Merge remote-tracking branch 'whot/next'

This commit is contained in:
Keith Packard 2011-10-17 13:50:25 -07:00
commit fb84be47db
7 changed files with 168 additions and 99 deletions

View File

@ -667,6 +667,7 @@ eventToRawEvent(RawDeviceEvent *ev, xEvent **xi)
raw->length = bytes_to_int32(len - sizeof(xEvent)); raw->length = bytes_to_int32(len - sizeof(xEvent));
raw->detail = ev->detail.button; raw->detail = ev->detail.button;
raw->deviceid = ev->deviceid; raw->deviceid = ev->deviceid;
raw->sourceid = ev->sourceid;
raw->valuators_len = vallen; raw->valuators_len = vallen;
raw->flags = ev->flags; raw->flags = ev->flags;

View File

@ -524,13 +524,6 @@ SyntheticMotion(DeviceIntPtr dev, int x, int y) {
#ifdef PANORAMIX #ifdef PANORAMIX
static void PostNewCursor(DeviceIntPtr pDev); static void PostNewCursor(DeviceIntPtr pDev);
static Bool
pointOnScreen(ScreenPtr pScreen, int x, int y)
{
return x >= pScreen->x && x < pScreen->x + pScreen->width &&
y >= pScreen->y && y < pScreen->y + pScreen->height;
}
static Bool static Bool
XineramaSetCursorPosition( XineramaSetCursorPosition(
DeviceIntPtr pDev, DeviceIntPtr pDev,
@ -550,13 +543,13 @@ XineramaSetCursorPosition(
x += screenInfo.screens[0]->x; x += screenInfo.screens[0]->x;
y += screenInfo.screens[0]->y; y += screenInfo.screens[0]->y;
if(!pointOnScreen(pScreen, x, y)) if(!point_on_screen(pScreen, x, y))
{ {
FOR_NSCREENS(i) FOR_NSCREENS(i)
{ {
if(i == pScreen->myNum) if(i == pScreen->myNum)
continue; continue;
if(pointOnScreen(screenInfo.screens[i], x, y)) if(point_on_screen(screenInfo.screens[i], x, y))
{ {
pScreen = screenInfo.screens[i]; pScreen = screenInfo.screens[i];
break; break;
@ -3360,7 +3353,11 @@ WindowHasNewCursor(WindowPtr pWin)
void void
NewCurrentScreen(DeviceIntPtr pDev, ScreenPtr newScreen, int x, int y) NewCurrentScreen(DeviceIntPtr pDev, ScreenPtr newScreen, int x, int y)
{ {
SpritePtr pSprite = pDev->spriteInfo->sprite; DeviceIntPtr ptr;
SpritePtr pSprite;
ptr = IsFloating(pDev) ? pDev : GetXTestDevice(GetMaster(pDev, MASTER_POINTER));
pSprite = ptr->spriteInfo->sprite;
pSprite->hotPhys.x = x; pSprite->hotPhys.x = x;
pSprite->hotPhys.y = y; pSprite->hotPhys.y = y;
@ -3372,15 +3369,15 @@ NewCurrentScreen(DeviceIntPtr pDev, ScreenPtr newScreen, int x, int y)
pSprite->screen = newScreen; pSprite->screen = newScreen;
/* Make sure we tell the DDX to update its copy of the screen */ /* Make sure we tell the DDX to update its copy of the screen */
if(pSprite->confineWin) if(pSprite->confineWin)
XineramaConfineCursorToWindow(pDev, XineramaConfineCursorToWindow(ptr,
pSprite->confineWin, TRUE); pSprite->confineWin, TRUE);
else else
XineramaConfineCursorToWindow(pDev, screenInfo.screens[0]->root, TRUE); XineramaConfineCursorToWindow(ptr, screenInfo.screens[0]->root, TRUE);
/* if the pointer wasn't confined, the DDX won't get /* if the pointer wasn't confined, the DDX won't get
told of the pointer warp so we reposition it here */ told of the pointer warp so we reposition it here */
if(!syncEvents.playingEvents) if(!syncEvents.playingEvents)
(*pSprite->screen->SetCursorPosition)( (*pSprite->screen->SetCursorPosition)(
pDev, ptr,
pSprite->screen, pSprite->screen,
pSprite->hotPhys.x + screenInfo.screens[0]->x - pSprite->hotPhys.x + screenInfo.screens[0]->x -
pSprite->screen->x, pSprite->screen->x,
@ -3390,7 +3387,7 @@ NewCurrentScreen(DeviceIntPtr pDev, ScreenPtr newScreen, int x, int y)
} else } else
#endif #endif
if (newScreen != pSprite->hotPhys.pScreen) if (newScreen != pSprite->hotPhys.pScreen)
ConfineCursorToWindow(pDev, newScreen->root, TRUE, FALSE); ConfineCursorToWindow(ptr, newScreen->root, TRUE, FALSE);
} }
#ifdef PANORAMIX #ifdef PANORAMIX

View File

@ -693,7 +693,7 @@ UpdateFromMaster(InternalEvent* events, DeviceIntPtr dev, int type, int *num_eve
* @param mask Valuator data for this event. * @param mask Valuator data for this event.
*/ */
static void static void
moveAbsolute(DeviceIntPtr dev, ValuatorMask *mask) clipAbsolute(DeviceIntPtr dev, ValuatorMask *mask)
{ {
int i; int i;
@ -713,7 +713,7 @@ moveAbsolute(DeviceIntPtr dev, ValuatorMask *mask)
* Move the device's pointer by the values given in @valuators. * Move the device's pointer by the values given in @valuators.
* *
* @param dev The device whose pointer is to be moved. * @param dev The device whose pointer is to be moved.
* @param mask Valuator data for this event. * @param[in,out] mask Valuator data for this event, modified in-place.
*/ */
static void static void
moveRelative(DeviceIntPtr dev, ValuatorMask *mask) moveRelative(DeviceIntPtr dev, ValuatorMask *mask)
@ -752,6 +752,37 @@ accelPointer(DeviceIntPtr dev, ValuatorMask* valuators, CARD32 ms)
dev->valuator->accelScheme.AccelSchemeProc(dev, valuators, ms); dev->valuator->accelScheme.AccelSchemeProc(dev, valuators, ms);
} }
/**
* Scale from absolute screen coordinates to absolute coordinates in the
* device's coordinate range.
*
* @param dev The device to scale for.
* @param[in, out] mask The mask in sceen coordinates, modified in place to
* contain device coordinate range.
*/
static void
scale_from_screen(DeviceIntPtr dev, ValuatorMask *mask)
{
double scaled;
ScreenPtr scr = miPointerGetScreen(dev);
if (valuator_mask_isset(mask, 0))
{
scaled = rescaleValuatorAxis(valuator_mask_get_double(mask, 0),
NULL, dev->valuator->axes + 0,
scr->width);
valuator_mask_set_double(mask, 0, scaled);
}
if (valuator_mask_isset(mask, 1))
{
scaled = rescaleValuatorAxis(valuator_mask_get_double(mask, 1),
NULL, dev->valuator->axes + 1,
scr->height);
valuator_mask_set_double(mask, 1, scaled);
}
}
/** /**
* If we have HW cursors, this actually moves the visible sprite. If not, we * If we have HW cursors, this actually moves the visible sprite. If not, we
* just do all the screen crossing, etc. * just do all the screen crossing, etc.
@ -760,25 +791,26 @@ accelPointer(DeviceIntPtr dev, ValuatorMask* valuators, CARD32 ms)
* miPointerSetPosition() and then scale back into device coordinates (if * miPointerSetPosition() and then scale back into device coordinates (if
* needed). miPSP will change x/y if the screen was crossed. * needed). miPSP will change x/y if the screen was crossed.
* *
* The coordinates provided are always absolute. The parameter mode whether * The coordinates provided are always absolute. The parameter mode
* it was relative or absolute movement that landed us at those coordinates. * specifies whether it was relative or absolute movement that landed us at
* those coordinates.
* *
* @param dev The device to be moved. * @param dev The device to be moved.
* @param mode Movement mode (Absolute or Relative) * @param mode Movement mode (Absolute or Relative)
* @param scr Screen the device's sprite is currently on.
* @param mask Mask of axis values for this event * @param mask Mask of axis values for this event
* @param screenx Screen x coordinate the sprite is on after the update. * @param screenx Screen x coordinate the sprite is on after the update.
* @param screeny Screen y coordinate the sprite is on after the update. * @param screeny Screen y coordinate the sprite is on after the update.
*/ */
static void static ScreenPtr
positionSprite(DeviceIntPtr dev, int mode, ScreenPtr scr, ValuatorMask *mask, positionSprite(DeviceIntPtr dev, int mode, ValuatorMask *mask,
double *screenx, double *screeny) double *screenx, double *screeny)
{ {
int isx, isy; /* screen {x, y}, in int */
double x, y; double x, y;
double tmpx, tmpy;
ScreenPtr scr = miPointerGetScreen(dev);
if (!dev->valuator || dev->valuator->numAxes < 2) if (!dev->valuator || dev->valuator->numAxes < 2)
return; return scr;
if (valuator_mask_isset(mask, 0)) if (valuator_mask_isset(mask, 0))
x = valuator_mask_get_double(mask, 0); x = valuator_mask_get_double(mask, 0);
@ -795,38 +827,30 @@ positionSprite(DeviceIntPtr dev, int mode, ScreenPtr scr, ValuatorMask *mask,
*screeny = rescaleValuatorAxis(y, dev->valuator->axes + 1, NULL, *screeny = rescaleValuatorAxis(y, dev->valuator->axes + 1, NULL,
scr->height); scr->height);
tmpx = *screenx;
tmpy = *screeny;
/* miPointerSetPosition takes care of crossing screens for us, as well as /* miPointerSetPosition takes care of crossing screens for us, as well as
* clipping to the current screen. In the event we actually change screen, * clipping to the current screen. */
* we just drop the float component on the floor, then convert from scr = miPointerSetPosition(dev, mode, screenx, screeny);
* screenx back into device co-ordinates. */
isx = trunc(*screenx); /* If we were constrained, rescale x/y from the screen coordinates so
isy = trunc(*screeny); * the device valuators reflect the correct position. For screen
miPointerSetPosition(dev, mode, &isx, &isy); * crossing this doesn't matter much, the coords would be 0 or max.
scr = miPointerGetScreen(dev); */
if (isx != trunc(*screenx)) if (tmpx != *screenx)
{
*screenx -= trunc(*screenx) - isx;
x = rescaleValuatorAxis(*screenx, NULL, dev->valuator->axes + 0, x = rescaleValuatorAxis(*screenx, NULL, dev->valuator->axes + 0,
scr->width); scr->width);
} if (tmpy != *screeny)
if (isy != trunc(*screeny))
{
*screeny -= trunc(*screeny) - isy;
y = rescaleValuatorAxis(*screeny, NULL, dev->valuator->axes + 1, y = rescaleValuatorAxis(*screeny, NULL, dev->valuator->axes + 1,
scr->height); scr->height);
}
/* Update the MD's co-ordinates, which are always in screen space. */
if (!IsMaster(dev) || !IsFloating(dev)) {
DeviceIntPtr master = GetMaster(dev, MASTER_POINTER);
master->last.valuators[0] = *screenx;
master->last.valuators[1] = *screeny;
}
if (valuator_mask_isset(mask, 0)) if (valuator_mask_isset(mask, 0))
valuator_mask_set_double(mask, 0, x); valuator_mask_set_double(mask, 0, x);
if (valuator_mask_isset(mask, 1)) if (valuator_mask_isset(mask, 1))
valuator_mask_set_double(mask, 1, y); valuator_mask_set_double(mask, 1, y);
return scr;
} }
/** /**
@ -859,6 +883,15 @@ queueEventList(DeviceIntPtr device, InternalEvent *events, int nevents)
mieqEnqueue(device, &events[i]); mieqEnqueue(device, &events[i]);
} }
static void
event_set_root_coordinates(DeviceEvent* event, double x, double y)
{
event->root_x = trunc(x);
event->root_y = trunc(y);
event->root_x_frac = x - trunc(x);
event->root_y_frac = y - trunc(y);
}
/** /**
* Generate internal events representing this keyboard event and enqueue * Generate internal events representing this keyboard event and enqueue
* them on the event queue. * them on the event queue.
@ -910,6 +943,11 @@ GetKeyboardEvents(InternalEvent *events, DeviceIntPtr pDev, int type,
(key_code < 8 || key_code > 255)) (key_code < 8 || key_code > 255))
return 0; return 0;
if (mask_in && valuator_mask_size(mask_in) > 1) {
ErrorF("[dix] the server does not handle valuator masks with "
"keyboard events. This is a bug. You may fix it.\n");
}
num_events = 1; num_events = 1;
events = UpdateFromMaster(events, pDev, DEVCHANGE_KEYBOARD_EVENT, &num_events); events = UpdateFromMaster(events, pDev, DEVCHANGE_KEYBOARD_EVENT, &num_events);
@ -956,6 +994,13 @@ GetKeyboardEvents(InternalEvent *events, DeviceIntPtr pDev, int type,
set_valuators(pDev, event, &mask); set_valuators(pDev, event, &mask);
if (!IsFloating(pDev)) {
DeviceIntPtr master = GetMaster(pDev, MASTER_POINTER);
event_set_root_coordinates(event,
master->last.valuators[0],
master->last.valuators[1]);
}
return num_events; return num_events;
} }
@ -999,6 +1044,14 @@ transform(struct pixman_f_transform *m, double *x, double *y)
*y = p.v[1]; *y = p.v[1];
} }
/**
* Apply the device's transformation matrix to the valuator mask and replace
* the scaled values in mask. This transformation only applies to valuators
* 0 and 1, others will be untouched.
*
* @param dev The device the valuators came from
* @param[in,out] mask The valuator mask.
*/
static void static void
transformAbsolute(DeviceIntPtr dev, ValuatorMask *mask) transformAbsolute(DeviceIntPtr dev, ValuatorMask *mask)
{ {
@ -1063,12 +1116,16 @@ fill_pointer_events(InternalEvent *events, DeviceIntPtr pDev, int type,
DeviceEvent *event; DeviceEvent *event;
RawDeviceEvent *raw; RawDeviceEvent *raw;
double screenx = 0.0, screeny = 0.0; double screenx = 0.0, screeny = 0.0;
ScreenPtr scr = miPointerGetScreen(pDev);
ValuatorMask mask; ValuatorMask mask;
switch (type) switch (type)
{ {
case MotionNotify: case MotionNotify:
if (!pDev->valuator)
{
ErrorF("[dix] motion events from device %d without valuators\n", pDev->id);
return 0;
}
if (!mask_in || valuator_mask_num_valuators(mask_in) <= 0) if (!mask_in || valuator_mask_num_valuators(mask_in) <= 0)
return 0; return 0;
break; break;
@ -1076,6 +1133,11 @@ fill_pointer_events(InternalEvent *events, DeviceIntPtr pDev, int type,
case ButtonRelease: case ButtonRelease:
if (!pDev->button || !buttons) if (!pDev->button || !buttons)
return 0; return 0;
if (mask_in && valuator_mask_size(mask_in) > 0 && !pDev->valuator)
{
ErrorF("[dix] button event with valuator from device %d without valuators\n", pDev->id);
return 0;
}
break; break;
default: default:
return 0; return 0;
@ -1096,27 +1158,10 @@ fill_pointer_events(InternalEvent *events, DeviceIntPtr pDev, int type,
if (flags & POINTER_ABSOLUTE) if (flags & POINTER_ABSOLUTE)
{ {
if (flags & POINTER_SCREEN) /* valuators are in screen coords */ if (flags & POINTER_SCREEN) /* valuators are in screen coords */
{ scale_from_screen(pDev, &mask);
double scaled;
if (valuator_mask_isset(&mask, 0))
{
scaled = rescaleValuatorAxis(valuator_mask_get_double(&mask, 0),
NULL, pDev->valuator->axes + 0,
scr->width);
valuator_mask_set_double(&mask, 0, scaled);
}
if (valuator_mask_isset(&mask, 1))
{
scaled = rescaleValuatorAxis(valuator_mask_get_double(&mask, 1),
NULL, pDev->valuator->axes + 1,
scr->height);
valuator_mask_set_double(&mask, 1, scaled);
}
}
transformAbsolute(pDev, &mask); transformAbsolute(pDev, &mask);
moveAbsolute(pDev, &mask); clipAbsolute(pDev, &mask);
} else { } else {
if (flags & POINTER_ACCELERATE) if (flags & POINTER_ACCELERATE)
accelPointer(pDev, &mask, ms); accelPointer(pDev, &mask, ms);
@ -1126,7 +1171,7 @@ fill_pointer_events(InternalEvent *events, DeviceIntPtr pDev, int type,
if ((flags & POINTER_NORAW) == 0) if ((flags & POINTER_NORAW) == 0)
set_raw_valuators(raw, &mask, raw->valuators.data); set_raw_valuators(raw, &mask, raw->valuators.data);
positionSprite(pDev, (flags & POINTER_ABSOLUTE) ? Absolute : Relative, scr, positionSprite(pDev, (flags & POINTER_ABSOLUTE) ? Absolute : Relative,
&mask, &screenx, &screeny); &mask, &screenx, &screeny);
updateHistory(pDev, &mask, ms); updateHistory(pDev, &mask, ms);
@ -1138,6 +1183,13 @@ fill_pointer_events(InternalEvent *events, DeviceIntPtr pDev, int type,
pDev->last.valuators[i] = valuator_mask_get_double(&mask, i); pDev->last.valuators[i] = valuator_mask_get_double(&mask, i);
} }
/* Update the MD's co-ordinates, which are always in screen space. */
if (!IsMaster(pDev) || !IsFloating(pDev)) {
DeviceIntPtr master = GetMaster(pDev, MASTER_POINTER);
master->last.valuators[0] = screenx;
master->last.valuators[1] = screeny;
}
event = &events->device_event; event = &events->device_event;
init_device_event(event, pDev, ms); init_device_event(event, pDev, ms);
@ -1158,10 +1210,7 @@ fill_pointer_events(InternalEvent *events, DeviceIntPtr pDev, int type,
} }
/* root_x and root_y must be in screen co-ordinates */ /* root_x and root_y must be in screen co-ordinates */
event->root_x = trunc(screenx); event_set_root_coordinates(event, screenx, screeny);
event->root_y = trunc(screeny);
event->root_x_frac = screenx - trunc(screenx);
event->root_y_frac = screeny - trunc(screeny);
if (flags & POINTER_EMULATED) { if (flags & POINTER_EMULATED) {
raw->flags = XIPointerEmulated; raw->flags = XIPointerEmulated;
@ -1312,21 +1361,22 @@ GetPointerEvents(InternalEvent *events, DeviceIntPtr pDev, int type,
double val, adj; double val, adj;
int axis; int axis;
/* Up is negative on valuators, down positive */
switch (buttons) { switch (buttons) {
case 4: case 4:
adj = 1.0; adj = -1.0;
axis = v_scroll_axis; axis = v_scroll_axis;
break; break;
case 5: case 5:
adj = -1.0; adj = 1.0;
axis = v_scroll_axis; axis = v_scroll_axis;
break; break;
case 6: case 6:
adj = 1.0; adj = -1.0;
axis = h_scroll_axis; axis = h_scroll_axis;
break; break;
case 7: case 7:
adj = -1.0; adj = 1.0;
axis = h_scroll_axis; axis = h_scroll_axis;
break; break;
default: default:

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@ -37,6 +37,7 @@
#include "xkbstr.h" #include "xkbstr.h"
#include "inpututils.h" #include "inpututils.h"
#include "eventstr.h" #include "eventstr.h"
#include "scrnintstr.h"
/* Check if a button map change is okay with the device. /* Check if a button map change is okay with the device.
* Returns -1 for BadValue, as it collides with MappingBusy. */ * Returns -1 for BadValue, as it collides with MappingBusy. */
@ -619,6 +620,13 @@ void init_device_event(DeviceEvent *event, DeviceIntPtr dev, Time ms)
event->sourceid = dev->id; event->sourceid = dev->id;
} }
Bool
point_on_screen(ScreenPtr pScreen, int x, int y)
{
return x >= pScreen->x && x < pScreen->x + pScreen->width &&
y >= pScreen->y && y < pScreen->y + pScreen->height;
}
/** /**
* Delete the element with the key from the list, freeing all memory * Delete the element with the key from the list, freeing all memory
* associated with the element.. * associated with the element..

View File

@ -608,4 +608,6 @@ extern _X_EXPORT const char* input_option_get_value(const InputOption *opt);
extern _X_EXPORT void input_option_set_key(InputOption *opt, const char* key); extern _X_EXPORT void input_option_set_key(InputOption *opt, const char* key);
extern _X_EXPORT void input_option_set_value(InputOption *opt, const char* value); extern _X_EXPORT void input_option_set_value(InputOption *opt, const char* value);
extern _X_HIDDEN Bool point_on_screen(ScreenPtr pScreen, int x, int y);
#endif /* INPUT_H */ #endif /* INPUT_H */

View File

@ -569,35 +569,37 @@ miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen,
* *
* @param pDev The device to move * @param pDev The device to move
* @param mode Movement mode (Absolute or Relative) * @param mode Movement mode (Absolute or Relative)
* @param[in,out] x The x coordinate in screen coordinates (in regards to total * @param[in,out] screenx The x coordinate in screen coordinates
* desktop size) * @param[in,out] screeny The y coordinate in screen coordinates
* @param[in,out] y The y coordinate in screen coordinates (in regards to total
* desktop size)
*/ */
void ScreenPtr
miPointerSetPosition(DeviceIntPtr pDev, int mode, int *x, int *y) miPointerSetPosition(DeviceIntPtr pDev, int mode, double *screenx, double *screeny)
{ {
miPointerScreenPtr pScreenPriv; miPointerScreenPtr pScreenPriv;
ScreenPtr pScreen; ScreenPtr pScreen;
ScreenPtr newScreen; ScreenPtr newScreen;
int x, y;
miPointerPtr pPointer; miPointerPtr pPointer;
if (!pDev || !pDev->coreEvents) if (!pDev || !pDev->coreEvents)
return; return NULL;
pPointer = MIPOINTER(pDev); pPointer = MIPOINTER(pDev);
pScreen = pPointer->pScreen; pScreen = pPointer->pScreen;
if (!pScreen) if (!pScreen)
return; /* called before ready */ return NULL; /* called before ready */
if (*x < 0 || *x >= pScreen->width || *y < 0 || *y >= pScreen->height) x = trunc(*screenx);
y = trunc(*screeny);
if (x < 0 || x >= pScreen->width || y < 0 || y >= pScreen->height)
{ {
pScreenPriv = GetScreenPrivate (pScreen); pScreenPriv = GetScreenPrivate (pScreen);
if (!pPointer->confined) if (!pPointer->confined)
{ {
newScreen = pScreen; newScreen = pScreen;
(*pScreenPriv->screenFuncs->CursorOffScreen) (&newScreen, x, y); (*pScreenPriv->screenFuncs->CursorOffScreen) (&newScreen, &x, &y);
if (newScreen != pScreen) if (newScreen != pScreen)
{ {
pScreen = newScreen; pScreen = newScreen;
@ -610,23 +612,32 @@ miPointerSetPosition(DeviceIntPtr pDev, int mode, int *x, int *y)
} }
} }
/* Constrain the sprite to the current limits. */ /* Constrain the sprite to the current limits. */
if (*x < pPointer->limits.x1) if (x < pPointer->limits.x1)
*x = pPointer->limits.x1; x = pPointer->limits.x1;
if (*x >= pPointer->limits.x2) if (x >= pPointer->limits.x2)
*x = pPointer->limits.x2 - 1; x = pPointer->limits.x2 - 1;
if (*y < pPointer->limits.y1) if (y < pPointer->limits.y1)
*y = pPointer->limits.y1; y = pPointer->limits.y1;
if (*y >= pPointer->limits.y2) if (y >= pPointer->limits.y2)
*y = pPointer->limits.y2 - 1; y = pPointer->limits.y2 - 1;
if (pScreen->ConstrainCursorHarder) if (pScreen->ConstrainCursorHarder)
pScreen->ConstrainCursorHarder(pDev, pScreen, mode, x, y); pScreen->ConstrainCursorHarder(pDev, pScreen, mode, &x, &y);
if (pPointer->x == *x && pPointer->y == *y && if (pPointer->x != x || pPointer->y != y ||
pPointer->pScreen == pScreen) pPointer->pScreen != pScreen)
return; miPointerMoveNoEvent(pDev, pScreen, x, y);
miPointerMoveNoEvent(pDev, pScreen, *x, *y); /* In the event we actually change screen or we get confined, we just
* drop the float component on the floor
* FIXME: only drop remainder for ConstrainCursorHarder, not for screen
* crossings */
if (x != trunc(*screenx))
*screenx = x;
if (y != trunc(*screeny))
*screeny = y;
return pScreen;
} }
/** /**

View File

@ -131,11 +131,11 @@ extern _X_EXPORT void miPointerGetPosition(
/* Moves the cursor to the specified position. May clip the co-ordinates: /* Moves the cursor to the specified position. May clip the co-ordinates:
* x and y are modified in-place. */ * x and y are modified in-place. */
extern _X_EXPORT void miPointerSetPosition( extern _X_EXPORT ScreenPtr miPointerSetPosition(
DeviceIntPtr pDev, DeviceIntPtr pDev,
int mode, int mode,
int *x, double *x,
int *y); double *y);
extern _X_EXPORT void miPointerUpdateSprite( extern _X_EXPORT void miPointerUpdateSprite(
DeviceIntPtr pDev); DeviceIntPtr pDev);