xwin: call winFinishScreenInitFB() directly

Both engines, GDI as well as DirectDraw, using the same screen init finish function,
so no need to keep indirection via per-engine callback pointer.

The winFinishScreenInitFB() can also be made static now.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
This commit is contained in:
Enrico Weigelt, metux IT consult 2024-09-26 19:58:33 +02:00
parent 7cbb183721
commit dce437bb53
4 changed files with 5 additions and 10 deletions

View File

@ -485,7 +485,6 @@ typedef struct _winPrivScreenRec {
winInitVisualsProcPtr pwinInitVisuals;
winAdjustVideoModeProcPtr pwinAdjustVideoMode;
winCreateBoundingWindowProcPtr pwinCreateBoundingWindow;
winFinishScreenInitProcPtr pwinFinishScreenInit;
winBltExposedRegionsProcPtr pwinBltExposedRegions;
winBltExposedWindowRegionProcPtr pwinBltExposedWindowRegion;
winActivateAppProcPtr pwinActivateApp;
@ -827,9 +826,6 @@ void
Bool
winScreenInit(ScreenPtr pScreen, int argc, char **argv);
Bool
winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv);
/*
* winshadddnl.c
*/

View File

@ -38,6 +38,8 @@
#include "win.h"
#include "winmsg.h"
static Bool winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv);
/*
* Determine what type of screen we are initializing
* and call the appropriate procedure to initialize
@ -165,9 +167,8 @@ winScreenInit(ScreenPtr pScreen, int argc, char **argv)
/* Clear the visuals list */
miClearVisualTypes();
/* Call the engine dependent screen initialization procedure */
if (!((*pScreenPriv->pwinFinishScreenInit) (pScreen->myNum, pScreen, argc, argv))) {
ErrorF("winScreenInit - winFinishScreenInit () failed\n");
if (!winFinishScreenInitFB(pScreen->myNum, pScreen, argc, argv)) {
ErrorF("%s(): winFinishScreenInitFB () failed\n", __FUNCTION__);
/* call the engine dependent screen close procedure to clean up from a failure */
pScreenPriv->pwinCloseScreen(pScreen);
@ -221,7 +222,7 @@ winCreateScreenResources(ScreenPtr pScreen)
}
/* See Porting Layer Definition - p. 20 */
Bool
static Bool
winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv)
{
winScreenPriv(pScreen);

View File

@ -1193,7 +1193,6 @@ winSetEngineFunctionsShadowDDNL(ScreenPtr pScreen)
winCreateBoundingWindowFullScreen;
else
pScreenPriv->pwinCreateBoundingWindow = winCreateBoundingWindowWindowed;
pScreenPriv->pwinFinishScreenInit = winFinishScreenInitFB;
pScreenPriv->pwinBltExposedRegions = winBltExposedRegionsShadowDDNL;
pScreenPriv->pwinBltExposedWindowRegion = NULL;
pScreenPriv->pwinActivateApp = winActivateAppShadowDDNL;

View File

@ -1265,7 +1265,6 @@ winSetEngineFunctionsShadowGDI(ScreenPtr pScreen)
winCreateBoundingWindowFullScreen;
else
pScreenPriv->pwinCreateBoundingWindow = winCreateBoundingWindowWindowed;
pScreenPriv->pwinFinishScreenInit = winFinishScreenInitFB;
pScreenPriv->pwinBltExposedRegions = winBltExposedRegionsShadowGDI;
pScreenPriv->pwinBltExposedWindowRegion = winBltExposedWindowRegionShadowGDI;
pScreenPriv->pwinActivateApp = winActivateAppShadowGDI;