Commit Graph

19497 Commits

Author SHA1 Message Date
Enrico Weigelt, metux IT consult bbf321e04f (!1601) Xext: xres: sort includes
Bring #include's into some logical order.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult c15b691acb (!1601) Xext: xres: use static initialization
* use static initialization where applicable
* drop unneeded setting of zero values

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 4ab69c46c2 (!1600) Xext: xf86bigfont: drop unncessary zero assignments
When using static struct initialization, fields not explicitly
stated are automatically zero.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult f9dfc0308a (!1675) ci: enable xv and xvmc
Needed for the xf86-video-intel driver, so we should build-test it.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult b3ff89ca76 (!1681) xfree86: common: use LogMessageVerb() instead of xf86Msg()
Both are doing same job, so no need to keep using an duplicated implementation.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 90f88bb903 (!1682) os: log: consolidate OS specific fsync() call into helper
Instead of having lots of #ifdef's, consolidating the conditionally
compiled fsync() call into a tiny inline helper.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult f8f7d39bab (!1682) os: log: drop now meaningless XLOG_FLUSH option
Since we're not indirectly writing via FILE anymore, this option has
become meaningless: it meant flushing out our in-process buffer to
the kernel, but we're now doing direct write() calls anyways.

xf86 still accepts the "flush" config file flag for backwards compatibility,
but it hasn't any practical meaning anymore.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult e6fbedaef6 (!1682) os: log via fd instead of FILE
Instead of maintaining both the logfile fd, as well as ANSI FILE pointer,
simplify it to just a fd.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 64cb252cbd (!1696) ci: build more drivers
Increase driver build test coverage by adding more drivers.
Only left out those which won't compile on Linux (yet).

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 56c227f7f8 (!1714) glamor: use PixmapDestroy hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new pixmap destroy notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult a52771dccb (!1714) exa: use PixmapDestroy hook
Wrapping ScreenRec's function pointers is problematic for many reasons,
so use the new pixmap destroy notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 8c7eab56ef (!1714) damage: use PixmapDestroy hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new pixmap destroy notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 39fad9b476 (!1714) Xext: xv: use PixmapDestroy hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new pixmap destroy notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 1f5695c690 (!1714) Xext: shm: use PixmapDestroy hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new pixmap destroy notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 8a0f6db5b3 (!1714) dix: add per-screen pixmap destructor mechanism
Right now, extension specific pixmap destruction procedures are implemented
by wrapping the ScreenRec's DestroyPixmap() proc pointer: the extensions are
storing the original pointer in their private data and putting in their own one.
On each call, their proc restores the original one, calls it, and switches back
again. When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)

While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.

It's even getting worse: the proc also has to do ref counting, and only destroy
the pixmap if refconter reaching zero - that's all done in the individual screen
drivers. Therefore, all extensions must check for refcnt == 1, in order to know
when to really act.

This commit introduces a simple approach for letting extension hook into the
pixmap destruction safely, w/o having to care much about side effects with
the call chain. Extensions now can simply register their destructor proc
(and an opaque pointer) and get called back - w/o ever having to mess with
the ScreenRec's internal structures.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 90541e1cbf (!1714) dri3: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 15d318861a (!1714) render: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult e64f5be96f (!1714) xvmc: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 1dba21da61 (!1714) xv: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult b01d8c72d1 (!1714) xfixes: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 9df7ba70a3 (!1714) Xext: shm: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 14a4b14090 (!1714) dix: add per-screen close notify hook
Right now, extension specific actions on screen closing implemented by wrapping
the ScreenRec's PositionWindow() proc pointer: the extensions are storing the
original pointer in their private data and putting in their own one. On each
call, their proc restores the original one, calls it, and switches back again.
When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)

While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.

This commit introduces a simple approach for letting extension hook into the
screen closing path safely, w/o having to care much about side effects with
the call chain. Extensions now can simply register their hook proc (and an
opaque pointer) and get called back - w/o ever having to mess with the
ScreenRec's internal structures. These hooks are called before the original
vector (usually handled by DDX/screen driver directly) is called.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 23468d2973 (!1714) rootless: use window position notify hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window position notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 4c621c42cf (!1714) dbe: use window position notify hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window position notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult ff459d5c32 (!1714) composite: use window position notify hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window position notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 57d523b7c7 (!1714) dix: add per-screen window position notify hook
Right now, extension specific actions on window positioning are implemented
by wrapping the ScreenRec's PositionWindow() proc pointer: the extensions are
storing the original pointer in their private data and putting in their own one.
On each call, their proc restores the original one, calls it, and switches back
again. When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)

While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.

This commit introduces a simple approach for letting extension hook into the
window positioning path safely, w/o having to care much about side effects
with the call chain. Extensions now can simply register their hook proc
(and an opaque pointer) and get called back - w/o ever having to mess with
the ScreenRec's internal structures. These hooks are called before the original
vector (usually handled by DDX/screen driver directly) is called.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 42e49f237d FIXME (!1714) FIXME !!! mi: overlay: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 51afa334d5 (!1714) xwayland: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 3ede3178fa (!1714) xfree86: dri: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 60cbadcc5f (!1714) xfree86: xv: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult d465b5535d (!1714) kdrive: xv: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 631bb99c4b (!1714) rootless: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

2do: should check whether it's better to directly assign the screen procs,
w/o any wrapping at all.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 29cac14e8b (!1714) composite: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult e4c2ea8610 (!1714) xv: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 48dc846aec (!1714) damage: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult af600354fe (!1714) render: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult c3763ecca3 (!1714) present: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult ce641ed117 (!1714) dbe: use window destructor hook
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window destructor hook instead.
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 2652d550f4 (!1714) dix: add per-screen window destructor hook
Right now, extension specific window destruction procedures are implemented
by wrapping the ScreenRec's DestroyWindow() proc pointer: the extensions are
storing the original pointer in their private data and putting in their own one.
On each call, their proc restores the original one, calls it, and switches back
again. When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)

While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.

This commit introduces a simple approach for letting extension hook into the
window destruction safely, w/o having to care much about side effects with
the call chain. Extensions now can simply register their destructor proc
(and an opaque pointer) and get called back - w/o ever having to mess with
the ScreenRec's internal structures.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 5dc401fa84 (!1705) xwin: drop wrapping on ScreenRec->ModifyPixmapHeader()
Instead of complicated wrapping, just call fbModifyPixmapHeader() directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult b9ee19db16 (!1705) xwin: drop winResizeWindowMultiWindow()
This wrapping function for Screen->ResizeWindow() is does nothing more than
just call the original functions. So no need to keep wrapping it at all.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 221f759658 (!1705) xwin: drop wrapping on ScreenRec->MoveWindow()
Instead of complicated wrapping, just call fbMoveWindow() directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult f0f9589eeb (!1705) xwin: drop wrapping on ScreenRec->RestackWindow()
This proc vector is optional (callers check for non-null) and neither fb nor
mi set it, so we can just assign our function directly. No need for wrapping.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult d16108fdcf (!1705) xwin: drop wrapping on ScreenRec->ReparentWindow()
This proc vector is optional (callers check for non-null) and neither fb nor
mi set it, so we can just assign our function directly. No need for wrapping.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 502149c35f (!1705) xwin: drop wrapping on ScreenRec->UnrealizeWindow()
Instead of complicated wrapping, just call fbUnrealizeWindow() directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 10d25b6559 (!1705) xwin: drop wrapping on ScreenRec->RealizeWindow()
Instead of complicated wrapping, just call fbRealizeWindow() directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult b62b7ed795 (!1705) xwin: drop wrapping on ScreenRec->SetShape()
Instead of complicated wrapping, just call fbSetShape() directly.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 350124a5b6 (!1705) xwin: drop winCopyWindowMultiWindow()
This wrapping function for Screen->CopyWindow() is does nothing more than
just call the original functions. So no need to keep wrapping it at all.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult d1d346f1e2 (!1705) xwin: call winFinishScreenInitFB() directly
Both engines, GDI as well as DirectDraw, using the same screen init finish function,
so no need to keep indirection via per-engine callback pointer.

The winFinishScreenInitFB() can also be made static now.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00
Enrico Weigelt, metux IT consult 586562d563 (!1705) xwin: glx: drop glxWinUnrealizeWindow()
It does nothing more than just calling the original/wrapped function,
so we don't need that at all.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-19 16:44:50 +01:00