glamor: Reduce the noise from wide lines "fallback".
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@ -52,7 +52,10 @@ glamor_poly_lines(DrawablePtr drawable, GCPtr gc, int mode, int n,
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/* Don't try to do wide lines or non-solid fill style. */
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/* Don't try to do wide lines or non-solid fill style. */
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if (gc->lineWidth != 0) {
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if (gc->lineWidth != 0) {
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glamor_fallback("glamor_poly_lines(): wide lines\n");
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/* This ends up in miSetSpans, which is accelerated as well as we
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* can hope X wide lines will be.
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*/
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/*glamor_fallback("glamor_poly_lines(): wide lines\n");*/
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goto fail;
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goto fail;
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}
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}
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if (gc->lineStyle != LineSolid ||
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if (gc->lineStyle != LineSolid ||
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