Use newly added XMesaCopyContext() and drop the GlxSetRenderTables() call
for Xgl, as this is now done inside XMesaForceCurrent(). This leaves xmesaP.h
but only for the declarations of the three XMesa/XFree86 functions. Also,
GlxSetRenderTables() stays but is only used in hw/xgl/glxext/ .
Also drop xf86glxint.h, no longer used.
Depends on mesa commit 7439a36785b6a2783e80a40a96c09db8f56dc2bc of 2007-03-30.
Add GL_ARB_texture_non_power_of_two, GL_EXT_framebuffer_object and
GL_NV_texture_env_combine4 extensions.
Add __GLXcontext destructor and flush context cache there and on
loseCurrent.
Chain back to new __GLXcontext destructor. (__glXMesaContextForceCurrent):
Set render table on forceCurrent. (init_screen_visuals): Index pVis
array correctly. (GlxGetMesaProvider): Add this.
Hook up FBO marshalling.
Add getter for Mesa provider.
Export this for Xgl.
Move resource tracking out of drawable constructor to allow wrapping.
Use corrent reply size #define.
Add this function. (DoGetDrawableAttributes): Fix array length.
Add XSERV_t, TRANS_SERVER, TRANS_REOPEN to quash warnings.
Add #include <dix-config.h> or <xorg-config.h>, as appropriate, to all
source files in the xserver/xorg tree, predicated on defines of
HAVE_{DIX,XORG}_CONFIG_H. Change all Xfont includes to
<X11/fonts/foo.h>.