glamor: drop glamor_egl_create_textured_screen()
Not used anymore, so no need to keep it around any longer. Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
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@ -357,18 +357,6 @@ extern _X_EXPORT Bool glamor_egl_init(ScrnInfoPtr scrn, int fd);
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extern _X_EXPORT Bool glamor_egl_init_textured_pixmap(ScreenPtr screen);
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/* @glamor_egl_create_textured_screen: Create textured screen pixmap.
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*
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* @screen: screen pointer to be processed.
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* @handle: screen pixmap's BO handle.
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* @stride: screen pixmap's stride in bytes.
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*
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* This function is similar with the create_textured_pixmap. As the
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* screen pixmap is a special, we handle it separately in this function.
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*/
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extern _X_EXPORT Bool glamor_egl_create_textured_screen(ScreenPtr screen,
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int handle, int stride);
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/*
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* @glamor_egl_create_textured_pixmap: Try to create a textured pixmap from
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* a BO handle.
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@ -145,22 +145,6 @@ glamor_egl_get_gbm_device(ScreenPtr screen)
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return glamor_egl->gbm;
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}
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Bool
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glamor_egl_create_textured_screen(ScreenPtr screen, int handle, int stride)
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{
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ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
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PixmapPtr screen_pixmap;
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screen_pixmap = screen->GetScreenPixmap(screen);
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if (!glamor_egl_create_textured_pixmap(screen_pixmap, handle, stride)) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"Failed to create textured screen.");
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return FALSE;
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}
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return TRUE;
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}
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static void
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glamor_egl_set_pixmap_image(PixmapPtr pixmap, EGLImageKHR image,
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Bool used_modifiers)
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