|  David Reveman | d146c41882 | GLX improvements and remove use of pbuffers for offscreen rendering in Xgl | 2005-06-07 08:53:40 +00:00 |  | 
				
					
						|  David Reveman | 28a2d841ce | Line drawing improvements to Xgl | 2005-04-27 09:29:33 +00:00 |  | 
				
					
						|  David Reveman | 4e914c5ed7 | Hash texture objects and display lists in Xgl | 2005-04-19 14:51:29 +00:00 |  | 
				
					
						|  David Reveman | e40db7f26a | Add GLX code to Xgl | 2005-04-13 14:27:47 +00:00 |  | 
				
					
						|  David Reveman | 4de5aa4285 | Use negative stride and PBOs in Xgl | 2005-03-11 00:58:49 +00:00 |  | 
				
					
						|  David Reveman | e09d1d2ae3 | Better ShmPutImage support in Xgl | 2005-03-08 09:12:17 +00:00 |  | 
				
					
						|  David Reveman | 2d2c173262 | Add dither support to Xgl | 2005-03-01 16:34:31 +00:00 |  | 
				
					
						|  David Reveman | 15c555a25d | Use negative stride for trapezoid masks in Xgl | 2005-02-01 21:22:02 +00:00 |  | 
				
					
						|  David Reveman | 9817582328 | Xgl improvements | 2005-01-26 10:58:52 +00:00 |  | 
				
					
						|  David Reveman | cecb668149 | Add xglPixmapToRegion | 2004-11-14 23:21:29 +00:00 |  | 
				
					
						|  David Reveman | 64c7f8e667 | Use UTF-8 encoding in Xgl sources | 2004-11-05 13:26:07 +00:00 |  | 
				
					
						|  David Reveman | 1d994e1d14 | Use negative strides in Xgl if pixel data have bottom-top scanline order | 2004-11-05 12:46:29 +00:00 |  | 
				
					
						|  David Reveman | 2dd76d646c | Add working Xgl server code | 2004-11-04 23:19:13 +00:00 |  | 
				
					
						|  Keith Packard | d9cca52feb | Add (stubbed out) Xgl server code | 2004-06-04 17:06:18 +00:00 |  |