xwin: call miCreateScreenResources() directly
No need for complicated wrapping/unwrapping: it's always just miCreateResources() anyway - so we can call it directly. Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
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@ -291,8 +291,6 @@ typedef Bool (*winCreatePrimarySurfaceProcPtr) (ScreenPtr);
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typedef Bool (*winReleasePrimarySurfaceProcPtr) (ScreenPtr);
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typedef Bool (*winCreateScreenResourcesProc) (ScreenPtr);
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/*
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* Pixmap privates
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*/
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@ -496,7 +494,6 @@ typedef struct _winPrivScreenRec {
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winDestroyColormapProcPtr pwinDestroyColormap;
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winCreatePrimarySurfaceProcPtr pwinCreatePrimarySurface;
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winReleasePrimarySurfaceProcPtr pwinReleasePrimarySurface;
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winCreateScreenResourcesProc pwinCreateScreenResources;
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/* Window Procedures for Rootless mode */
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ValidateTreeProcPtr ValidateTree;
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@ -35,6 +35,9 @@
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#ifdef HAVE_XWIN_CONFIG_H
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#include <xwin-config.h>
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#endif
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#include "mi/mi_priv.h"
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#include "win.h"
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#include "winmsg.h"
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@ -206,9 +209,8 @@ static Bool
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winCreateScreenResources(ScreenPtr pScreen)
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{
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winScreenPriv(pScreen);
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Bool result;
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result = pScreenPriv->pwinCreateScreenResources(pScreen);
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Bool result = miCreateScreenResources(pScreen);
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/* Now the screen bitmap has been wrapped in a pixmap,
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add that to the Shadow framebuffer */
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@ -362,7 +364,6 @@ winFinishScreenInitFB(int i, ScreenPtr pScreen, int argc, char **argv)
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/* Wrap CreateScreenResources so we can add the screen pixmap
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to the Shadow framebuffer after it's been created */
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pScreenPriv->pwinCreateScreenResources = pScreen->CreateScreenResources;
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pScreen->CreateScreenResources = winCreateScreenResources;
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}
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