This allows making the master screen's pixmap_dirty_list entries
explicitly reflect that we're now tracking the root window instead of
the screen pixmap, in order to allow Present page flipping on master
outputs while there are active slave outputs.
Define HAS_DIRTYTRACKING_DRAWABLE_SRC for drivers to check, but leave
HAS_DIRTYTRACKING_ROTATION defined as well to make things slightly
easier for drivers.
Reviewed-by: Adam Jackson <ajax@redhat.com>
libdrm's busid matching for the legacy three-integer bus string format
simply ignores the domain number, rather than what we were doing here of
packing the domain into the bus number. Whatever, just use the existing
code to build a busid string, since that gets the domain right.
Signed-off-by: Adam Jackson <ajax@redhat.com>
The glamor_egl module that the GLAMOR paths are using is only built if
GLAMOR_HAS_GBM is true, and there's no plan for implementing the
module without GBM. Simplify modesetting's code as a result.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
We mostly use #ifdef throughout the tree, and this lets the generated
config.h files just be #define TOKEN instead of #define TOKEN 1.
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Add a missing ifdef needed for --disable-glamor.
Signed-off-by: Mihail Konev <k.mvc@ya.ru>
Reviewed-by: Jon Turney <jon.turney@dronecode.org.uk>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
A couple of memory leaks fixes and avoiding bit shifting on an
unitialized value.
[hdegoede@redhat.com: Split out some non free fixes in separate patches]
[hdegoede@redhat.com: Don't touch ancient (and weird) os/rpcauth.c code]
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
When using secondary GPU outputs the primary GPU's blockhandler
will copy changes from its framebuffer to a pixmap shared with the
secondary GPU.
In reverse prime setups the secondary GPU's blockhandler will do another
copy from the shared pixmap to its own framebuffer.
Before this commit, if the primary GPU's blockhandler would run after
the secondary GPU's blockhandler and no events were pending, then the
secondary GPU's blockhandler would not run until some events came in
(WaitForSomething() would block in the poll call), resulting in the
secondary GPU output sometimes showing stale contents (e.g. a just closed
window) for easily up to 10 seconds.
This commit fixes this by setting the timeout passed into the
blockhandler to 0 if any shared pixmaps were updated by the primary GPU,
forcing an immediate re-run of all blockhandlers.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
When using reverse prime we do 2 copies, 1 from the primary GPU's
framebuffer to a shared pixmap and 1 from the shared pixmap to the
secondary GPU's framebuffer.
This means that on the primary GPU side the copy MUST be finished,
before we start the second copy (before the secondary GPU's driver
starts processing the damage on the shared pixmap).
This fixes secondary outputs sometimes showning (some) old fb contents,
because of the 2 copies racing with each other, for an example of
what this looks like see:
https://fedorapeople.org/~jwrdegoede/IMG_20160915_130555.jpg
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
glamor_fd_from_pixmap() may return a tiled bo, which is not suitable
for sharing with another GPU as tiling usually is GPU specific.
Switch to glamor_shareable_fd_from_pixmap(), which always returns a
linear bo. This fixes mis-rendering when running the mode setting
driver on the master gpu in a dual-gpu setup and running an opengl
app with DRI_PRIME=1.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
This error code can mean we're submitting more rects at once than the
driver can handle. If that happens, resubmit one at a time.
v2: Make the rect submit loop more error-proof (Walter Harms)
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Michael Thayer <michael.thayer@oracle.com>
With no users of the interface needing the readmask anymore, we can
remove it from the argument passed to these functions.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
In newer laptops with switchable graphics, the GPU may have 0 outputs,
in this case the modesetting driver should still load if the GPU is
SourceOffload capable, so that it can be used as an offload source provider.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
When a card has import capability it can be an offload _sink_, not
a source and vice versa for export capability.
This commit fixes the modesetting driver to properly set these
capabilities, this went unnoticed sofar because most gpus have both
import and export capability.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Server GPUs often have a VNC feature attached to allow remote console.
The controller implementing this feature is usually not very powerful,
and we can easily swamp it with work. This is made somewhat worse by
damage over-reporting the size of the dirty region, and a whole lot
worse by applications (or shells) that update the screen with identical
pixel content as was already there.
Fix this by double-buffering the shadow fb, using memcmp to identify
dirty tiles on each update pass. Since both shadows are in host memory
the memcmp is cheap, and worth it given the win in network bandwidth.
The tile size is somewhat arbitrarily chosen to be one cacheline wide at
32bpp on Intel Core.
By default we enable this behaviour for (a subset of) known server GPUs;
the heuristic could use work.
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
24bpp front buffers tend to be the least well tested path for client
rendering. On the qemu cirrus emulation, and on some Matrox G200 server
chips, the hardware can't do 32bpp at all. It's better to just allocate
a 32bpp shadow and downconvert in the upload hook than expose a funky
pixmap format to clients.
[ajax: Ported from RHEL and separate modesetting driver, lifted kbpp
into the drmmode struct, cleaned up commit message, fixed 16bpp]
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Dave Airlied <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
[hdegoede@redhat.com: rebase, also use kbpp for rotate shadow fb]
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Implements (Start/Stop)FlippingPixmapTracking, PresentSharedPixmap, and
RequestSharedPixmapNotifyDamage, the source functions for PRIME
synchronization and double buffering. Allows modesetting driver to be used
as a source with PRIME synchronization.
v1: N/A
v2: N/A
v3: N/A
v4: Initial commit
v5: Move disabling of reverse PRIME on sink to sink commit
v6: Rebase onto ToT
v7: Unchanged
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Alex Goins <agoins@nvidia.com>
Reverse PRIME seems to be designed with discrete graphics as a sink in
mind, designed to do an extra copy from sysmem to vidmem to prevent a
discrete chip from needing to scan out from sysmem.
The criteria it used to detect this case is if we are a GPU screen and
Glamor accelerated. It's possible for i915 to fulfill these conditions,
despite the fact that the additional copy doesn't make sense for i915.
Normally, you could just set AccelMethod = none as an option for the device
and call it a day. However, when running with modesetting as both the sink
and the source, Glamor must be enabled.
Ideally, you would be able to set AccelMethod individually for devices
using the same driver, but there seems to be a bug in X option parsing that
makes all devices on a driver inherit the options from the first detected
device. Thus, glamor needs to be enabled for all or for none until that bug
(if it's even a bug) is fixed.
Nonetheless, it probably doesn't make sense to do the extra copy on i915
even if Glamor is enabled for the device, so this is more user friendly by
not requiring users to disable acceleration for i915.
v1: N/A
v2: N/A
v3: N/A
v4: Initial commit
v5: Unchanged
v6: Rebase onto ToT
v7: NULL check and free drmVersionPtr
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Alex Goins <agoins@nvidia.com>
UDL (USB 2.0 DisplayLink DRM driver) and other drivers for USB transport devices
have strange semantics when it comes to vblank events, due to their inability to
get the actual vblank info.
When doing a page flip, UDL instantly raises a vblank event without waiting for
vblank. It also has no support for DRM_IOCTL_WAIT_VBLANK, and has some strange
behavior with how it handles damage when page flipping.
It's possible to get something semi-working by hacking around these issues,
but even then there isn't much value-add vs single buffered PRIME, and it
reduces maintainability and adds additional risks to the modesetting driver
when running with more well-behaved DRM drivers.
Work needs to be done on UDL in order to properly support synchronized
PRIME. For now, just blacklist it, causing RandR to fall back to
unsynchronized PRIME.
This patch originally blacklisted UDL by name, but it was pointed out that there
are other USB transport device drivers with similar limitations, so it was
expanded to blacklist all USB transport devices.
v1: N/A
v2: N/A
v3: Initial commit
v4: Move check to driver.c for consistency/visibility
v5: Refactor to accomodate earlier changes
v6: Rebase onto ToT
v7: Expand to blacklist all USB transport devices, not just UDL
Signed-off-by: Alex Goins <agoins@nvidia.com>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Implements (Enable/Disable)SharedPixmapFlipping and
SharedPixmapNotifyDamage, the sink functions for PRIME synchronization and
double buffering. Allows modesetting driver to be used as a sink with PRIME
synchronization.
Changes dispatch_slave_dirty to flush damage from both scanout pixmaps.
Changes drmmode_set_scanout_pixmap*() functions to
drmmode_set_target_scanout_pixmap*() that take an additional parameter
PixmapPtr *target. Then, treat *target as it did prime_pixmap. This allows
me to use it to explicitly set both prime_pixmap and prime_pixmap_back
individually. drmmode_set_scanout_pixmap() without the extra parameter
remains to cover the single-buffered case, but only works if we aren't
already double buffered.
driver.c:
Add plumbing for rr(Enable/Disable)SharedPixmapFlipping and
SharedPixmapNotifyDamage.
Change dispatch_dirty_crtc to dispatch_dirty_pixmap, which functions the
same but flushes damage associated with a ppriv instead of the crtc, and
chanage dispatch_slave_dirty to use it on both scanout pixmaps if
applicable.
drmmode_display.h:
Add flip_seq field to msPixmapPrivRec to keep track of the event handler
associated with a given pixmap, if any.
Add wait_for_damage field to msPixmapPrivRec to keep track if we have
requested a damage notification from the source.
Add enable_flipping field to drmmode_crtc_private_rec to keep track if
flipping is enabled or disabled.
Add prime_pixmap_back to drmmode_crtc_private_rec to keep track of back
buffer internally.
Add declarations for drmmode_SetupPageFlipFence(),
drmmode_EnableSharedPixmapFlipping(),
drmmode_DisableSharedPixmapFlipping, drmmode_SharedPixmapFlip(), and
drmmode_SharedPixmapPresentOnVBlank().
Move slave damage from crtc to ppriv.
drmmode_display.c:
Change drmmode_set_scanout_pixmap*() functions to
drmmode_set_target_scanout_pixmap*() that take an additional parameter
PixmapPtr *target for explicitly setting different scanout pixmaps.
Add definitions for functions drmmode_SharedPixmapFlip(),
drmmode_SharedPixmapPresentOnVBlank(),
drmmode_SharedPixmapPresent(),
drmmode_SharedPixmapVBlankEventHandler(),
drmmode_SharedPixmapVBlankEventAbort(),
drmmode_EnableSharedPixmapFlipping(), and
drmmode_DisableSharedPixmapFlipping,
drmmode_InitSharedPixmapFlipping(), and
drmmode_FiniSharedPixmapFlipping, along with struct
vblank_event_args.
The control flow is as follows:
pScrPriv->rrEnableSharedPixmapFlipping() makes its way to
drmmode_EnableSharedPixmapFlipping(), which sets enable_flipping to
TRUE and sets both scanout pixmaps prime_pixmap and
prime_pixmap_back.
When setting a mode, if prime_pixmap is defined, modesetting
driver will call drmmode_InitSharedPixmapFlipping(), which if
flipping is enabled will call drmmode_SharedPixmapPresent() on
scanout_pixmap_back.
drmmode_SharedPixmapPresent() requests that for the source to
present on the given buffer using master->PresentSharedPixmap(). If
it succeeds, it will then attempt to flip to that buffer using
drmmode_SharedPixmapFlip(). Flipping shouldn't fail, but if it
does, it will raise a warning and try drmmode_SharedPixmapPresent()
again on the next vblank using
drmmode_SharedPixmapPresentOnVBlank().
master->PresentSharedPixmap() could fail, in most cases because
there is no outstanding damage on the mscreenpix tracked by the
shared pixmap. In this case, drmmode_SharedPixmapPresent() will
attempt to use master->RequestSharedPixmapNotifyDamage() to request
for the source driver to call slave->SharedPixmapNotifyDamage() in
response to damage on mscreenpix. This will ultimately call
into drmmode_SharedPixmapPresentOnVBlank() to retry
drmmode_SharedPixmapPresent() on the next vblank after
accumulating damage.
drmmode_SharedPixmapFlip() sets up page flip event handler by
packing struct vblank_event_args with the necessary parameters, and
registering drmmode_SharedPixmapVBlankEventHandler() and
drmmode_SharedPixmapVBlankEventAbort() with the modesetting DRM
event handler queue. Then, it uses the drmModePageFlip() to flip on
the next vblank and raise an event.
drmmode_SharedPixmapPresentOnVBlank() operates similarly to
drmmode_SharedPixmapFlip(), but uses drmWaitVBlank() instead of
drmModePageFlip() to raise the event without flipping.
On the next vblank, DRM will raise an event that will ultimately be
handled by drmmode_SharedPixmapVBlankEventHandler(). If we flipped,
it will update prime_pixmap and prime_pixmap_back to reflect that
frontTarget is now being displayed, and use
drmmode_SharedPixmapPresent(backTarget) to start the process again
on the now-hidden shared pixmap. If we didn't flip, it will just
use drmmode_SharedPixmapPresent(frontTarget) to start the process
again on the still-hidden shared pixmap.
Note that presentation generally happens asynchronously, so with
these changes alone tearing is reduced, but we can't always
guarantee that the present will finish before the flip. These
changes are meant to be paired with changes to the sink DRM driver
that makes flips wait on fences attached to dmabuf backed buffers.
The source driver is responsible for attaching the fences and
signaling them when presentation is finished.
Note that because presentation is requested in response to a
vblank, PRIME sources will now conform to the sink's refresh rate.
At teardown, pScrPriv->rrDisableSharedPixmapFlipping() will be
called, making its way to drmmode_FiniSharedPixmapFlipping().
There, the event handlers for prime_pixmap and prime_pixmap_back
are aborted, freeing the left over parameter structure. Then,
prime_pixmap and prime_pixmap back are unset as scanout pixmaps.
Register and tear down slave damage per-scanout pixmap instead of
per-crtc.
v1: Initial commit
v2: Renamed PresentTrackedFlippingPixmap to PresentSharedPixmap
Renamed flipSeq to flip_seq
Warn if flip failed
Use SharedPixmapNotifyDamage to retry on next vblank after damage
v3: Refactor to accomodate moving (rr)StartFlippingPixmapTracking and
(rr)(Enable/Disable)SharedPixmapFlipping to rrScrPrivRec from ScreenRec
Do damage tracking on both scanout pixmaps
v4: Tweaks to commit message
v5: Revise for internal storage of prime pixmap ptrs
Move disabling for reverse PRIME from source commit to here
Use drmmode_set_target_scanout_pixmap*() to set scanout pixmaps
internally to EnableSharedPixmapFlipping().
Don't support flipping if ms->drmmode.pageflip == FALSE.
Move flipping_active check to this commit
v6: Rebase onto ToT
v7: Unchanged
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Alex Goins <agoins@nvidia.com>
ms->drmmode.pageflip was only loaded from options if ms->drmmode.glamor was
defined, otherwise it would always assume FALSE.
PRIME Synchronization requires ms->drmmode.pageflip even if we aren't using
glamor, so load it unconditionally.
v1: N/A
v2: N/A
v3: N/A
v4: N/A
v5: Initial commit
v6: Rebase onto ToT
v7: Unchanged
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Alex Goins <agoins@nvidia.com>
modesetting relied on randr_crtc->scanout_pixmap being consistent with
calls to SetScanoutPixmap, which is very fragile and makes a lot of
assumptions about the caller's behavior.
For example, RRReplaceScanoutPixmap(), when dropping off with !size_fits,
will set randr_crtc->scanout_pixmap = NULL and then call SetScanoutPixmap.
Without this patch, drmmode_set_scanout_pixmap_(cpu/gpu) will think that
there is no scanout pixmap to tear down, because it's already been set to
NULL.
By keeping track of the scanout pixmap in its internal state, modesetting
can avoid these types of bugs and reduce constraints on calling
conventions.
v1: N/A
v2: N/A
v3: N/A
v4: N/A
v5: Initial commit
v6: Rebase onto ToT
v7: Unchanged
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Alex Goins <agoins@nvidia.com>
This is an ABI break, in that we now pass NULL to a function that hasn't
accepted it before.
Alex Goins had a different patch for this but it wasn't symmetrical, it
freed something in a very different place than it allocated it, this
attempts to retain symmetry in the releasing of the backing bo.
v2: use a new toplevel API, though it still passes NULL to something
that wasn't expecting it.
v3: pass -1 instead of 0.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Tested-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Alex Goins <agoins at nvidia.com>
This moves the capabilites setting to after glamor is initialised, and
enables the offload caps in cases where they work. This enables DRI2
PRIME support with modesetting.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Otherwise ms_ent_priv will return NULL and things will fall apart.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
For some reason a couple of the dirty functions in driver.c used 8
spaces per tab instead of 4 like the rest of the file. Fix this to make
it more consistent and give me more room to work in ms_dirty_update in
subsequent commits.
v1: N/A
v2: N/A
v3: N/A
v4: Initial commit
Signed-off-by: Alex Goins <agoins@nvidia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Both radeon and amdgpu don't set the mode until the first blockhandler,
this means everything should be rendered on the screen correctly by
then.
This ports this code, it also removes the tail call of EnterVT from
ScreenInit, it really isn't necessary and causes us to set a dirty mode
with -modesetting always anyways.
v2: reorder set desired modes vs block handler as done for amdgpu.
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This adds support using glamor for background None.
loosely based off the amdgpu code. relies on the glamor_finish code.
Acked-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This moves the code from the platform case into
a common function, and calls that from the
other two.
v2: Emil convinced me we don't need to lookup pEnt
here, so let's not bother.
Reported-by: Mark Kettenis <mark.kettenis@xs4all.nl>
Reviewed-by: Mark Kettenis <kettenis@openbsd.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This isn't used anywhere, so no point storing it until we need it.
Reviewed-by: Mark Kettenis <kettenis@openbsd.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds zaphod and ZaphodHeads support
to the the in-server modesetting driver.
this is based on a request from Mario,
and on the current radeon driver, along
with some patches from Mario to bring things
up to the state of the art in Zaphod.
v2: fixup vblank fd registring.
v3: squash Mario's fixes.
modesetting: Allow/Fix use of multiple ZaphodHead outputs per x-screen.
modesetting: Take shift in crtc positions for ZaphodHeads configs into account.
modesetting: Add ZaphodHeads description to man page.
small cleanups (airlied).
Reviewed-and-tested-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
One of the lacking features with output offloading was
that screen rotation didn't work at all.
This patch makes 0/90/180/270 rotation work with USB output
and GPU outputs.
When it allocates the shared pixmap it allocates it rotated,
and any updates to the shared pixmap are done using a composite
path that does the rotation. The slave GPU then doesn't need
to know about the rotation and just displays the pixmap.
v2:
rewrite the sync dirty helper to use the dst pixmap, and
avoid any strange hobbits and rotations.
This breaks ABI in two places.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
This fixes modesetting when glamor is disabled.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Based on code by Keith Packard, Eric Anholt, and Jason Ekstrand.
v2:
- Fix double free and flip_count underrun (caught by Mario Kleiner).
- Don't leak flip_vblank_event on the error_out path (Mario).
- Use the updated ms_flush_drm_events API (Mario, Ken).
v3: Hack around DPMS shenanigans. If all monitors are DPMS off, then
there is no active framebuffer; attempting to pageflip will hit the
error_undo paths, causing us to drmModeRmFB with no framebuffer,
which confuses the kernel into doing full modesets and generally
breaks things. To avoid this, make ms_present_check_flip check that
some CRTCs are enabled and DPMS on. This is an ugly hack that would
get better with atomic modesetting, or some core Present work.
v4:
- Don't do pageflipping if CRTCs are rotated (caught by Jason Ekstrand).
- Make pageflipping optional (Option "PageFlip" in xorg.conf.d), but
enabled by default.
v5: Initialize num_crtcs_on to 0 (caught by Michel Dänzer).
[airlied: took over]
v6: merge async flip support from Mario Kleiner
free sequence after failed vblank queue
handle unflip while DPMS'ed off (Michel)
move flip tracking into its own structure, and
fix up reference counting issues, and add comments.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Since we are shipped with the server and the server has it built-in,
don't bother trying to load it.
Don't remove or invert the if statement on purpose as a later
patch adds stuff in here.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This adds support for reverse prime to the modesetting driver.
Reverse prime is where we have two GPUs in the display chain,
but the second GPU can't scanout from the shared pixmap, so needs
an extra copy to the on screen pixmap.
This allows modesetting to support this scenario while still
supporting the USB offload one.
v1.1:
fix comment + ret = bits (Eric)
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This allows a glamor enabled master device to have
slave USB devices attached.
Tested with modesetting on SNB + USB.
It relies on the previous patch to export linear
buffers from glamor.
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Remove these defines as we start to remove support for non-standard
glamor layering as used by the intel driver.
v2: Rebase on the blockhandler change and the Xephyr init failure
change (by anholt), fix stray NO_DRI3 addition to xwayland.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
If the BlockHandler chain is modified while it is active, we need to
re-fetch the current value and store it in our private for use the
next time through.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
In the new KMS APIs, the legacy drmModeSetCursor ioctl actually waits
for a vblank after changing the cursor image before returning, meaning
that the X server, in attempting to hide the cursor before updating
its image, actually makes that hide *visible* for a full vblank.
It's unknown why the X server does this by default, but turn it off.
If we're with a legacy driver that doesn't support the modern
drmModeSetCursor by waiting for a vblank before returning, we're going
to get a tiny bit of tearing on the cursor plane. But between tearing
with a new cursor image and tearing with a blank cursor image, I'd
rather the former.
The only proper solution to this is an atomic ioctl that page flips
all planes, including the cursor plane, at vblank time and at the same
time.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
modesetting hooked up vblank support for DRI2, but was missing support
for vblanks in Present.
This is mostly copy and pasted from Keith's code in the intel driver.
v2: Use ms_crtc_msc_to_kernel_msc in ms_present_queue_vblank to hook
up the vblank_offset workaround for bogus MSC values (which the
DRI2 code already did).
Also simplify the ms_present_get_crtc function. vblank.c already
implements the functionality; we just need to convert types.
v3: Fix ms_flush_drm_events return code. I'd copied code where 0 meant
success into a function that returned a boolean, so the return code
was always backwards.
Also add DebugPresent calls in ms_present_vblank_{handler,abort}.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Keith Packard <keithp@keithp.com>
Tested-by: Jason Ekstrand <jason.ekstrand@intel.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
We basically want it throughout the driver.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Keith Packard <keithp@keithp.com>
Tested-by: Jason Ekstrand <jason.ekstrand@intel.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Call drmModeDirtyFB and check the return value to detect whether the
driver support for damage tracking is present, only initialize it in
that case.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
dispatch_dirty_region was only returning -EINVAL error codes,
otherwise it would return 0. The kernel returns -ENOSYS when the
driver doesn't support damage tracking, so dispatch_dirty would never
see the error and never disable damage tracking.
Pass all errors back from dispatch_dirty_region and let dispatch_dirty
deal with them.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
This just calls the existing function to create the relevant Xv
adaptor and hook it up.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
For performance, Glamor wants to render to tiled buffers, not linear
ones. Using GBM allows us to pick the 3D driver's preferred tiling
modes.
v2: Declare drmmode->gbm as void * if !GLAMOR_HAS_GBM.
v3: Just use a forward declaration of struct gbm_device.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
This code is going to be extended to support GBM BOs soon. This small
abstraction removes a lot of direct dumb_bo access, so we can add that
support in one place, rather than putting conditionals at every
pitch/handle/etc access.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Keith Packard <keithp@keithp.com>