glamor_egl: Drop glamor_egl_create_textured_screen_ext().
The function hasn't been doing anything useful since keithp's resource freeing fixes in 2014. Reviewed-by: Adam Jackson <ajax@redhat.com> Signed-off-by: Eric Anholt <eric@anholt.net>
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@ -299,17 +299,11 @@ extern _X_EXPORT Bool glamor_egl_init_textured_pixmap(ScreenPtr screen);
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extern _X_EXPORT Bool glamor_egl_create_textured_screen(ScreenPtr screen,
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extern _X_EXPORT Bool glamor_egl_create_textured_screen(ScreenPtr screen,
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int handle, int stride);
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int handle, int stride);
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/* @glamor_egl_create_textured_screen_ext:
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/* Obsolete entrypoint, temporarily left here for API compatibility
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*
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* for xf86-video-ati.
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* extent one parameter to track the pointer of the DDX layer's back pixmap.
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* We need this pointer during the closing screen stage. As before back to
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* the DDX's close screen, we have to free all the glamor related resources.
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*/
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*/
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extern _X_EXPORT Bool glamor_egl_create_textured_screen_ext(ScreenPtr screen,
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#define glamor_egl_create_textured_screen_ext(a, b, c, d) \
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int handle,
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glamor_egl_create_textured_screen(a, b, c)
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int stride,
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PixmapPtr
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*back_pixmap);
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/*
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/*
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* @glamor_egl_create_textured_pixmap: Try to create a textured pixmap from
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* @glamor_egl_create_textured_pixmap: Try to create a textured pixmap from
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@ -149,14 +149,6 @@ glamor_egl_create_textured_screen(ScreenPtr screen, int handle, int stride)
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return TRUE;
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return TRUE;
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}
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}
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Bool
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glamor_egl_create_textured_screen_ext(ScreenPtr screen,
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int handle,
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int stride, PixmapPtr *back_pixmap)
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{
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return glamor_egl_create_textured_screen(screen, handle, stride);
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}
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static void
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static void
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glamor_egl_set_pixmap_image(PixmapPtr pixmap, EGLImageKHR image)
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glamor_egl_set_pixmap_image(PixmapPtr pixmap, EGLImageKHR image)
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{
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{
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