Commit Graph

10 Commits

Author SHA1 Message Date
Eric Anholt 8853f93318 Add support for a8b8g8r8 and x8b8g8r8 pictures, which showed up frequently
with metacity usage.
2004-07-19 12:07:01 +00:00
Eric Anholt cefcb7f123 - Add Radeon picture transform support.
- On R128, don't refer to an old Composite's mask transform when the
    current Composite doesn't have a mask.
- Staticize some global variables in r128_composite.c.
2004-07-19 11:16:13 +00:00
Eric Anholt cade317d31 Overhaul of the ATI driver:
- Add monochrome hardware cursor support.
- Try to auto-detect AGP support for DRI on Radeons. And fail. Detect it
    properly on R128.
- Set up card for pseudo-DMA if possible. Convert 2D rendering code to
    prepare DMA packets only. Use generic code to decode DMA packets to
    MMIO if PDMA is unavailable. Add WIP code to support "real" DMA without
    DRM support.
- Dispatch pending DMA commands when the server sleeps. Otherwise some
    things, such as typing in an xterm, wouldn't show up for a time.
- Fix Radeon Composite acceleration in many ways, and add Rage 128
    Composite acceleration. Disable them both due to still-not-understood
    issues they have. They fail with In, Out, AtopReverse, and Xor, and
    text rendering is strange.
- Add textured XV support for R100 and Rage 128. No brightness/sat
    controls, but it does support multiple ports, and cooperates with
    Composite.
- Add WIP code for hostdata uploads.
- Many cleanups and fixes.
2004-05-17 20:18:02 +00:00
Eric Anholt 01e9cc858a - Add glx visuals code based on XFree86's Radeon driver.
- Reserve areas for back/depth/span when USING_DRI && GLXEXT. This would be
    better in a TransitionTo3d, but we'd need to work with the offscreen
    memory manager for that.
- Misc. fixes to ati_dri.c for DRI+GLX. Needs more work still.
2004-01-25 01:30:33 +00:00
Eric Anholt 6d8001f468 Compile fixes for non-DRI case and for non-C99 compiler. 2004-01-08 20:18:13 +00:00
Eric Anholt 5a2c23f8a1 Speed things up slightly by removing Z values from emitted vertices and by
emitting as a tri fan rather than a tri list. A rect list would save an
    additional vertex (out of 4) per rectangle, but there's no measurable
    speed difference and the tri fan may be useful when transforms come
    into play.
2004-01-07 02:30:29 +00:00
Eric Anholt 34d1529731 - Correctly set the texture coordinate set source for the second texture
unit.
- Re-enable Radeon's Composite accel now that fonts work again.
2004-01-04 20:47:30 +00:00
Eric Anholt 3db761a17b - Add more Composite operations, including Saturate, to Radeon Composite
accel. I don't 100% trust that the math works for Saturate, but I can't
    tell from existing information.
- Fix texture pitch fallback checks.
- Fallback when src or mask have transforms.
- Disable Radeon Composite accel until the offset thing is fixed.
- Set offscreenPitch to 64 on Radeon thanks to new information and a kaa
    fix. Fixes acceleration at width!=1024.
2004-01-03 11:46:57 +00:00
Eric Anholt 354f8f7e94 Some strange \240 character snuck into the original commit of this file. 2003-12-31 23:24:33 +00:00
Eric Anholt c8eb20a08e - Add new Composite hook for kdrive drivers, which only ensures that the
pixmaps are offscreen and don't have alpha maps. It is the last case
    checked before going to software fallback
- Use the new Composite hook in the ati driver to implement acceleration of
    most Composites that get done in an xcompmgr environment on r100 series
    cards. It is only available when using the DRM. There are still some
    corruption issues, but the DRI is still non-default and I need to get
    this into version control.
2003-12-30 08:23:56 +00:00