XQuartz: GL: Fix several error handling mistakes in handleRenderDescriptions, that were leftover before the final code evolved.
(cherry picked from commit fe35a3639081dc78ac6cc4123cde37770f6a39fd)
This commit is contained in:
		
							parent
							
								
									21ea9d82aa
								
							
						
					
					
						commit
						e7c26964ee
					
				| 
						 | 
				
			
			@ -285,7 +285,7 @@ static void handleAccumulationModes(struct glCapabilitiesConfig *c, GLint cmodes
 | 
			
		|||
    assert(c->total_accum_buffers < GLCAPS_COLOR_BUFFERS);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* Return true if an error occured. */
 | 
			
		||||
/* Return non-zero if an error occured. */
 | 
			
		||||
static CGLError handleRendererDescriptions(CGLRendererInfoObj info, GLint r, 
 | 
			
		||||
					   struct glCapabilitiesConfig *c) {
 | 
			
		||||
    CGLError err;
 | 
			
		||||
| 
						 | 
				
			
			@ -328,14 +328,14 @@ static CGLError handleRendererDescriptions(CGLRendererInfoObj info, GLint r,
 | 
			
		|||
    err = CGLDescribeRenderer(info, r, kCGLRPColorModes, &flags);
 | 
			
		||||
 | 
			
		||||
    if(err)
 | 
			
		||||
	return true;
 | 
			
		||||
	return err;
 | 
			
		||||
    
 | 
			
		||||
    handleColorModes(c, flags);
 | 
			
		||||
 | 
			
		||||
    err = CGLDescribeRenderer(info, r, kCGLRPAccumModes, &flags);
 | 
			
		||||
 | 
			
		||||
    if(err)
 | 
			
		||||
	return true;
 | 
			
		||||
	return err;
 | 
			
		||||
 | 
			
		||||
    handleAccumulationModes(c, flags);
 | 
			
		||||
    
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in New Issue