ephyr: Fix redisplay with glamor on GLES.
glamor_transfer.c is still totally broken, though. Reviewed-by: Adam Jackson <ajax@redhat.com> Signed-off-by: Eric Anholt <eric@anholt.net>
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@ -225,8 +225,10 @@ ephyr_glamor_damage_redisplay(struct ephyr_glamor *glamor,
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if (glamor->vao) {
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if (glamor->vao) {
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glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &old_vao);
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glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &old_vao);
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glBindVertexArray(glamor->vao);
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glBindVertexArray(glamor->vao);
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} else
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} else {
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glBindBuffer(GL_ARRAY_BUFFER, glamor->vbo);
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ephyr_glamor_set_vertices(glamor);
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ephyr_glamor_set_vertices(glamor);
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}
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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glUseProgram(glamor->texture_shader);
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glUseProgram(glamor->texture_shader);
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