Shut up compiler

This commit is contained in:
David Reveman 2005-06-15 05:50:15 +00:00
parent 7fa782dfd5
commit bd54b96034

View File

@ -1205,15 +1205,15 @@ xglGetString (GLenum name)
case GL_VERSION: case GL_VERSION:
if (!cctx->versionString) if (!cctx->versionString)
{ {
static const char *version = "1.2 (%s)"; static char *version = "1.2 (%s)";
const char *nativeVersion = glGetString (GL_VERSION); char *nativeVersion = (char *) glGetString (GL_VERSION);
cctx->versionString = xalloc (strlen (version) + cctx->versionString = xalloc (strlen (version) +
strlen (nativeVersion)); strlen (nativeVersion));
if (cctx->versionString) if (cctx->versionString)
sprintf (cctx->versionString, version, nativeVersion); sprintf (cctx->versionString, version, nativeVersion);
} }
return cctx->versionString; return (GLubyte *) cctx->versionString;
default: default:
return glGetString (name); return glGetString (name);
} }
@ -3447,7 +3447,7 @@ xglInitExtensions (xglGLContextPtr pContext)
pContext->glRenderTableEXT = __glNoOpRenderTableEXT; pContext->glRenderTableEXT = __glNoOpRenderTableEXT;
extensions = glGetString (GL_EXTENSIONS); extensions = (const char *) glGetString (GL_EXTENSIONS);
if (strstr (extensions, "GL_ARB_multitexture")) if (strstr (extensions, "GL_ARB_multitexture"))
{ {