xwin: call miCreateScreenResources() directly
No need for complicated wrapping/unwrapping: it's always just miCreateResources() anyway - so we can call it directly. Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
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			@ -291,8 +291,6 @@ typedef Bool (*winCreatePrimarySurfaceProcPtr) (ScreenPtr);
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typedef Bool (*winReleasePrimarySurfaceProcPtr) (ScreenPtr);
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typedef Bool (*winCreateScreenResourcesProc) (ScreenPtr);
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/*
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 * Pixmap privates
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 */
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			@ -496,7 +494,6 @@ typedef struct _winPrivScreenRec {
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    winDestroyColormapProcPtr pwinDestroyColormap;
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    winCreatePrimarySurfaceProcPtr pwinCreatePrimarySurface;
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    winReleasePrimarySurfaceProcPtr pwinReleasePrimarySurface;
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    winCreateScreenResourcesProc pwinCreateScreenResources;
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    /* Window Procedures for Rootless mode */
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    ValidateTreeProcPtr ValidateTree;
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			@ -35,6 +35,9 @@
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#ifdef HAVE_XWIN_CONFIG_H
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#include <xwin-config.h>
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#endif
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#include "mi/mi_priv.h"
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#include "win.h"
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#include "winmsg.h"
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			@ -206,9 +209,8 @@ static Bool
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winCreateScreenResources(ScreenPtr pScreen)
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{
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    winScreenPriv(pScreen);
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    Bool result;
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    result = pScreenPriv->pwinCreateScreenResources(pScreen);
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    Bool result = miCreateScreenResources(pScreen);
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    /* Now the screen bitmap has been wrapped in a pixmap,
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       add that to the Shadow framebuffer */
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			@ -362,7 +364,6 @@ winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv)
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        /* Wrap CreateScreenResources so we can add the screen pixmap
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           to the Shadow framebuffer after it's been created */
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        pScreenPriv->pwinCreateScreenResources = pScreen->CreateScreenResources;
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        pScreen->CreateScreenResources = winCreateScreenResources;
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    }
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