Commit Graph

17 Commits

Author SHA1 Message Date
Adam Jackson 4d76075dbb Death to RCS tags. 2007-06-29 14:06:52 -04:00
Adam Jackson 7fd73d2953 Build fixes: XSERVER_LIBS -> KDRIVE_LIBS, config.h -> kdrive-config.h 2005-12-27 08:29:50 +00:00
Lars Knoll d8a98454e3 Add support for gradients and solid fills to Render.
Changed the semantics of the Convolution filter a bit. It now doesn't try
    to normalize the filter values but leaves this to the client. This
    gives more reasonable behaviour in the limit where the filter
    parameters sum up to 0.
2005-06-29 11:57:16 +00:00
Eric Anholt 545c082cf9 - Replace the syncAccel hook in the kdrive structure with a pair of hooks
in the kaa structure: markSync and waitMarker. The first, if set,
    returns a hardware-dependent marker number which can then be waited for
    with waitMarker. If markSync is absent (which is the case on all
    drivers currently), waitMarker must wait for idle on any given marker
    number. The intention is to allow for more parallelism when we get
    downloading from framebuffer, or more fine-grained idling.
- Replace the KdMarkSync/KdCheckSync functions with kaaMarkSync and
    kaaWaitSync. These will need to be refined when KAA starts being smart
    about using them. Merge kpict.c into kasync.c since kasyn.c has all the
    rest of these fallback funcs.
- Restructure all drivers to initialize a KaaInfo structure by hand rather
    than statically in dubious order.
- Whack the i810 driver into shape in hopes that it'll work after this
    change (it certainly wouldn't have before this). Doesn't support my
    i845 though.
- Make a new KXV helper to avoid duplicated code to fill the region with
    the necessary color key. Use it in i810 and mach64 (tested).
2005-06-09 10:44:45 +00:00
Eric Anholt 6eaca06dac Fix a leak of a region when the driver's CheckComposite fails. 2005-01-25 01:40:18 +00:00
Eric Anholt 396100dd23 - Don't require Imrecise mode for Trapezoid acceleration. It looks like we
might be able to do Precise in hardware, so leave it up to the driver.
- Add a helper function for computing a set of offsets for smooth trapezoid
    rasterizing using many sharp trapezoids.
2004-09-11 09:23:12 +00:00
Eric Anholt 6ec9ecd591 Add a set of three hooks for accelerating trapezoids, and use it for the
RasterizeTrapezoid screen function. These hooks will be called for
    imprecise, non-sharp trapezoids with A8 destinations.
Note that the current main consumer of trapezoids, cairo, is requesting
    precise, sharp trapezoids by not changing the default Picture
    attributes, but gets non-sharp effects in software because fb bases its
    choice of sharp/non-sharp on the mask format being A8 vs A1, and cairo
    asks for A8. Follow fb's (poor?) example by ignoring the sharp setting
    and basing the choice off of the mask being A8.
2004-08-30 22:16:46 +00:00
Eric Anholt 0207015669 Add a "dirty" flag to the pixmap private. Clear it when setting up an
offscreen pixmap area, and set it when any rendering occurs. When
    moving a pixmap out of offscreen, don't read data back if it wasn't
    dirtied (compared to the system memory copy).
2004-07-03 09:16:30 +00:00
Eric Anholt 4ffde8a6b3 - Pass the right pixel mask (all ones) in to PrepareSolid in the
solid-fill-based composite acceleration.
- Use a real pixmap when doing an UploadToScratch (For pDrawable->type ==
    DRAWABLE_WINDOW, you need to get the backing pixmap).
- Pass back the x/y offsets from kaaGetOffscreenPixmap unconditionally,
    because they'll be used in the scratch case.
- Turn on the Render acceleration for Rage 128 and Radeon 100-series at
    last!
2004-06-10 19:22:58 +00:00
Eric Anholt 85f46e0bcd Add new CheckComposite hook. This allows a driver to avoid the migration of
pixmaps for a Composite operation if the operation can't be supported.
    This hook is optional.
2004-05-17 07:14:23 +00:00
Eric Anholt 5d51dfc69c Use the scratch area for Composite when one of src or dst is in memory. 2004-01-09 08:40:32 +00:00
Eric Anholt b27729ec88 - Add a new UploadToScratch kaa hook for putting the data for a single
pixmap into temporary offscreen storage. Subsequent UploadToScratch may
    clobber the data of previous ones. This allows hardware acceleration of
    composite operations on glyphs.
- Add a new UploadToScreen kaa hook for doing the actual moving of data to
    framebuffer. This would allow us to do things like hostdata blits or
    memcpy to agp and then blit.
- Add an UploadToScreen on ATI which is just memcpy, but which will be
    replaced with a hostdata blit soon.
- Add UploadToScratch on ATI and reserve 64k of scratch space. This
    provided a 3x speedup of rgb24text on my Radeon.
2004-01-08 08:16:24 +00:00
Eric Anholt cff782078c - Don't forget to UNINIT miComputeCompositeRegion's regions
- Fix a bit of whitespace nearby.
2004-01-04 20:51:53 +00:00
Eric Anholt 9f1a92cd09 - Call appropriate Done function for Composite.
- Don't allow src transforms for Copy acceleration.
- Minor whitespace fixes.
2004-01-03 21:52:14 +00:00
Eric Anholt d15acfa79b Split the various attempts at accelerating Composite into separate
functions. Along with making things more readable, it fixes a problem
    where the coordinates would get messed up if acceleration failed due to
    things like pixmaps being in the wrong locations.
2004-01-03 11:25:27 +00:00
Eric Anholt c8eb20a08e - Add new Composite hook for kdrive drivers, which only ensures that the
pixmaps are offscreen and don't have alpha maps. It is the last case
    checked before going to software fallback
- Use the new Composite hook in the ati driver to implement acceleration of
    most Composites that get done in an xcompmgr environment on r100 series
    cards. It is only available when using the DRM. There are still some
    corruption issues, but the DRI is still non-default and I need to get
    this into version control.
2003-12-30 08:23:56 +00:00
Eric Anholt df03e80ae9 Merge dri-0-1-branch to trunk. Notable changes:
- Add libdrm and libdri. Portions of the DRI extension are stubbed out.
- Use the DRM in the ATI driver when available. This provides a minor
    performance improvement in x11perf, and opens the possibility of using
    the 3d hardware for acceleration in the future.
- Implement solid fill acceleration for Composite in KAA.
- Implement Blend hook for Composite and use it on r128.
- Fix a bug of mine that resulted in overuse of offscreen memory.
- Fix many miscellaneous bugs in ATI driver and add PCI IDs.
2003-12-29 06:24:01 +00:00