Commit Graph

32 Commits

Author SHA1 Message Date
Keith Packard f15f881727 Eliminate bogus rate check in fbdevModeSupported. Hmm. Potentially bogus
rate selection necessary for Mac fbdev
Don't know about fb changes to pixmaps, so can't track dirt.
Add Mac specific 1280x854 mode. Warn when requested mode isn't found.
Add ability to soft-boot video cards.
Add region expand request. FIXME: need test cases
2004-07-26 17:14:27 +00:00
Eric Anholt 0207015669 Add a "dirty" flag to the pixmap private. Clear it when setting up an
offscreen pixmap area, and set it when any rendering occurs. When
    moving a pixmap out of offscreen, don't read data back if it wasn't
    dirtied (compared to the system memory copy).
2004-07-03 09:16:30 +00:00
Eric Anholt d5db59bd79 Add an offscreen area scoring to improve choosing offscreen areas to kick
out when allocation can't find a free area of the requested size. When
    offscreen pixmaps get used, the offscreen area's score is increased by
    a constant value. Every certain number of increases, all offscreen area
    scores get decreased by a fraction. When choosing a set of areas to
    remove for a new allocation, the set of areas with the smallest total
    score is chosen for removal. While this is not the smartest system, it
    prevents things like always removing the first offscreen area in memory
    (likely the most recent) to be kicked out when doing replacing.
2004-06-29 20:37:51 +00:00
Eric Anholt 4ffde8a6b3 - Pass the right pixel mask (all ones) in to PrepareSolid in the
solid-fill-based composite acceleration.
- Use a real pixmap when doing an UploadToScratch (For pDrawable->type ==
    DRAWABLE_WINDOW, you need to get the backing pixmap).
- Pass back the x/y offsets from kaaGetOffscreenPixmap unconditionally,
    because they'll be used in the scratch case.
- Turn on the Render acceleration for Rage 128 and Radeon 100-series at
    last!
2004-06-10 19:22:58 +00:00
Keith Packard b9d920f3dc Fix SYNC_ALWAYS (debugging) code to use mach64WaitIdle instead of
KdCheckSync -- the boolean used in the latter won't be set yet.
Oops. == instead of =.
Must sync hardware before rasterizing trapezoids in case the mask is in
    off-screen memory and has just been erased. Yes, it is silly to place
    masks in off-screen memory. That's a separate issue.
2004-05-20 05:27:03 +00:00
Keith Packard 94648799c8 Pin header-only pixmaps in memory.
Off-screen reallocation could have used a stale pointer.
Separate framebuffer mapping computation from actual frame buffer mapping.
    Now map the frame buffer from vesaEnable so that VT switch shares the
    same mapping code. This makes sure any shadow framebuffer is allocated
    again.
2004-05-20 02:42:20 +00:00
Eric Anholt 834537e212 Make kaaMoveInPixmap public. This will be used by the ATI driver's xvideo
support to ensure that the destination is in framebuffer.
2004-05-17 07:19:49 +00:00
Eric Anholt 74b2a76947 Add new flag, KAA_OFFSCREEN_ALIGN_POT, which tells KAA to align pixmap
pitches to a power-of-two number of bytes. Useful for Render
    acceleration on older cards.
2004-05-14 00:34:28 +00:00
Eric Anholt 2bea33e881 Don't let the visible screen get "migrated" offscreen, which manifests
itself as a hang.
Reported by: Ginokas <ginokas@free.fr>
2004-05-14 00:27:29 +00:00
Eric Anholt b27729ec88 - Add a new UploadToScratch kaa hook for putting the data for a single
pixmap into temporary offscreen storage. Subsequent UploadToScratch may
    clobber the data of previous ones. This allows hardware acceleration of
    composite operations on glyphs.
- Add a new UploadToScreen kaa hook for doing the actual moving of data to
    framebuffer. This would allow us to do things like hostdata blits or
    memcpy to agp and then blit.
- Add an UploadToScreen on ATI which is just memcpy, but which will be
    replaced with a hostdata blit soon.
- Add UploadToScratch on ATI and reserve 64k of scratch space. This
    provided a 3x speedup of rgb24text on my Radeon.
2004-01-08 08:16:24 +00:00
Eric Anholt df03e80ae9 Merge dri-0-1-branch to trunk. Notable changes:
- Add libdrm and libdri. Portions of the DRI extension are stubbed out.
- Use the DRM in the ATI driver when available. This provides a minor
    performance improvement in x11perf, and opens the possibility of using
    the 3d hardware for acceleration in the future.
- Implement solid fill acceleration for Composite in KAA.
- Implement Blend hook for Composite and use it on r128.
- Fix a bug of mine that resulted in overuse of offscreen memory.
- Fix many miscellaneous bugs in ATI driver and add PCI IDs.
2003-12-29 06:24:01 +00:00
Eric Anholt b3247251fb - Fix a bug in pitch alignment for offscren pixmaps.
- Add 24-bit acceleration for Xati using the 8-bit trick from mach64.
- Add offscreen pixmap support to Xati.
2003-11-20 07:49:46 +00:00
Keith Packard 003e87717c Recompute winSize/borderSize to fix them when changing redirection.
Sufficient, but not always necessary.
Add borderClip to damage on creation so that clients needn't guess.
Fix API to FbDots functions to make PolyPoint work with screen_x/screen_y
    offsets
Add debugging code to make sure no pictures are left pointing at freed
    pixmaps. "Can't" happen, but it did once.
Change KdOffscreenArea structure to eliminate separate private structure,
    eliminate the ScreenPtr, change from doubly linked to singly linked
    list.
Don't damage BackgroundNone windows on PW_BACKGROUND. Re-clip damage to
    borderClip in DamageSubtract.
2003-11-17 22:09:12 +00:00
Keith Packard cb6ef07bf0 Accelerated image text code drew glyphs at wrong location when compositing
manager enabled.
2003-11-14 07:46:20 +00:00
Keith Packard e500986657 Must offset composite parameters by drawable coordinates in accelerated
case.
2003-11-10 06:40:23 +00:00
Keith Packard 3e18c63634 Fix KAA to work with screen_x/screen_y hacks from COMPOSITE Also add
kaaComposite acceleration for simple bltblt case.
2003-11-08 00:28:19 +00:00
Keith Packard 5378236aa6 merge xfixes_2_branch back to HEAD 2003-11-02 19:56:10 +00:00
Keith Packard 9a05f8f785 Minor cleanups -- remove a couple of bogus KdCheckSync calls, restructure
KdOffscreenSwapOut to avoid unneeded 'continue'
2003-10-19 20:46:23 +00:00
Anders Carlsson f4bcd36a38 Add a memory_base variable and use it. 2003-10-15 05:34:54 +00:00
Keith Packard b3e47ce18f various Split out pixmap allocation debug statements Fix bogus offscreen
pixmap size test Add migration to composite function for source
    operands
VbeDPMS Remove extraneous call to VbeGetVib.
2003-10-15 01:00:38 +00:00
Keith Packard cb46169759 Use same assumptions as layergc about what layer kind is approprate for
unwrapping pixmap operations. This makes sure the accelerated code gets
    invoked for pixmaps
Add pixmap migration support to kaa. Can't quite automatically migrate
    pixmaps off-screen, but soon we will. Can kick objects out of video
    memory. Move per-screen linked list pointers to pixmap private. Wrap
    Composite in preparation for migrating pixmaps. Have kasync ignore
    drawable type so that pixmaps trigger sync Add KdOffscreenFini to
    cleanup on server reset. Switch off screen area to have only a 'save'
    function; moving objects to off screen memory is done by saving then
    freeing the area.
2003-10-14 21:10:53 +00:00
Keith Packard 4b844cafb2 Check for off-screen pixmap support in KaaDrawableIsOffscreenPixmap. -Wall
fixes. Allocate pixmap private space only for screens with off-screen
    pixmap support
2003-10-14 05:07:39 +00:00
Anders Carlsson 44f2e82f1b Use pixmaps instead of drawables in the kaa functions. Have the mga server
support accelerated operations on offscreen pixmaps.
2003-10-13 02:19:47 +00:00
Anders Carlsson 47a9fab5e2 Add support for offscreen pixmaps. 2003-10-13 01:19:37 +00:00
Anders Carlsson a50438b470 Add offscreen memory manager and update the servers to reflect the name
change for the kaa structure.
2003-10-13 00:19:58 +00:00
Keith Packard ce55d3234d Move kdrive common sources to src dir 2003-09-11 05:15:08 +00:00
Keith Packard 283a7f32c4 Update RCS tags, fix keyboard hang on VT switch, fix scroll wheel mice, add
-rawcoord option to not transform mice on rotate, fix mtrr to use
    power-of-two size, add a few vesa options
2003-07-07 19:13:03 +00:00
Keith Packard 63dd090655 kdrive: dont touch hardware when disabled 2001-06-29 13:55:53 +00:00
Keith Packard 7fcf46356b Allow for hardware acceleration under RandR with Layer. Hardware/Software
cursor switching still busted
2001-06-04 09:45:42 +00:00
Keith Packard 88ae32841d Add mach64 driver to Tiny-X 2001-06-03 18:48:19 +00:00
Keith Packard 14ed0c3d6d Fix kaa to not try Copy for pixmap sources 2001-05-30 15:36:25 +00:00
Keith Packard 78b53386b5 Add miext/layer for more complete RandR support in kdrive/Xfbdev 2001-05-29 04:54:13 +00:00