Dave Airlie
							
						 
						
							
							
							
							
								
							
							
								e70b64b930 
								
							 
						 
						
							
							
								
								Updated xgl code drop from Novell + xserver tree changes  
							
							 
							
							
							
						 
						
							2006-01-18 07:15:55 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								b1b40ed6a8 
								
							 
						 
						
							
							
								
								Initial commit of XGL build infrastructure and XGL code changes for  
							
							 
							
							... 
							
							
							
							building within the xorg server tree. Requires additional, uncommitted
    dix changes to successfully build, and successful running is still yet
    to happen. 
							
						 
						
							2005-12-28 10:31:46 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Dave Airlie
							
						 
						
							
							
							
							
								
							
							
								feb735c5bb 
								
							 
						 
						
							
							
								
								Well there were a couple of snapshots later than CVS available outside of  
							
							 
							
							... 
							
							
							
							Novell, so I've done a crazy merge to try and get them into a workable
    CVS, I suspect I may have failed.. there is a pre-xgldrop-merge tag if
    I did. 
							
						 
						
							2005-12-23 02:07:58 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Dave Airlie
							
						 
						
							
							
							
							
								
							
							
								d822bc1596 
								
							 
						 
						
							
							
								
								make xgl code at least build against latest glitz.  
							
							 
							
							
							
						 
						
							2005-12-23 00:08:35 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								David Reveman
							
						 
						
							
							
							
							
								
							
							
								d146c41882 
								
							 
						 
						
							
							
								
								GLX improvements and remove use of pbuffers for offscreen rendering in Xgl  
							
							 
							
							
							
						 
						
							2005-06-07 08:53:40 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								David Reveman
							
						 
						
							
							
							
							
								
							
							
								28a2d841ce 
								
							 
						 
						
							
							
								
								Line drawing improvements to Xgl  
							
							 
							
							
							
						 
						
							2005-04-27 09:29:33 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								David Reveman
							
						 
						
							
							
							
							
								
							
							
								4e914c5ed7 
								
							 
						 
						
							
							
								
								Hash texture objects and display lists in Xgl  
							
							 
							
							
							
						 
						
							2005-04-19 14:51:29 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								David Reveman
							
						 
						
							
							
							
							
								
							
							
								e40db7f26a 
								
							 
						 
						
							
							
								
								Add GLX code to Xgl  
							
							 
							
							
							
						 
						
							2005-04-13 14:27:47 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								David Reveman
							
						 
						
							
							
							
							
								
							
							
								4de5aa4285 
								
							 
						 
						
							
							
								
								Use negative stride and PBOs in Xgl  
							
							 
							
							
							
						 
						
							2005-03-11 00:58:49 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								David Reveman
							
						 
						
							
							
							
							
								
							
							
								e09d1d2ae3 
								
							 
						 
						
							
							
								
								Better ShmPutImage support in Xgl  
							
							 
							
							
							
						 
						
							2005-03-08 09:12:17 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								David Reveman
							
						 
						
							
							
							
							
								
							
							
								2d2c173262 
								
							 
						 
						
							
							
								
								Add dither support to Xgl  
							
							 
							
							
							
						 
						
							2005-03-01 16:34:31 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								David Reveman
							
						 
						
							
							
							
							
								
							
							
								15c555a25d 
								
							 
						 
						
							
							
								
								Use negative stride for trapezoid masks in Xgl  
							
							 
							
							
							
						 
						
							2005-02-01 21:22:02 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								David Reveman
							
						 
						
							
							
							
							
								
							
							
								9817582328 
								
							 
						 
						
							
							
								
								Xgl improvements  
							
							 
							
							
							
						 
						
							2005-01-26 10:58:52 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								David Reveman
							
						 
						
							
							
							
							
								
							
							
								cecb668149 
								
							 
						 
						
							
							
								
								Add xglPixmapToRegion  
							
							 
							
							
							
						 
						
							2004-11-14 23:21:29 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								David Reveman
							
						 
						
							
							
							
							
								
							
							
								64c7f8e667 
								
							 
						 
						
							
							
								
								Use UTF-8 encoding in Xgl sources  
							
							 
							
							
							
						 
						
							2004-11-05 13:26:07 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								David Reveman
							
						 
						
							
							
							
							
								
							
							
								1d994e1d14 
								
							 
						 
						
							
							
								
								Use negative strides in Xgl if pixel data have bottom-top scanline order  
							
							 
							
							
							
						 
						
							2004-11-05 12:46:29 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								David Reveman
							
						 
						
							
							
							
							
								
							
							
								2dd76d646c 
								
							 
						 
						
							
							
								
								Add working Xgl server code  
							
							 
							
							
							
						 
						
							2004-11-04 23:19:13 +00:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Keith Packard
							
						 
						
							
							
							
							
								
							
							
								d9cca52feb 
								
							 
						 
						
							
							
								
								Add (stubbed out) Xgl server code  
							
							 
							
							
							
						 
						
							2004-06-04 17:06:18 +00:00