include: add "master" field to DeviceIntRec.
"master" points to the device this device is attached to. Event sent by the device will also be routed through the master. master and spriteOwner are mutually exclusive.
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			@ -398,6 +398,7 @@ typedef struct _DeviceIntRec {
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    int			nPrivates;
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    DeviceUnwrapProc    unwrapProc;
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    SpriteInfoPtr       spriteInfo;
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    DeviceIntPtr        master;       /* master device */
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} DeviceIntRec;
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typedef struct {
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