EXA: Use UploadToScreen() for uploads to glyph cache
When possible, use UploadToScreen() rather than CompositePicture() to upload glyphs onto the glyph cache pixmap. This avoids allocating offscreen memory for each glyph making management of offscreen areas much more efficient.
This commit is contained in:
parent
13fd225630
commit
cc08c06665
|
@ -347,6 +347,56 @@ exaGlyphCacheHashRemove(ExaGlyphCachePtr cache,
|
|||
#define CACHE_X(pos) (((pos) % cache->columns) * cache->glyphWidth)
|
||||
#define CACHE_Y(pos) (cache->yOffset + ((pos) / cache->columns) * cache->glyphHeight)
|
||||
|
||||
/* The most efficient thing to way to upload the glyph to the screen
|
||||
* is to use the UploadToScreen() driver hook; this allows us to
|
||||
* pipeline glyph uploads and to avoid creating offscreen pixmaps for
|
||||
* glyphs that we'll never use again.
|
||||
*/
|
||||
static Bool
|
||||
exaGlyphCacheUploadGlyph(ScreenPtr pScreen,
|
||||
ExaGlyphCachePtr cache,
|
||||
int pos,
|
||||
GlyphPtr pGlyph)
|
||||
{
|
||||
ExaScreenPriv(pScreen);
|
||||
PicturePtr pGlyphPicture = GlyphPicture(pGlyph)[pScreen->myNum];
|
||||
PixmapPtr pGlyphPixmap = (PixmapPtr)pGlyphPicture->pDrawable;
|
||||
ExaPixmapPriv(pGlyphPixmap);
|
||||
PixmapPtr pCachePixmap = (PixmapPtr)cache->picture->pDrawable;
|
||||
ExaMigrationRec pixmaps[1];
|
||||
int cacheXoff, cacheYoff;
|
||||
|
||||
if (!pExaScr->info->UploadToScreen || pExaScr->swappedOut || pExaPixmap->accel_blocked)
|
||||
return FALSE;
|
||||
|
||||
/* If the glyph pixmap is already uploaded, no point in doing
|
||||
* things this way */
|
||||
if (exaPixmapIsOffscreen(pGlyphPixmap))
|
||||
return FALSE;
|
||||
|
||||
/* cache pixmap must be offscreen. */
|
||||
pixmaps[0].as_dst = TRUE;
|
||||
pixmaps[0].as_src = FALSE;
|
||||
pixmaps[0].pPix = pCachePixmap;
|
||||
pixmaps[0].pReg = NULL;
|
||||
exaDoMigration (pixmaps, 1, TRUE);
|
||||
|
||||
pCachePixmap = exaGetOffscreenPixmap ((DrawablePtr)pCachePixmap, &cacheXoff, &cacheYoff);
|
||||
if (!pCachePixmap)
|
||||
return FALSE;
|
||||
|
||||
if (!pExaScr->info->UploadToScreen(pCachePixmap,
|
||||
CACHE_X(pos) + cacheXoff,
|
||||
CACHE_Y(pos) + cacheYoff,
|
||||
pGlyph->info.width,
|
||||
pGlyph->info.height,
|
||||
(char *)pExaPixmap->sys_ptr,
|
||||
pExaPixmap->sys_pitch))
|
||||
return FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static ExaGlyphCacheResult
|
||||
exaGlyphCacheBufferGlyph(ScreenPtr pScreen,
|
||||
ExaGlyphCachePtr cache,
|
||||
|
@ -413,18 +463,23 @@ exaGlyphCacheBufferGlyph(ScreenPtr pScreen,
|
|||
cache->evictionPosition = rand() % cache->size;
|
||||
}
|
||||
|
||||
/* Now actually upload the glyph into the cache picture */
|
||||
/* Now actually upload the glyph into the cache picture; if
|
||||
* we can't do it with UploadToScreen (because the glyph is
|
||||
* offscreen, etc), we fall back to CompositePicture.
|
||||
*/
|
||||
if (!exaGlyphCacheUploadGlyph(pScreen, cache, pos, pGlyph)) {
|
||||
CompositePicture (PictOpSrc,
|
||||
GlyphPicture(pGlyph)[pScreen->myNum],
|
||||
None,
|
||||
cache->picture,
|
||||
0, 0,
|
||||
0, 0,
|
||||
CACHE_X(pos),
|
||||
CACHE_Y(pos),
|
||||
pGlyph->info.width,
|
||||
pGlyph->info.height);
|
||||
}
|
||||
|
||||
CompositePicture (PictOpSrc,
|
||||
GlyphPicture(pGlyph)[pScreen->myNum],
|
||||
None,
|
||||
cache->picture,
|
||||
0, 0,
|
||||
0, 0,
|
||||
CACHE_X(pos),
|
||||
CACHE_Y(pos),
|
||||
pGlyph->info.width,
|
||||
pGlyph->info.height);
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue