	list->p0 = entry->forward[0];
 | 
			
		||||
	*key     = entry->key;
 | 
			
		||||
	*value   = entry->value;
 | 
			
		||||
	return 1;
 | 
			
		||||
    }
 | 
			
		||||
    list->p0 = NULL;
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int N(SLFirst)(void *l, unsigned long *key, void **value)
 | 
			
		||||
{
 | 
			
		||||
    SkipListPtr   list = (SkipListPtr)l;
 | 
			
		||||
    
 | 
			
		||||
    if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
 | 
			
		||||
    
 | 
			
		||||
    list->p0 = list->head->forward[0];
 | 
			
		||||
    return N(SLNext)(list, key, value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* Dump internal data structures for debugging. */
 | 
			
		||||
void N(SLDump)(void *l)
 | 
			
		||||
{
 | 
			
		||||
    SkipListPtr   list = (SkipListPtr)l;
 | 
			
		||||
    SLEntryPtr    entry;
 | 
			
		||||
    int           i;
 | 
			
		||||
    
 | 
			
		||||
    if (list->magic != SL_LIST_MAGIC) {
 | 
			
		||||
	printf("Bad magic: 0x%08lx (expected 0x%08lx)\n",
 | 
			
		||||
	       list->magic, SL_LIST_MAGIC);
 | 
			
		||||
	return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    printf("Level = %d, count = %d\n", list->level, list->count);
 | 
			
		||||
    for (entry = list->head; entry; entry = entry->forward[0]) {
 | 
			
		||||
	if (entry->magic != SL_ENTRY_MAGIC) {
 | 
			
		||||
	    printf("Bad magic: 0x%08lx (expected 0x%08lx)\n",
 | 
			
		||||
		   list->magic, SL_ENTRY_MAGIC);
 | 
			
		||||
	}
 | 
			
		||||
	printf("\nEntry %p <0x%08lx, %p> has %2d levels\n",
 | 
			
		||||
	       entry, entry->key, entry->value, entry->levels);
 | 
			
		||||
	for (i = 0; i < entry->levels; i++) {
 | 
			
		||||
	    if (entry->forward[i]) {
 | 
			
		||||
		printf("   %2d: %p <0x%08lx, %p>\n",
 | 
			
		||||
		       i,
 | 
			
		||||
		       entry->forward[i],
 | 
			
		||||
		       entry->forward[i]->key,
 | 
			
		||||
		       entry->forward[i]->value);
 | 
			
		||||
	    } else {
 | 
			
		||||
		printf("   %2d: %p\n", i, entry->forward[i]);
 | 
			
		||||
	    }
 | 
			
		||||
	}
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#if SL_MAIN
 | 
			
		||||
static void print(SkipListPtr list)
 | 
			
		||||
{
 | 
			
		||||
    unsigned long key;
 | 
			
		||||
    void          *value;
 | 
			
		||||
    
 | 
			
		||||
    if (N(SLFirst)(list, &key, &value)) {
 | 
			
		||||
	do {
 | 
			
		||||
	    printf("key = %5lu, value = %p\n", key, value);
 | 
			
		||||
	} while (N(SLNext)(list, &key, &value));
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static double do_time(int size, int iter)
 | 
			
		||||
{
 | 
			
		||||
    SkipListPtr    list;
 | 
			
		||||
    int            i, j;
 | 
			
		||||
    unsigned long  keys[1000000];
 | 
			
		||||
    unsigned long  previous;
 | 
			
		||||
    unsigned long  key;
 | 
			
		||||
    void           *value;
 | 
			
		||||
    struct timeval start, stop;
 | 
			
		||||
    double         usec;
 | 
			
		||||
    SL_RANDOM_DECL;
 | 
			
		||||
 | 
			
		||||
    SL_RANDOM_INIT(12345);
 | 
			
		||||
    
 | 
			
		||||
    list = N(SLCreate)();
 | 
			
		||||
 | 
			
		||||
    for (i = 0; i < size; i++) {
 | 
			
		||||
	keys[i] = SL_RANDOM;
 | 
			
		||||
	N(SLInsert)(list, keys[i], NULL);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    previous = 0;
 | 
			
		||||
    if (N(SLFirst)(list, &key, &value)) {
 | 
			
		||||
	do {
 | 
			
		||||
	    if (key <= previous) {
 | 
			
		||||
		printf( "%lu !< %lu\n", previous, key);
 | 
			
		||||
	    }
 | 
			
		||||
	    previous = key;
 | 
			
		||||
	} while (N(SLNext)(list, &key, &value));
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    gettimeofday(&start, NULL);
 | 
			
		||||
    for (j = 0; j < iter; j++) {
 | 
			
		||||
	for (i = 0; i < size; i++) {
 | 
			
		||||
	    if (N(SLLookup)(list, keys[i], &value))
 | 
			
		||||
		printf("Error %lu %d\n", keys[i], i);
 | 
			
		||||
	}
 | 
			
		||||
    }
 | 
			
		||||
    gettimeofday(&stop, NULL);
 | 
			
		||||
    
 | 
			
		||||
    usec = (double)(stop.tv_sec * 1000000 + stop.tv_usec
 | 
			
		||||
		    - start.tv_sec * 1000000 - start.tv_usec) / (size * iter);
 | 
			
		||||
    
 | 
			
		||||
    printf("%0.2f microseconds for list length %d\n", usec, size);
 | 
			
		||||
 | 
			
		||||
    N(SLDestroy)(list);
 | 
			
		||||
    
 | 
			
		||||
    return usec;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void print_neighbors(void *list, unsigned long key)
 | 
			
		||||
{
 | 
			
		||||
    unsigned long prev_key = 0;
 | 
			
		||||
    unsigned long next_key = 0;
 | 
			
		||||
    void          *prev_value;
 | 
			
		||||
    void          *next_value;
 | 
			
		||||
    int           retval;
 | 
			
		||||
 | 
			
		||||
    retval = drmSLLookupNeighbors(list, key,
 | 
			
		||||
				  &prev_key, &prev_value,
 | 
			
		||||
				  &next_key, &next_value);
 | 
			
		||||
    printf("Neighbors of %5lu: %d %5lu %5lu\n",
 | 
			
		||||
	   key, retval, prev_key, next_key);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int main(void)
 | 
			
		||||
{
 | 
			
		||||
    SkipListPtr    list;
 | 
			
		||||
    double         usec, usec2, usec3, usec4;
 | 
			
		||||
 | 
			
		||||
    list = N(SLCreate)();
 | 
			
		||||
    printf( "list at %p\n", list);
 | 
			
		||||
 | 
			
		||||
    print(list);
 | 
			
		||||
    printf("\n==============================\n\n");
 | 
			
		||||
 | 
			
		||||
    N(SLInsert)(list, 123, NULL);
 | 
			
		||||
    N(SLInsert)(list, 213, NULL);
 | 
			
		||||
    N(SLInsert)(list, 50, NULL);
 | 
			
		||||
    print(list);
 | 
			
		||||
    printf("\n==============================\n\n");
 | 
			
		||||
    
 | 
			
		||||
    print_neighbors(list, 0);
 | 
			
		||||
    print_neighbors(list, 50);
 | 
			
		||||
    print_neighbors(list, 51);
 | 
			
		||||
    print_neighbors(list, 123);
 | 
			
		||||
    print_neighbors(list, 200);
 | 
			
		||||
    print_neighbors(list, 213);
 | 
			
		||||
    print_neighbors(list, 256);
 | 
			
		||||
    printf("\n==============================\n\n");    
 | 
			
		||||
    
 | 
			
		||||
    N(SLDelete)(list, 50);
 | 
			
		||||
    print(list);
 | 
			
		||||
    printf("\n==============================\n\n");
 | 
			
		||||
 | 
			
		||||
    N(SLDump)(list);
 | 
			
		||||
    N(SLDestroy)(list);
 | 
			
		||||
    printf("\n==============================\n\n");
 | 
			
		||||
 | 
			
		||||
    usec  = do_time(100, 10000);
 | 
			
		||||
    usec2 = do_time(1000, 500);
 | 
			
		||||
    printf("Table size increased by %0.2f, search time increased by %0.2f\n",
 | 
			
		||||
	   1000.0/100.0, usec2 / usec);
 | 
			
		||||
    
 | 
			
		||||
    usec3 = do_time(10000, 50);
 | 
			
		||||
    printf("Table size increased by %0.2f, search time increased by %0.2f\n",
 | 
			
		||||
	   10000.0/100.0, usec3 / usec);
 | 
			
		||||
    
 | 
			
		||||
    usec4 = do_time(100000, 4);
 | 
			
		||||
    printf("Table size increased by %0.2f, search time increased by %0.2f\n",
 | 
			
		||||
	   100000.0/100.0, usec4 / usec);
 | 
			
		||||
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
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		Reference in New Issue