dix: remove "notyet" conditional compilation.
If it's "notyet" for 3 years, then "yet" won't arive anytime soon.
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				|  | @ -2678,14 +2678,7 @@ CheckMotion(xEvent *xE, DeviceIntPtr pDev) | |||
|     } | ||||
| 
 | ||||
|     pSprite->win = XYToWindow(pDev, pSprite->hot.x, pSprite->hot.y); | ||||
| #ifdef notyet | ||||
|     if (!(pSprite->win->deliverableEvents & | ||||
| 	  Motion_Filter(pDev->button)) | ||||
| 	!syncEvents.playingEvents) | ||||
|     { | ||||
| 	/* XXX Do PointerNonInterestBox here */ | ||||
|     } | ||||
| #endif | ||||
| 
 | ||||
|     if (pSprite->win != prevSpriteWin) | ||||
|     { | ||||
| 	if (prevSpriteWin != NullWindow) { | ||||
|  |  | |||
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