scrnintstr: _Visual reduced size from 56 to 48 bytes
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@ -71,8 +71,8 @@ typedef struct _Visual {
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short nplanes; /* = log2 (ColormapEntries). This does not
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* imply that the screen has this many planes.
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* it may have more or fewer */
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unsigned long redMask, greenMask, blueMask;
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int offsetRed, offsetGreen, offsetBlue;
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unsigned long redMask, greenMask, blueMask;
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} VisualRec;
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typedef struct _Depth {
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