glamor: Add glamor_program based 0-width dashed lines
This makes sure the pixelization for dashed lines matches non-dashed lines, while also speeding them up. v2: Switch to glamor_make_current v3: Create dash pattern pixmap without GLAMOR_CREATE_FBO_NO_FBO v4: Adopt suggestions from Eric's review: - Drops power-of-two alignment of our line vertex data, simplifying the code. - Stops reading from the VBO. While on keithp's and my machines the VBO is mapped cached, on many implementations it will be mapped WC, making those reads extremely expensive. - Style fixes (line wrapping, spaces around operators). v5: Adopt suggestions from Markus' review: - Use max when computing zero-width dashed line length. Don't open code max here. - Embed CoordModePrevious into VBO writing for dashed lines Instead of pre-computing the coord mode previous results, just embed this in the loop which fills the vertex buffer. Saves re-writing the request buffer, and shortens the code a bit v6: Export glamor_destroy_gc for UXA UXA needs to call glamor_destroy_gc from its GCFuncs, so export it. Signed-off-by: Keith Packard <keithp@keithp.com> Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
parent
dc9fa9080a
commit
d18f5801c9
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@ -9,6 +9,7 @@ libglamor_la_SOURCES = \
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glamor_context.h \
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glamor_context.h \
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glamor_copy.c \
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glamor_copy.c \
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glamor_core.c \
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glamor_core.c \
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glamor_dash.c \
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glamor_debug.h \
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glamor_debug.h \
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glamor_fill.c \
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glamor_fill.c \
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glamor_font.c \
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glamor_font.c \
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@ -37,6 +37,7 @@
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DevPrivateKeyRec glamor_screen_private_key;
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DevPrivateKeyRec glamor_screen_private_key;
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DevPrivateKeyRec glamor_pixmap_private_key;
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DevPrivateKeyRec glamor_pixmap_private_key;
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DevPrivateKeyRec glamor_gc_private_key;
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/**
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/**
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* glamor_get_drawable_pixmap() returns a backing pixmap for a given drawable.
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* glamor_get_drawable_pixmap() returns a backing pixmap for a given drawable.
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@ -346,7 +347,15 @@ glamor_init(ScreenPtr screen, unsigned int flags)
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LogMessage(X_WARNING,
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LogMessage(X_WARNING,
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"glamor%d: Failed to allocate pixmap private\n",
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"glamor%d: Failed to allocate pixmap private\n",
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screen->myNum);
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screen->myNum);
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goto fail;;
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goto fail;
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}
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if (!dixRegisterPrivateKey(&glamor_gc_private_key, PRIVATE_GC,
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sizeof (glamor_gc_private))) {
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LogMessage(X_WARNING,
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"glamor%d: Failed to allocate gc private\n",
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screen->myNum);
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goto fail;
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}
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}
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if (epoxy_is_desktop_gl())
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if (epoxy_is_desktop_gl())
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@ -321,6 +321,10 @@ extern _X_EXPORT int glamor_create_gc(GCPtr gc);
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extern _X_EXPORT void glamor_validate_gc(GCPtr gc, unsigned long changes,
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extern _X_EXPORT void glamor_validate_gc(GCPtr gc, unsigned long changes,
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DrawablePtr drawable);
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DrawablePtr drawable);
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extern _X_EXPORT void glamor_destroy_gc(GCPtr gc);
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#define HAS_GLAMOR_DESTROY_GC 1
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extern Bool _X_EXPORT glamor_change_window_attributes(WindowPtr pWin, unsigned long mask);
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extern Bool _X_EXPORT glamor_change_window_attributes(WindowPtr pWin, unsigned long mask);
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extern void _X_EXPORT glamor_copy_window(WindowPtr window, DDXPointRec old_origin, RegionPtr src_region);
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extern void _X_EXPORT glamor_copy_window(WindowPtr window, DDXPointRec old_origin, RegionPtr src_region);
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@ -409,14 +409,35 @@ glamor_validate_gc(GCPtr gc, unsigned long changes, DrawablePtr drawable)
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fbValidateGC(gc, changes, drawable);
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fbValidateGC(gc, changes, drawable);
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}
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}
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if (changes & GCDashList) {
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glamor_gc_private *gc_priv = glamor_get_gc_private(gc);
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if (gc_priv->dash) {
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glamor_destroy_pixmap(gc_priv->dash);
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gc_priv->dash = NULL;
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}
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}
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gc->ops = &glamor_gc_ops;
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gc->ops = &glamor_gc_ops;
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}
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}
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void
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glamor_destroy_gc(GCPtr gc)
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{
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glamor_gc_private *gc_priv = glamor_get_gc_private(gc);
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if (gc_priv->dash) {
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glamor_destroy_pixmap(gc_priv->dash);
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gc_priv->dash = NULL;
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}
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miDestroyGC(gc);
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}
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static GCFuncs glamor_gc_funcs = {
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static GCFuncs glamor_gc_funcs = {
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glamor_validate_gc,
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glamor_validate_gc,
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miChangeGC,
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miChangeGC,
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miCopyGC,
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miCopyGC,
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miDestroyGC,
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glamor_destroy_gc,
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miChangeClip,
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miChangeClip,
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miDestroyClip,
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miDestroyClip,
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miCopyClip
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miCopyClip
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@ -429,6 +450,9 @@ static GCFuncs glamor_gc_funcs = {
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int
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int
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glamor_create_gc(GCPtr gc)
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glamor_create_gc(GCPtr gc)
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{
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{
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glamor_gc_private *gc_priv = glamor_get_gc_private(gc);
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gc_priv->dash = NULL;
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if (!fbCreateGC(gc))
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if (!fbCreateGC(gc))
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return FALSE;
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return FALSE;
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@ -0,0 +1,370 @@
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/*
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* Copyright © 2014 Keith Packard
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#include "glamor_priv.h"
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#include "glamor_program.h"
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#include "glamor_transform.h"
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#include "glamor_transfer.h"
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#include "glamor_prepare.h"
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static const char dash_vs_vars[] =
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"attribute vec3 primitive;\n"
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"varying float dash_offset;\n";
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static const char dash_vs_exec[] =
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" dash_offset = primitive.z / dash_length;\n"
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GLAMOR_POS(gl_Position, primitive.xy);
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static const char dash_fs_vars[] =
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"varying float dash_offset;\n";
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static const char on_off_fs_exec[] =
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" float pattern = texture2D(dash, vec2(dash_offset, 0.5)).w;\n"
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" if (pattern == 0.0)\n"
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" discard;\n";
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/* XXX deal with stippled double dashed lines once we have stippling support */
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static const char double_fs_exec[] =
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" float pattern = texture2D(dash, vec2(dash_offset, 0.5)).w;\n"
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" if (pattern == 0.0)\n"
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" gl_FragColor = bg;\n"
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" else\n"
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" gl_FragColor = fg;\n";
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static const glamor_facet glamor_facet_on_off_dash_lines = {
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.version = 130,
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.name = "poly_lines_on_off_dash",
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.vs_vars = dash_vs_vars,
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.vs_exec = dash_vs_exec,
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.fs_vars = dash_fs_vars,
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.fs_exec = on_off_fs_exec,
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.locations = glamor_program_location_dash,
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};
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static const glamor_facet glamor_facet_double_dash_lines = {
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.version = 130,
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.name = "poly_lines_double_dash",
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.vs_vars = dash_vs_vars,
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.vs_exec = dash_vs_exec,
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.fs_vars = dash_fs_vars,
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.fs_exec = double_fs_exec,
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.locations = (glamor_program_location_dash|
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glamor_program_location_fg|
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glamor_program_location_bg),
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};
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static PixmapPtr
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glamor_get_dash_pixmap(GCPtr gc)
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{
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glamor_gc_private *gc_priv = glamor_get_gc_private(gc);
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ScreenPtr screen = gc->pScreen;
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PixmapPtr pixmap;
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int offset;
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int d;
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uint32_t pixel;
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GCPtr scratch_gc;
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if (gc_priv->dash)
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return gc_priv->dash;
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offset = 0;
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for (d = 0; d < gc->numInDashList; d++)
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offset += gc->dash[d];
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pixmap = glamor_create_pixmap(screen, offset, 1, 8, 0);
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if (!pixmap)
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goto bail;
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scratch_gc = GetScratchGC(8, screen);
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if (!scratch_gc)
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goto bail_pixmap;
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pixel = 0xffffffff;
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offset = 0;
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for (d = 0; d < gc->numInDashList; d++) {
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xRectangle rect;
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ChangeGCVal changes;
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changes.val = pixel;
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(void) ChangeGC(NullClient, scratch_gc,
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GCForeground, &changes);
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ValidateGC(&pixmap->drawable, scratch_gc);
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rect.x = offset;
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rect.y = 0;
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rect.width = gc->dash[d];
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rect.height = 1;
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scratch_gc->ops->PolyFillRect (&pixmap->drawable, scratch_gc, 1, &rect);
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offset += gc->dash[d];
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pixel = ~pixel;
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}
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FreeScratchGC(scratch_gc);
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gc_priv->dash = pixmap;
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return pixmap;
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bail_pixmap:
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glamor_destroy_pixmap(pixmap);
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bail:
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return NULL;
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}
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static glamor_program *
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glamor_dash_setup(DrawablePtr drawable, GCPtr gc)
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{
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ScreenPtr screen = drawable->pScreen;
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glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
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PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
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glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
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PixmapPtr dash_pixmap;
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glamor_pixmap_private *dash_priv;
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glamor_program *prog;
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if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
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goto bail;
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if (gc->lineWidth != 0)
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goto bail;
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dash_pixmap = glamor_get_dash_pixmap(gc);
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dash_priv = glamor_get_pixmap_private(pixmap);
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if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(dash_priv))
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goto bail;
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glamor_make_current(glamor_priv);
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switch (gc->lineStyle) {
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case LineOnOffDash:
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prog = glamor_use_program_fill(pixmap, gc,
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&glamor_priv->on_off_dash_line_progs,
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&glamor_facet_on_off_dash_lines);
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if (!prog)
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goto bail_ctx;
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break;
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case LineDoubleDash:
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if (gc->fillStyle != FillSolid)
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goto bail_ctx;
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prog = &glamor_priv->double_dash_line_prog;
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if (!prog->prog) {
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if (!glamor_build_program(screen, prog,
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&glamor_facet_double_dash_lines,
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NULL))
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goto bail_ctx;
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}
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if (!glamor_use_program(pixmap, gc, prog, NULL))
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goto bail_ctx;
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glamor_set_color(pixmap, gc->fgPixel, prog->fg_uniform);
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glamor_set_color(pixmap, gc->bgPixel, prog->bg_uniform);
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break;
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default:
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goto bail_ctx;
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}
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/* Set the dash pattern as texture 1 */
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glActiveTexture(GL_TEXTURE1);
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glBindTexture(GL_TEXTURE_2D, dash_priv->base.fbo->tex);
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glUniform1i(prog->dash_uniform, 1);
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glUniform1f(prog->dash_length_uniform, dash_pixmap->drawable.width);
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return prog;
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bail_ctx:
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glDisable(GL_COLOR_LOGIC_OP);
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bail:
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return NULL;
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}
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static void
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glamor_dash_loop(DrawablePtr drawable, GCPtr gc, glamor_program *prog,
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int n, GLenum mode)
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{
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PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable);
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glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
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int box_x, box_y;
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int off_x, off_y;
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glEnable(GL_SCISSOR_TEST);
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glamor_pixmap_loop(pixmap_priv, box_x, box_y) {
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int nbox = RegionNumRects(gc->pCompositeClip);
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BoxPtr box = RegionRects(gc->pCompositeClip);
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glamor_set_destination_drawable(drawable, box_x, box_y, TRUE, TRUE,
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prog->matrix_uniform, &off_x, &off_y);
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while (nbox--) {
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glScissor(box->x1 + off_x,
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box->y1 + off_y,
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box->x2 - box->x1,
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box->y2 - box->y1);
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box++;
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glDrawArrays(mode, 0, n);
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}
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}
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glDisable(GL_SCISSOR_TEST);
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glDisable(GL_COLOR_LOGIC_OP);
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glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
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}
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static int
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glamor_line_length(short x1, short y1, short x2, short y2)
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{
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return max(abs(x2 - x1), abs(y2 - y1));
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}
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Bool
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glamor_poly_lines_dash_gl(DrawablePtr drawable, GCPtr gc,
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int mode, int n, DDXPointPtr points)
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{
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ScreenPtr screen = drawable->pScreen;
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glamor_program *prog;
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short *v;
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char *vbo_offset;
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int add_last;
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int dash_pos;
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int prev_x, prev_y;
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int i;
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if (n < 2)
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return TRUE;
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if (!(prog = glamor_dash_setup(drawable, gc)))
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return FALSE;
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add_last = 0;
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if (gc->capStyle != CapNotLast)
|
||||||
|
add_last = 1;
|
||||||
|
|
||||||
|
/* Set up the vertex buffers for the points */
|
||||||
|
|
||||||
|
v = glamor_get_vbo_space(drawable->pScreen,
|
||||||
|
(n + add_last) * 3 * sizeof (short),
|
||||||
|
&vbo_offset);
|
||||||
|
|
||||||
|
glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
|
||||||
|
glVertexAttribPointer(GLAMOR_VERTEX_POS, 3, GL_SHORT, GL_FALSE,
|
||||||
|
3 * sizeof (short), vbo_offset);
|
||||||
|
|
||||||
|
dash_pos = gc->dashOffset;
|
||||||
|
prev_x = prev_y = 0;
|
||||||
|
for (i = 0; i < n; i++) {
|
||||||
|
int this_x = points[i].x;
|
||||||
|
int this_y = points[i].y;
|
||||||
|
if (i) {
|
||||||
|
if (mode == CoordModePrevious) {
|
||||||
|
this_x += prev_x;
|
||||||
|
this_y += prev_y;
|
||||||
|
}
|
||||||
|
dash_pos += glamor_line_length(prev_x, prev_y,
|
||||||
|
this_x, this_y);
|
||||||
|
}
|
||||||
|
v[0] = prev_x = this_x;
|
||||||
|
v[1] = prev_y = this_y;
|
||||||
|
v[2] = dash_pos;
|
||||||
|
v += 3;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (add_last) {
|
||||||
|
v[0] = prev_x + 1;
|
||||||
|
v[1] = prev_y;
|
||||||
|
v[2] = dash_pos + 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
glamor_put_vbo_space(screen);
|
||||||
|
|
||||||
|
glamor_dash_loop(drawable, gc, prog, n + add_last, GL_LINE_STRIP);
|
||||||
|
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
static short *
|
||||||
|
glamor_add_segment(short *v, short x1, short y1, short x2, short y2,
|
||||||
|
int dash_start, int dash_end)
|
||||||
|
{
|
||||||
|
v[0] = x1;
|
||||||
|
v[1] = y1;
|
||||||
|
v[2] = dash_start;
|
||||||
|
|
||||||
|
v[3] = x2;
|
||||||
|
v[4] = y2;
|
||||||
|
v[5] = dash_end;
|
||||||
|
return v + 6;
|
||||||
|
}
|
||||||
|
|
||||||
|
Bool
|
||||||
|
glamor_poly_segment_dash_gl(DrawablePtr drawable, GCPtr gc,
|
||||||
|
int nseg, xSegment *segs)
|
||||||
|
{
|
||||||
|
ScreenPtr screen = drawable->pScreen;
|
||||||
|
glamor_program *prog;
|
||||||
|
short *v;
|
||||||
|
char *vbo_offset;
|
||||||
|
int dash_start = gc->dashOffset;
|
||||||
|
int add_last;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
if (!(prog = glamor_dash_setup(drawable, gc)))
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
|
add_last = 0;
|
||||||
|
if (gc->capStyle != CapNotLast)
|
||||||
|
add_last = 1;
|
||||||
|
|
||||||
|
/* Set up the vertex buffers for the points */
|
||||||
|
|
||||||
|
v = glamor_get_vbo_space(drawable->pScreen,
|
||||||
|
(nseg<<add_last) * 6 * sizeof (short),
|
||||||
|
&vbo_offset);
|
||||||
|
|
||||||
|
glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
|
||||||
|
glVertexAttribPointer(GLAMOR_VERTEX_POS, 3, GL_SHORT, GL_FALSE,
|
||||||
|
3 * sizeof (short), vbo_offset);
|
||||||
|
|
||||||
|
for (i = 0; i < nseg; i++) {
|
||||||
|
int dash_end = dash_start + glamor_line_length(segs[i].x1, segs[i].y1,
|
||||||
|
segs[i].x2, segs[i].y2);
|
||||||
|
v = glamor_add_segment(v,
|
||||||
|
segs[i].x1, segs[i].y1,
|
||||||
|
segs[i].x2, segs[i].y2,
|
||||||
|
dash_start, dash_end);
|
||||||
|
if (add_last)
|
||||||
|
v = glamor_add_segment(v,
|
||||||
|
segs[i].x2, segs[i].y2,
|
||||||
|
segs[i].x2 + 1, segs[i].y2,
|
||||||
|
dash_end, dash_end + 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
glamor_put_vbo_space(screen);
|
||||||
|
|
||||||
|
glamor_dash_loop(drawable, gc, prog, nseg << (1 + add_last), GL_LINES);
|
||||||
|
|
||||||
|
return TRUE;
|
||||||
|
}
|
|
@ -33,8 +33,8 @@ static const glamor_facet glamor_facet_poly_lines = {
|
||||||
};
|
};
|
||||||
|
|
||||||
static Bool
|
static Bool
|
||||||
glamor_poly_lines_gl(DrawablePtr drawable, GCPtr gc,
|
glamor_poly_lines_solid_gl(DrawablePtr drawable, GCPtr gc,
|
||||||
int mode, int n, DDXPointPtr points)
|
int mode, int n, DDXPointPtr points)
|
||||||
{
|
{
|
||||||
ScreenPtr screen = drawable->pScreen;
|
ScreenPtr screen = drawable->pScreen;
|
||||||
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
|
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
|
||||||
|
@ -51,12 +51,6 @@ glamor_poly_lines_gl(DrawablePtr drawable, GCPtr gc,
|
||||||
if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
|
if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
|
||||||
goto bail;
|
goto bail;
|
||||||
|
|
||||||
if (gc->lineWidth != 0)
|
|
||||||
goto bail;
|
|
||||||
|
|
||||||
if (gc->lineStyle != LineSolid)
|
|
||||||
goto bail;
|
|
||||||
|
|
||||||
add_last = 0;
|
add_last = 0;
|
||||||
if (gc->capStyle != CapNotLast)
|
if (gc->capStyle != CapNotLast)
|
||||||
add_last = 1;
|
add_last = 1;
|
||||||
|
@ -133,6 +127,28 @@ bail:
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static Bool
|
||||||
|
glamor_poly_lines_gl(DrawablePtr drawable, GCPtr gc,
|
||||||
|
int mode, int n, DDXPointPtr points)
|
||||||
|
{
|
||||||
|
if (gc->lineWidth != 0)
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
|
switch (gc->lineStyle) {
|
||||||
|
case LineSolid:
|
||||||
|
return glamor_poly_lines_solid_gl(drawable, gc, mode, n, points);
|
||||||
|
case LineOnOffDash:
|
||||||
|
return glamor_poly_lines_dash_gl(drawable, gc, mode, n, points);
|
||||||
|
case LineDoubleDash:
|
||||||
|
if (gc->fillStyle == FillTiled)
|
||||||
|
return glamor_poly_lines_solid_gl(drawable, gc, mode, n, points);
|
||||||
|
else
|
||||||
|
return glamor_poly_lines_dash_gl(drawable, gc, mode, n, points);
|
||||||
|
default:
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
glamor_poly_lines_bail(DrawablePtr drawable, GCPtr gc,
|
glamor_poly_lines_bail(DrawablePtr drawable, GCPtr gc,
|
||||||
int mode, int n, DDXPointPtr points)
|
int mode, int n, DDXPointPtr points)
|
||||||
|
|
|
@ -247,6 +247,10 @@ typedef struct glamor_screen_private {
|
||||||
/* glamor segment shaders */
|
/* glamor segment shaders */
|
||||||
glamor_program_fill poly_segment_program;
|
glamor_program_fill poly_segment_program;
|
||||||
|
|
||||||
|
/* glamor dash line shader */
|
||||||
|
glamor_program_fill on_off_dash_line_progs;
|
||||||
|
glamor_program double_dash_line_prog;
|
||||||
|
|
||||||
/* vertext/elment_index buffer object for render */
|
/* vertext/elment_index buffer object for render */
|
||||||
GLuint vbo, ebo;
|
GLuint vbo, ebo;
|
||||||
/** Next offset within the VBO that glamor_get_vbo_space() will use. */
|
/** Next offset within the VBO that glamor_get_vbo_space() will use. */
|
||||||
|
@ -559,6 +563,13 @@ typedef enum glamor_pixmap_status {
|
||||||
GLAMOR_UPLOAD_FAILED
|
GLAMOR_UPLOAD_FAILED
|
||||||
} glamor_pixmap_status_t;
|
} glamor_pixmap_status_t;
|
||||||
|
|
||||||
|
/* GC private structure. Currently holds only any computed dash pixmap */
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
PixmapPtr dash;
|
||||||
|
} glamor_gc_private;
|
||||||
|
|
||||||
|
extern DevPrivateKeyRec glamor_gc_private_key;
|
||||||
extern DevPrivateKeyRec glamor_screen_private_key;
|
extern DevPrivateKeyRec glamor_screen_private_key;
|
||||||
extern DevPrivateKeyRec glamor_pixmap_private_key;
|
extern DevPrivateKeyRec glamor_pixmap_private_key;
|
||||||
|
|
||||||
|
@ -591,6 +602,12 @@ glamor_get_pixmap_private(PixmapPtr pixmap)
|
||||||
|
|
||||||
void glamor_set_pixmap_private(PixmapPtr pixmap, glamor_pixmap_private *priv);
|
void glamor_set_pixmap_private(PixmapPtr pixmap, glamor_pixmap_private *priv);
|
||||||
|
|
||||||
|
static inline glamor_gc_private *
|
||||||
|
glamor_get_gc_private(GCPtr gc)
|
||||||
|
{
|
||||||
|
return dixLookupPrivate(&gc->devPrivates, &glamor_gc_private_key);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns TRUE if the given planemask covers all the significant bits in the
|
* Returns TRUE if the given planemask covers all the significant bits in the
|
||||||
* pixel values for pDrawable.
|
* pixel values for pDrawable.
|
||||||
|
@ -969,7 +986,17 @@ glamor_put_image(DrawablePtr drawable, GCPtr gc, int depth, int x, int y,
|
||||||
void
|
void
|
||||||
glamor_get_image(DrawablePtr pDrawable, int x, int y, int w, int h,
|
glamor_get_image(DrawablePtr pDrawable, int x, int y, int w, int h,
|
||||||
unsigned int format, unsigned long planeMask, char *d);
|
unsigned int format, unsigned long planeMask, char *d);
|
||||||
/* glamor_lines.c */
|
|
||||||
|
/* glamor_dash.c */
|
||||||
|
Bool
|
||||||
|
glamor_poly_lines_dash_gl(DrawablePtr drawable, GCPtr gc,
|
||||||
|
int mode, int n, DDXPointPtr points);
|
||||||
|
|
||||||
|
Bool
|
||||||
|
glamor_poly_segment_dash_gl(DrawablePtr drawable, GCPtr gc,
|
||||||
|
int nseg, xSegment *segs);
|
||||||
|
|
||||||
|
/* glamor_lines.c */
|
||||||
void
|
void
|
||||||
glamor_poly_lines(DrawablePtr drawable, GCPtr gc,
|
glamor_poly_lines(DrawablePtr drawable, GCPtr gc,
|
||||||
int mode, int n, DDXPointPtr points);
|
int mode, int n, DDXPointPtr points);
|
||||||
|
|
|
@ -122,6 +122,11 @@ static glamor_location_var location_vars[] = {
|
||||||
.fs_vars = ("uniform uvec4 bitplane;\n"
|
.fs_vars = ("uniform uvec4 bitplane;\n"
|
||||||
"uniform vec4 bitmul;\n"),
|
"uniform vec4 bitmul;\n"),
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
.location = glamor_program_location_dash,
|
||||||
|
.vs_vars = "uniform float dash_length;\n",
|
||||||
|
.fs_vars = "uniform sampler2D dash;\n",
|
||||||
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
#define NUM_LOCATION_VARS (sizeof location_vars / sizeof location_vars[0])
|
#define NUM_LOCATION_VARS (sizeof location_vars / sizeof location_vars[0])
|
||||||
|
@ -326,6 +331,8 @@ glamor_build_program(ScreenPtr screen,
|
||||||
prog->font_uniform = glamor_get_uniform(prog, glamor_program_location_font, "font");
|
prog->font_uniform = glamor_get_uniform(prog, glamor_program_location_font, "font");
|
||||||
prog->bitplane_uniform = glamor_get_uniform(prog, glamor_program_location_bitplane, "bitplane");
|
prog->bitplane_uniform = glamor_get_uniform(prog, glamor_program_location_bitplane, "bitplane");
|
||||||
prog->bitmul_uniform = glamor_get_uniform(prog, glamor_program_location_bitplane, "bitmul");
|
prog->bitmul_uniform = glamor_get_uniform(prog, glamor_program_location_bitplane, "bitmul");
|
||||||
|
prog->dash_uniform = glamor_get_uniform(prog, glamor_program_location_dash, "dash");
|
||||||
|
prog->dash_length_uniform = glamor_get_uniform(prog, glamor_program_location_dash, "dash_length");
|
||||||
|
|
||||||
if (glGetError() != GL_NO_ERROR)
|
if (glGetError() != GL_NO_ERROR)
|
||||||
goto fail;
|
goto fail;
|
||||||
|
|
|
@ -30,6 +30,7 @@ typedef enum {
|
||||||
glamor_program_location_fill = 4,
|
glamor_program_location_fill = 4,
|
||||||
glamor_program_location_font = 8,
|
glamor_program_location_font = 8,
|
||||||
glamor_program_location_bitplane = 16,
|
glamor_program_location_bitplane = 16,
|
||||||
|
glamor_program_location_dash = 32,
|
||||||
} glamor_program_location;
|
} glamor_program_location;
|
||||||
|
|
||||||
typedef enum {
|
typedef enum {
|
||||||
|
@ -64,6 +65,8 @@ struct _glamor_program {
|
||||||
GLint font_uniform;
|
GLint font_uniform;
|
||||||
GLint bitplane_uniform;
|
GLint bitplane_uniform;
|
||||||
GLint bitmul_uniform;
|
GLint bitmul_uniform;
|
||||||
|
GLint dash_uniform;
|
||||||
|
GLint dash_length_uniform;
|
||||||
glamor_program_location locations;
|
glamor_program_location locations;
|
||||||
glamor_program_flag flags;
|
glamor_program_flag flags;
|
||||||
glamor_use prim_use;
|
glamor_use prim_use;
|
||||||
|
|
|
@ -33,8 +33,8 @@ static const glamor_facet glamor_facet_poly_segment = {
|
||||||
};
|
};
|
||||||
|
|
||||||
static Bool
|
static Bool
|
||||||
glamor_poly_segment_gl(DrawablePtr drawable, GCPtr gc,
|
glamor_poly_segment_solid_gl(DrawablePtr drawable, GCPtr gc,
|
||||||
int nseg, xSegment *segs)
|
int nseg, xSegment *segs)
|
||||||
{
|
{
|
||||||
ScreenPtr screen = drawable->pScreen;
|
ScreenPtr screen = drawable->pScreen;
|
||||||
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
|
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
|
||||||
|
@ -51,12 +51,6 @@ glamor_poly_segment_gl(DrawablePtr drawable, GCPtr gc,
|
||||||
if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
|
if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
|
||||||
goto bail;
|
goto bail;
|
||||||
|
|
||||||
if (gc->lineWidth != 0)
|
|
||||||
goto bail;
|
|
||||||
|
|
||||||
if (gc->lineStyle != LineSolid)
|
|
||||||
goto bail;
|
|
||||||
|
|
||||||
add_last = 0;
|
add_last = 0;
|
||||||
if (gc->capStyle != CapNotLast)
|
if (gc->capStyle != CapNotLast)
|
||||||
add_last = 1;
|
add_last = 1;
|
||||||
|
@ -125,6 +119,28 @@ bail:
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static Bool
|
||||||
|
glamor_poly_segment_gl(DrawablePtr drawable, GCPtr gc,
|
||||||
|
int nseg, xSegment *segs)
|
||||||
|
{
|
||||||
|
if (gc->lineWidth != 0)
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
|
switch (gc->lineStyle) {
|
||||||
|
case LineSolid:
|
||||||
|
return glamor_poly_segment_solid_gl(drawable, gc, nseg, segs);
|
||||||
|
case LineOnOffDash:
|
||||||
|
return glamor_poly_segment_dash_gl(drawable, gc, nseg, segs);
|
||||||
|
case LineDoubleDash:
|
||||||
|
if (gc->fillStyle == FillTiled)
|
||||||
|
return glamor_poly_segment_solid_gl(drawable, gc, nseg, segs);
|
||||||
|
else
|
||||||
|
return glamor_poly_segment_dash_gl(drawable, gc, nseg, segs);
|
||||||
|
default:
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
glamor_poly_segment_bail(DrawablePtr drawable, GCPtr gc,
|
glamor_poly_segment_bail(DrawablePtr drawable, GCPtr gc,
|
||||||
int nseg, xSegment *segs)
|
int nseg, xSegment *segs)
|
||||||
|
@ -143,7 +159,6 @@ glamor_poly_segment_bail(DrawablePtr drawable, GCPtr gc,
|
||||||
miPolySegment(drawable, gc, nseg, segs);
|
miPolySegment(drawable, gc, nseg, segs);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void
|
void
|
||||||
glamor_poly_segment(DrawablePtr drawable, GCPtr gc,
|
glamor_poly_segment(DrawablePtr drawable, GCPtr gc,
|
||||||
int nseg, xSegment *segs)
|
int nseg, xSegment *segs)
|
||||||
|
|
Loading…
Reference in New Issue