render: Don't add b8g8r8x8 format for depth 24.
The components are required to be packed in the bottom of the pixel, so this format can't fit in depth 24. Also fix up a comment for the addition of BGRA formats.
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@ -223,9 +223,8 @@ PictureCreateDefaultFormats (ScreenPtr pScreen, int *nformatp)
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b = Ones (pVisual->blueMask);
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b = Ones (pVisual->blueMask);
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type = PICT_TYPE_OTHER;
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type = PICT_TYPE_OTHER;
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/*
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/*
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* Current rendering code supports only two direct formats,
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* Current rendering code supports only three direct formats,
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* fields must be packed together at the bottom of the pixel
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* fields must be packed together at the bottom of the pixel
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* and must be either RGB or BGR
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*/
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*/
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if (pVisual->offsetBlue == 0 &&
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if (pVisual->offsetBlue == 0 &&
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pVisual->offsetGreen == b &&
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pVisual->offsetGreen == b &&
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@ -322,8 +321,6 @@ PictureCreateDefaultFormats (ScreenPtr pScreen, int *nformatp)
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PICT_x8r8g8b8, pDepth->depth);
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PICT_x8r8g8b8, pDepth->depth);
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nformats = addFormat (formats, nformats,
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nformats = addFormat (formats, nformats,
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PICT_x8b8g8r8, pDepth->depth);
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PICT_x8b8g8r8, pDepth->depth);
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nformats = addFormat (formats, nformats,
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PICT_b8g8r8x8, pDepth->depth);
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}
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}
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if (pDepth->depth >= 30)
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if (pDepth->depth >= 30)
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{
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{
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