Commit Graph

8 Commits

Author SHA1 Message Date
Enrico Weigelt, metux IT consult c320ef0bb0 (!1714) dix: add per-screen pixmap destructor mechanism
Right now, extension specific pixmap destruction procedures are implemented
by wrapping the ScreenRec's DestroyPixmap() proc pointer: the extensions are
storing the original pointer in their private data and putting in their own one.
On each call, their proc restores the original one, calls it, and switches back
again. When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)

While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.

It's even getting worse: the proc also has to do ref counting, and only destroy
the pixmap if refconter reaching zero - that's all done in the individual screen
drivers. Therefore, all extensions must check for refcnt == 1, in order to know
when to really act.

This commit introduces a simple approach for letting extension hook into the
pixmap destruction safely, w/o having to care much about side effects with
the call chain. Extensions now can simply register their destructor proc
(and an opaque pointer) and get called back - w/o ever having to mess with
the ScreenRec's internal structures.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-13 14:09:44 +01:00
Enrico Weigelt, metux IT consult 11b536415c (!1714) dix: add per-screen close notify hook
Right now, extension specific actions on screen closing implemented by wrapping
the ScreenRec's PositionWindow() proc pointer: the extensions are storing the
original pointer in their private data and putting in their own one. On each
call, their proc restores the original one, calls it, and switches back again.
When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)

While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.

This commit introduces a simple approach for letting extension hook into the
screen closing path safely, w/o having to care much about side effects with
the call chain. Extensions now can simply register their hook proc (and an
opaque pointer) and get called back - w/o ever having to mess with the
ScreenRec's internal structures. These hooks are called before the original
vector (usually handled by DDX/screen driver directly) is called.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-13 14:09:44 +01:00
Enrico Weigelt, metux IT consult c4f89e4edc (!1714) dix: add per-screen window position notify hook
Right now, extension specific actions on window positioning are implemented
by wrapping the ScreenRec's PositionWindow() proc pointer: the extensions are
storing the original pointer in their private data and putting in their own one.
On each call, their proc restores the original one, calls it, and switches back
again. When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)

While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.

This commit introduces a simple approach for letting extension hook into the
window positioning path safely, w/o having to care much about side effects
with the call chain. Extensions now can simply register their hook proc
(and an opaque pointer) and get called back - w/o ever having to mess with
the ScreenRec's internal structures. These hooks are called before the original
vector (usually handled by DDX/screen driver directly) is called.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-13 14:09:44 +01:00
Enrico Weigelt, metux IT consult 227c77c575 (!1714) dix: add per-screen window destructor hook
Right now, extension specific window destruction procedures are implemented
by wrapping the ScreenRec's DestroyWindow() proc pointer: the extensions are
storing the original pointer in their private data and putting in their own one.
On each call, their proc restores the original one, calls it, and switches back
again. When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)

While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.

This commit introduces a simple approach for letting extension hook into the
window destruction safely, w/o having to care much about side effects with
the call chain. Extensions now can simply register their destructor proc
(and an opaque pointer) and get called back - w/o ever having to mess with
the ScreenRec's internal structures.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-13 14:09:44 +01:00
Enrico Weigelt, metux IT consult 171db3b01b meson: drop defining BIGREQS
This symbol isn't used for decades, so no need to define it at all.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1700>
2025-02-06 23:22:31 +00:00
Enrico Weigelt, metux IT consult fb696a7d7b rename old symbol PANORAMIX to XINERAMA
PANORAMIX was the original working title of the extension, before it became
official standard. Just nobody cared about fixing the symbols to the official
naming.

For backwards compatibility with drivers, the old PANORAMIX symbol will
still be set.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1258>
2025-02-06 15:51:27 +00:00
Enrico Weigelt, metux IT consult ebabca56a4 consolidate MITSHM and HAS_SHM symbols
Both symbols are set on exactly the same condition (build_mitshm),
so can be consolidated into one: MITSHM

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1296>
2024-03-03 23:07:18 +00:00
Thierry Reding 0babe78ed5 meson: Generate xorg-server.h
Some drivers (such as xf86-input-libinput) require the xorg-server.h to
build. Generate it and install it so that it can be used by users.

Signed-off-by: Thierry Reding <treding@nvidia.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
2018-03-28 09:54:22 -04:00