Use fb's depth-to-planemask computation, which doesn't suffer from getting
a 1 planemask at depth 32. Fixes Get/PutImage xtest tests.
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@ -1,3 +1,9 @@
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2006-04-01 Eric Anholt <anholt@FreeBSD.org>
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* exa/exa_priv.h:
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Use fb's depth-to-planemask computation, which doesn't suffer from
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getting a 1 planemask at depth 32. Fixes Get/PutImage xtest tests.
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2006-04-01 Daniel Stone <daniel@freedesktop.org>
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* configure.ac:
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@ -137,8 +137,8 @@ extern int exaPixmapPrivateIndex;
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* pixel values for pDrawable.
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*/
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#define EXA_PM_IS_SOLID(_pDrawable, _pm) \
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(((_pm) & ((1 << (_pDrawable)->bitsPerPixel) - 1)) == \
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((1 << (_pDrawable)->bitsPerPixel) - 1))
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(((_pm) & FbFullMask((_pDrawable)->depth)) == \
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FbFullMask((_pDrawable)->depth))
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#define EXA_PIXMAP_SCORE_MOVE_IN 10
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#define EXA_PIXMAP_SCORE_MAX 20
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