fb: unexport FbBitsStrideToStipStride() macro
Not used by any drivers, so no need to keep it exported. Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
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fb/fb.h
1
fb/fb.h
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@ -75,7 +75,6 @@
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#define FB_STIP_UNIT (1 << FB_STIP_SHIFT)
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#define FB_STIP_MASK (FB_STIP_UNIT - 1)
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#define FB_STIP_ALLONES ((FbStip) -1)
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#define FbBitsStrideToStipStride(s) (((s) << (FB_SHIFT - FB_STIP_SHIFT)))
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#define FbFullMask(n) ((n) == FB_UNIT ? FB_ALLONES : ((((FbBits) 1) << n) - 1))
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#if FB_SHIFT == 5
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@ -10,6 +10,8 @@
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#include "include/scrnintstr.h"
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#include "fb/fb.h"
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#define FbBitsStrideToStipStride(s) (((s) << (FB_SHIFT - FB_STIP_SHIFT)))
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#ifdef FB_DEBUG
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void fbValidateDrawable(DrawablePtr d);
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@ -24,7 +24,7 @@
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#include <string.h>
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#include "fb.h"
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#include "fb/fb_priv.h"
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void
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fbPutImage(DrawablePtr pDrawable,
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@ -22,7 +22,7 @@
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#include <dix-config.h>
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#include "fb.h"
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#include "fb/fb_priv.h"
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typedef void (*FbDots) (FbBits * dst,
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FbStride dstStride,
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@ -22,7 +22,7 @@
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#include <dix-config.h>
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#include "fb.h"
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#include "fb/fb_priv.h"
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static void
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fbPushPattern(DrawablePtr pDrawable,
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