dix: remove "notyet" conditional compilation.
If it's "notyet" for 3 years, then "yet" won't arive anytime soon.
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@ -2678,14 +2678,7 @@ CheckMotion(xEvent *xE, DeviceIntPtr pDev)
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}
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pSprite->win = XYToWindow(pDev, pSprite->hot.x, pSprite->hot.y);
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pSprite->win = XYToWindow(pDev, pSprite->hot.x, pSprite->hot.y);
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#ifdef notyet
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if (!(pSprite->win->deliverableEvents &
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Motion_Filter(pDev->button))
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!syncEvents.playingEvents)
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{
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/* XXX Do PointerNonInterestBox here */
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}
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#endif
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if (pSprite->win != prevSpriteWin)
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if (pSprite->win != prevSpriteWin)
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{
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{
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if (prevSpriteWin != NullWindow) {
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if (prevSpriteWin != NullWindow) {
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