Propagate the shape kind all the way to SetShape to avoid performing non-input
operations such as revalidating the tree and generating exposures when only
changing a window's input shape.
Signed-off-by: Pierre-Loup A. Griffais <pgriffais@nvidia.com>
Acked-by: Aaron Plattner<aplattner@nvidia.com>
Reviewed-by: Daniel Stone<daniel@fooishbar.org>
Signed-off-by: Keith Packard <keithp@keithp.com>
The only remaining X-functions used in server are XNF*, the rest is converted to
plain alloc/calloc/realloc/free/strdup.
X* functions are still exported from server and x* macros are still defined in
header file, so both ABI and API are not affected by this change.
Signed-off-by: Mikhail Gusarov <dottedmag@dottedmag.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
winfont.c
winmultiwindowshape.c
winmultiwindowwindow.c
winpfbdd.c
winshaddd.c
winshadddnl.c
winshadgdi.c
Fix incorrect wrapping of functions. Ensure the pointers from pScreen point
to the called function even if wrapped functions changed it
Set the window properties to NULL to avoid referencing freed memory because
of timing problems after deleting a window
Do not wrap ChangeWindowAttributes. All functions are noops currently