XQuartz: Just cleaned up formatting of event processing code... no "meat" changed...
(cherry picked from commit 745bc8ab387d6794f47d8b9dca33b4c81f6dd39c) (cherry picked from commit a28a2be52478a1557a363140f7bd70ececf144dc)
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			@ -77,7 +77,7 @@ struct message_struct {
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static mach_port_t _port;
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static void send_nsevent (NSEventType type, NSEvent *e);
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static void send_nsevent(NSEvent *e);
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/* Quartz mode initialization routine. This is often dynamically loaded
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   but is statically linked into this X server. */
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			@ -192,113 +192,117 @@ static void message_kit_thread (SEL selector, NSObject *arg) {
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}
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- (void) sendEvent:(NSEvent *)e {
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 	NSEventType type;
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	OSX_BOOL for_appkit, for_x;
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    NSEventType type;
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    OSX_BOOL for_appkit, for_x;
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	type = [e type];
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    type = [e type];
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	/* By default pass down the responder chain and to X. */
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	for_appkit = YES;
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	for_x = YES;
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    /* By default pass down the responder chain and to X. */
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    for_appkit = YES;
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    for_x = YES;
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    if(darwinAppKitModMask & [e modifierFlags]) {
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        [super sendEvent:e];
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        return;
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    switch ([e type]) {
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        case NSLeftMouseDown: case NSRightMouseDown: case NSOtherMouseDown:
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        case NSLeftMouseUp: case NSRightMouseUp: case NSOtherMouseUp:
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            if ([e window] != nil) {
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                /* Pointer event has an (AppKit) window. Probably something for the kit. */
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                for_x = NO;
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                if (_x_active) [self activateX:NO];
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            } else if ([self modalWindow] == nil) {
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                /* Must be an X window. Tell appkit it doesn't have focus. */
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                for_appkit = NO;
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                if ([self isActive]) {
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                    [self deactivate];
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                    if (!_x_active && quartzProcs->IsX11Window([e window],
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                                                               [e windowNumber]))
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                        [self activateX:YES];
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                }
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            }
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            break;
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        case NSKeyDown: case NSKeyUp:
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            if(darwinAppKitModMask & [e modifierFlags]) {
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                /* Override to force sending to Appkit */
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                for_x = NO;
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            } else if (_x_active) {
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                static int swallow_up;
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                /* No kit window is focused, so send it to X. */
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                for_appkit = NO;
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                if ([e type] == NSKeyDown) {
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                    /* Before that though, see if there are any global
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                     shortcuts bound to it. */
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                    if (X11EnableKeyEquivalents
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                        && [[self mainMenu] performKeyEquivalent:e]) {
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                        swallow_up = [e keyCode];
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                        for_x = NO;
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                    } else if (!quartzEnableRootless
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                               && ([e modifierFlags] & ALL_KEY_MASKS)
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                               == (NSCommandKeyMask | NSAlternateKeyMask)
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                               && ([e keyCode] == 0 /*a*/
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                                   || [e keyCode] == 53 /*Esc*/)) {
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                        swallow_up = 0;
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                        for_x = NO;
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#ifdef DARWIN_DDX_MISSING
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                        DarwinSendDDXEvent(kXquartzToggleFullscreen, 0);
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#endif
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                    }
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                } else {
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                    /* If we saw a key equivalent on the down, don't pass
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                     the up through to X. */
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                    if (swallow_up != 0 && [e keyCode] == swallow_up) {
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                        swallow_up = 0;
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                        for_x = NO;
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                    }
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                }
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            } else {
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                for_x = NO;
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            }
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            break;
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        case NSFlagsChanged:
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            /* Don't tell X11 about modifiers changing while it's not active */
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            if (!_x_active)
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                for_x = NO;
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            break;
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        case NSAppKitDefined:
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            switch ([e subtype]) {
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                case NSApplicationActivatedEventType:
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                    for_x = NO;
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                    if ([self modalWindow] == nil) {
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                        for_appkit = NO;
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                        /* FIXME: hack to avoid having to pass the event to appkit,
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                         which would cause it to raise one of its windows. */
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                        _appFlags._active = YES;
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                        [self activateX:YES];
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                        if ([e data2] & 0x10) 
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                            DarwinSendDDXEvent(kXquartzBringAllToFront, 0);
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                    }
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                    break;
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                case 18: /* ApplicationDidReactivate */
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                    if (quartzHasRoot) for_appkit = NO;
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                    break;
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                case NSApplicationDeactivatedEventType:
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                    for_x = NO;
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                    [self activateX:NO];
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                    break;
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            }
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            break;
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        default: break; /* for gcc */
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    }
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	switch (type) {
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		case NSLeftMouseDown: case NSRightMouseDown: case NSOtherMouseDown:
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		case NSLeftMouseUp: case NSRightMouseUp: case NSOtherMouseUp:
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		if ([e window] != nil) {
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			/* Pointer event has an (AppKit) window. Probably something for the kit. */
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			for_x = NO;
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			if (_x_active) [self activateX:NO];
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		} else if ([self modalWindow] == nil) {
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			/* Must be an X window. Tell appkit it doesn't have focus. */
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			for_appkit = NO;
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    if (for_appkit) [super sendEvent:e];
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			if ([self isActive]) {
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				[self deactivate];
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				if (!_x_active && quartzProcs->IsX11Window([e window],
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					[e windowNumber]))
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					[self activateX:YES];
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			}
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		}
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		break;
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		case NSKeyDown: case NSKeyUp:
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		if (_x_active) {
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			static int swallow_up;
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			/* No kit window is focused, so send it to X. */
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			for_appkit = NO;
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			if (type == NSKeyDown) {
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				/* Before that though, see if there are any global
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				shortcuts bound to it. */
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					if (X11EnableKeyEquivalents
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						&& [[self mainMenu] performKeyEquivalent:e]) {
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							swallow_up = [e keyCode];
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							for_x = NO;
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					} else if (!quartzEnableRootless
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						&& ([e modifierFlags] & ALL_KEY_MASKS)
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						== (NSCommandKeyMask | NSAlternateKeyMask)
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						&& ([e keyCode] == 0 /*a*/
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							|| [e keyCode] == 53 /*Esc*/)) {
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						swallow_up = 0;
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						for_x = NO;
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					}
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			} else {
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			/* If we saw a key equivalent on the down, don't pass
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	   			the up through to X. */
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				if (swallow_up != 0 && [e keyCode] == swallow_up) {
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					swallow_up = 0;
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					for_x = NO;
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				}
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			}
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    		} else for_x = NO;
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    	break;
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		case NSFlagsChanged:
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			/* For the l33t X users who remap modifier keys to normal keysyms. */
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			if (!_x_active) for_x = NO;
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		break;
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		case NSAppKitDefined:
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		switch ([e subtype]) {
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			case NSApplicationActivatedEventType:
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      		for_x = NO;
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			if ([self modalWindow] == nil) {
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				for_appkit = NO;
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				/* FIXME: hack to avoid having to pass the event to appkit,
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	   			which would cause it to raise one of its windows. */
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				_appFlags._active = YES;
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				[self activateX:YES];
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				if ([e data2] & 0x10) 
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                    DarwinSendDDXEvent(kXquartzBringAllToFront, 0);
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			}
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			break;
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			case 18: /* ApplicationDidReactivate */
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				if (quartzHasRoot) for_appkit = NO;
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			break;
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			case NSApplicationDeactivatedEventType:
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				for_x = NO;
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				[self activateX:NO];
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			break;
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		}
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	break;
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	default: break; /* for gcc */
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	}
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	if (for_appkit) [super sendEvent:e];
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	if (for_x) send_nsevent (type, e);
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    if (for_x) send_nsevent(e);
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}
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- (void) set_window_menu:(NSArray *)list {
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			@ -843,7 +847,7 @@ convert_flags (unsigned int nsflags) {
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extern int darwin_modifier_flags; // darwinEvents.c
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static void send_nsevent (NSEventType type, NSEvent *e) {
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static void send_nsevent(NSEvent *e) {
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	NSRect screen;
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	NSPoint location;
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	NSWindow *window;
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			@ -859,7 +863,7 @@ static void send_nsevent (NSEventType type, NSEvent *e) {
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		NSRect frame = [window frame];
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		pointer_x = location.x + frame.origin.x;
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		pointer_y = (((screen.origin.y + screen.size.height)
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			- location.y) - frame.origin.y);
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                      - location.y) - frame.origin.y);
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	} else {
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		pointer_x = location.x;
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		pointer_y = (screen.origin.y + screen.size.height) - location.y;
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			@ -876,7 +880,7 @@ static void send_nsevent (NSEventType type, NSEvent *e) {
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    if(darwin_modifier_flags != [e modifierFlags])
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        DarwinUpdateModKeys([e modifierFlags]);
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	switch (type) {
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	switch ([e type]) {
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		case NSMouseMoved:        ev_button=0; ev_type=MotionNotify;  goto check_subtype;
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		case NSLeftMouseDown:     ev_button=1; ev_type=ButtonPress;   goto check_subtype;
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		case NSOtherMouseDown:    ev_button=2; ev_type=ButtonPress;   goto check_subtype;
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			@ -888,7 +892,7 @@ static void send_nsevent (NSEventType type, NSEvent *e) {
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		case NSOtherMouseDragged: ev_button=2; ev_type=MotionNotify;  goto check_subtype;
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		case NSRightMouseDragged: ev_button=3; ev_type=MotionNotify;  goto check_subtype;
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check_subtype:
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        check_subtype:
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			if ([e subtype] != NSTabletPointEventSubtype) 
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                goto handle_mouse;
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			// fall through to get tablet data
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			@ -897,27 +901,25 @@ check_subtype:
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            pressure = [e pressure];
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			tilt_x   = [e tilt].x;
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			tilt_y   = [e tilt].y; 
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            goto handle_mouse;
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			// fall through to normal mouse handling
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handle_mouse:
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		DarwinSendPointerEvents(ev_type, ev_button, pointer_x, pointer_y,
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			pressure, tilt_x, tilt_y);
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		break;
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        handle_mouse:
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            DarwinSendPointerEvents(ev_type, ev_button, pointer_x, pointer_y,
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                                    pressure, tilt_x, tilt_y);
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            break;
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		case NSTabletProximity:
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			DarwinSendProximityEvents([e isEnteringProximity]?ProximityIn:ProximityOut,
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				pointer_x, pointer_y);
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		break;
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                                      pointer_x, pointer_y);
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            break;
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		case NSScrollWheel:
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			DarwinSendScrollEvents([e deltaX], [e deltaY], pointer_x, pointer_y,
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				pressure, tilt_x, tilt_y);
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		break;
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                                   pressure, tilt_x, tilt_y);
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            break;
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		case NSKeyDown: case NSKeyUp:
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            DarwinSendKeyboardEvents((type == NSKeyDown)?KeyPress:KeyRelease, [e keyCode]);
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		break;
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            DarwinSendKeyboardEvents(([e type] == NSKeyDown) ? KeyPress : KeyRelease, [e keyCode]);
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            break;
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        default: break; /* for gcc */
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	}	
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