Set the right number of texture coordinates for r200 Render support (still
disabled, needs to be tested).
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				|  | @ -162,8 +162,8 @@ ATIDrawSetup(ScreenPtr pScreen) | |||
| 			OUT_REG(R200_REG_SE_VTE_CNTL, R200_VTX_XY_FMT); | ||||
| 			OUT_REG(R200_REG_SE_VTX_FMT_0, R200_VTX_XY); | ||||
| 			OUT_REG(R200_REG_SE_VTX_FMT_1, | ||||
| 			    (4 << R200_VTX_TEX0_COMP_CNT_SHIFT) | | ||||
| 			    (4 << R200_VTX_TEX1_COMP_CNT_SHIFT)); | ||||
| 			    (2 << R200_VTX_TEX0_COMP_CNT_SHIFT) | | ||||
| 			    (2 << R200_VTX_TEX1_COMP_CNT_SHIFT)); | ||||
| 			OUT_REG(R200_REG_SE_VAP_CNTL, 0); | ||||
| 			OUT_REG(R200_REG_RE_AUX_SCISSOR_CNTL, 0); | ||||
| 			END_DMA(); | ||||
|  |  | |||
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