Zhigang Gong
							
						 
						
							
							
							
							
								
							
							
								3c44e3e0ce 
								
							 
						 
						
							
							
								
								glamor: Optimize composite when soure/mask is xrgb.  
							
							 
							
							... 
							
							
							
							Added a new shader aswizlle_prog to wired the alpha to 1 when
the image color depth is 24 (xrgb). Then we don't need to fallback
the xrgb source/mask to software composite in render phase. Also
don't wire the alpha bit to 1 in the render phase. This can get
about 2x performance gain with the cairo performance trace's
firefox-planet case.
Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com> 
							
						 
						
							2011-09-26 16:46:35 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Zhigang Gong
							
						 
						
							
							
							
							
								
							
							
								c97d4533f2 
								
							 
						 
						
							
							
								
								glamor: Silent compilation warnings due to some deprecated APIs.  
							
							 
							
							... 
							
							
							
							those xcalloc/xfree/xalloc/XNFprintf/... are deprecated. Replace
then with the new one. And fix some other minor problems. 
							
						 
						
							2011-09-26 16:46:34 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Zhigang Gong
							
						 
						
							
							
							
							
								
							
							
								eb3487a448 
								
							 
						 
						
							
							
								
								glamor: Add new feature which is to flip output on y axis.  
							
							 
							
							... 
							
							
							
							Due to the coordinate system on EGL is different from FBO
object. To support EGL surface well, we add this new feature.
When calling glamor_init from EGL ddx driver, it should use
the new flag GLAMOR_INVERTED_Y_AXIS. 
							
						 
						
							2011-09-26 16:46:34 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								60775e21e3 
								
							 
						 
						
							
							
								
								glamor: Use a VBO to accumulate multiple glyph quads at once.  
							
							 
							
							... 
							
							
							
							This increases us from 23000 to 27000/sec on rgb24text. 
							
						 
						
							2011-09-26 16:46:34 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								8ce312e619 
								
							 
						 
						
							
							
								
								glamor: Use glamor_composite_with_shader once per group of glyphs.  
							
							 
							
							... 
							
							
							
							This shaves CPU time in GL setup.  Performance of rgb24text went from
18400/sec to 23500/sec. 
							
						 
						
							2011-09-26 16:46:34 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								6ce05e0b28 
								
							 
						 
						
							
							
								
								glamor: Convert the shaders path to handling glamor_composite_rect_t.  
							
							 
							
							
							
						 
						
							2011-09-26 16:46:34 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								858ce0c192 
								
							 
						 
						
							
							
								
								glamor: Add support for component alpha rendering.  
							
							 
							
							... 
							
							
							
							Brings x11perf -rgb24text from 230/sec to 18400/sec 
							
						 
						
							2011-09-26 16:46:34 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								d07fc66a05 
								
							 
						 
						
							
							
								
								glamor: Rework shader setup to make extending the IN types easier.  
							
							 
							
							
							
						 
						
							2011-09-26 16:46:33 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								5f5c35b56d 
								
							 
						 
						
							
							
								
								glamor: Fix up the fallback message for no texture present on compositing.  
							
							 
							
							
							
						 
						
							2011-09-26 16:46:33 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								2fa95725d8 
								
							 
						 
						
							
							
								
								glamor: Add support for a1 composite sources.  
							
							 
							
							... 
							
							
							
							They're stored just like a8, but the values are set to either 0.0 or
1.0.  Because they're a8 with only two legal values, we can't use them
as destinations, but nobody's rendering to a1 dests anyway (we hope). 
							
						 
						
							2011-09-26 16:46:33 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								2ba634fab9 
								
							 
						 
						
							
							
								
								glamor: Fix render source transforms.  
							
							 
							
							... 
							
							
							
							Fixes (except for small bit differences) cairo source-pattern. 
							
						 
						
							2011-09-26 16:46:33 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								be82a06242 
								
							 
						 
						
							
							
								
								glamor: Fix screen_x/screen_y handling for compositing.  
							
							 
							
							... 
							
							
							
							It's not an offset from pixmap coords to composited pixmap coords,
it's an offset from screen-relative window drawable coords to
composited pixmap coords. 
							
						 
						
							2011-09-26 16:46:33 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								0565c1d789 
								
							 
						 
						
							
							
								
								glamor: Add support for accel of x8r8g8b8 source pictures.  
							
							 
							
							... 
							
							
							
							There's a limitation still for RepeatNone, but this fixes a bunch of
fallbacks for gnome-terminal. 
							
						 
						
							2011-09-26 16:46:33 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								be64167fea 
								
							 
						 
						
							
							
								
								glamor: Don't try to CopyArea from a Solid source picture.  
							
							 
							
							... 
							
							
							
							Fixes failure with rendercheck. 
							
						 
						
							2011-09-26 16:46:33 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								126fc09cb5 
								
							 
						 
						
							
							
								
								glamor: Rework the Render shader setup to be easily modified, like cairo-gl.  
							
							 
							
							
							
						 
						
							2011-09-26 16:46:33 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								f4a3194837 
								
							 
						 
						
							
							
								
								glamor: Add the glyph cache from UXA (de-camelCased).  
							
							 
							
							... 
							
							
							
							This doesn't yet have an optimized glamor_composite_rects()
implementation, but it does triple the speed of x11perf -aa10text. 
							
						 
						
							2011-09-26 16:46:33 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								7e6432e7b9 
								
							 
						 
						
							
							
								
								glamor: Fix up and enable accelerated composite.  
							
							 
							
							
							
						 
						
							2011-09-26 16:46:33 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								15e58b5ffb 
								
							 
						 
						
							
							
								
								glamor: Split the copy path out into its own function.  
							
							 
							
							
							
						 
						
							2011-09-26 16:46:33 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								ad67299fa2 
								
							 
						 
						
							
							
								
								glamor: Provide more information about the operands to fallback composites.  
							
							 
							
							
							
						 
						
							2011-09-26 16:46:33 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								4811e428a9 
								
							 
						 
						
							
							
								
								glamor: Pull in UXA code for dumping some composites down to copy_n_to_n.  
							
							 
							
							... 
							
							
							
							Window dragging with metacity+gnome-terminal+xcompmgr is almost credible. 
							
						 
						
							2011-09-26 16:46:33 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								d8d3fa1034 
								
							 
						 
						
							
							
								
								glamor: All the fallbacks in the world.  
							
							 
							
							... 
							
							
							
							Bringup is really not flying when I can't see anything.  So dump back
to all software so I can turn on a bit at a time. 
							
						 
						
							2011-09-26 16:46:32 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								e9d4794cd0 
								
							 
						 
						
							
							
								
								glamor: Add fallbacks for Render.  
							
							 
							
							
							
						 
						
							2011-09-26 16:46:32 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								5915b4c0cf 
								
							 
						 
						
							
							
								
								glamor: Add support for solid source pictures.  
							
							 
							
							
							
						 
						
							2011-09-26 16:46:32 +08:00  
						
						
							 
							
								 
							
						 
					 
				
					
						
							
							
								 
								Eric Anholt
							
						 
						
							
							
							
							
								
							
							
								aa13306974 
								
							 
						 
						
							
							
								
								glamor: Start adding render acceleration support.  
							
							 
							
							... 
							
							
							
							This brings in idr's glu3 code.  We'll probably want to move to linking to
it as a library, once an ABI-stable release is out. 
							
						 
						
							2011-09-26 16:46:31 +08:00